File:  [LON-CAPA] / loncom / html / adm / jsMath / jsMath-loader-omniweb4.js
Revision 1.1: download - view: text, annotated - select for diffs
Wed May 17 22:23:19 2006 UTC (18 years, 1 month ago) by albertel
Branches: MAIN
CVS tags: version_2_5_X, version_2_5_2, version_2_5_1, version_2_5_0, version_2_4_X, version_2_4_99_0, version_2_4_2, version_2_4_1, version_2_4_0, version_2_3_X, version_2_3_99_0, version_2_3_2, version_2_3_1, version_2_3_0, version_2_2_X, version_2_2_99_1, version_2_2_99_0, version_2_2_2, version_2_2_1, version_2_2_0, version_2_1_X, version_2_1_99_3, version_2_1_99_2, version_2_1_99_1, version_2_1_99_0, HEAD
- adding new jsMath 3.3 files

    1: /*
    2:  *  jsMath-loader-omniweb4.js
    3:  *  
    4:  *  Part of the jsMath package for mathematics on the web.
    5:  *
    6:  *  This file synchronizes the jsMath-loader.html file with
    7:  *  the actual loading of the source javascript file.
    8:  *  OmniWeb 4 has a serious bug where the loader file is run
    9:  *  several times (and out of sequence), which plays havoc
   10:  *  with the Start() and End() calls.
   11:  *
   12:  *  ---------------------------------------------------------------------
   13:  *
   14:  *  Copyright 2006 by Davide P. Cervone
   15:  * 
   16:  *  Licensed under the Apache License, Version 2.0 (the "License");
   17:  *  you may not use this file except in compliance with the License.
   18:  *  You may obtain a copy of the License at
   19:  * 
   20:  *      http://www.apache.org/licenses/LICENSE-2.0
   21:  * 
   22:  *  Unless required by applicable law or agreed to in writing, software
   23:  *  distributed under the License is distributed on an "AS IS" BASIS,
   24:  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   25:  *  See the License for the specific language governing permissions and
   26:  *  limitations under the License.
   27:  */
   28: 
   29: if (window.jsMathAutoload) {
   30:   jsMath.Autoload.Script.endLoad();
   31: } else {
   32:   if (!window.phase2) {
   33:     jsMath.Script.Start();
   34:     window.phase2 = 1;
   35:   } else {
   36:     jsMath.Script.End();
   37:     jsMath.Script.endLoad();
   38:   }
   39: }

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