--- loncom/html/adm/help/tex/Author_LON-CAPA_Introduction.tex 2013/09/09 20:43:35 1.9 +++ loncom/html/adm/help/tex/Author_LON-CAPA_Introduction.tex 2016/08/20 14:09:03 1.11 @@ -19,7 +19,7 @@ Before creating problems, you should hav \textbf{Overview of the Authoring Process} -Graphics, problems, and html pages are all considered \textbf{resources.} Additional resources include reusable snippets of perl, xml, cascade style sheets, etc. This manual documents the process used to create and organize the more advanced types of resources. +Graphics, problems, and html pages are all considered \textbf{resources.} Additional resources include reusable snippets of perl, xml, cascading style sheets, etc. This manual documents the process used to create and organize the more advanced types of resources. The authoring process involves these steps: \begin{itemize} @@ -39,7 +39,7 @@ they were originally published. Problems are written in xml markup, which can appear complex when you first start to work with LON-CAPA if you have not done html or other coding. However, each xml element has a starting and closing argument, just like html. This manual includes a reference on xml markup used to write problems. -The authoring environment includes a 'colorful' web-based editor that can be used for authoring your first problems. Even experts will +The authoring environment includes a `colorful' web-based editor that can be used for authoring your first problems. Even experts will often start with the colorful editor to build a template for a problem. It is possible to switch back and forth between the colorful editor and xml when composing and testing your problems. Often simple issues are easier to clean up directly in xml. Also, it is easier to copy/paste xml to build additional problem sections compared to using the colorful editor.