Diff for /loncom/interface/lonnavmaps.pm between versions 1.159 and 1.162

version 1.159, 2003/03/13 20:46:36 version 1.162, 2003/03/20 18:03:14
Line 1107  sub render { Line 1107  sub render {
                           
             if ($condenseParts) { # do the condensation              if ($condenseParts) { # do the condensation
                 if (!$curRes->opendate("0")) {                  if (!$curRes->opendate("0")) {
                     @parts = ("0");                      @parts = ();
                     $args->{'condensed'} = 1;                      $args->{'condensed'} = 1;
                 }                  }
                 if (!$args->{'condensed'}) {                  if (!$args->{'condensed'}) {
Line 1139  sub render { Line 1139  sub render {
                     if (($statusAllSame && defined($condenseStatuses{$status})) ||                      if (($statusAllSame && defined($condenseStatuses{$status})) ||
                         ($dueAllSame && $status == $curRes->OPEN && $statusAllSame)||                          ($dueAllSame && $status == $curRes->OPEN && $statusAllSame)||
                         ($openAllSame && $status == $curRes->OPEN_LATER && $statusAllSame) ){                          ($openAllSame && $status == $curRes->OPEN_LATER && $statusAllSame) ){
                         @parts = ($parts[1]);                          @parts = ();
                         $args->{'condensed'} = 1;                          $args->{'condensed'} = 1;
                     }                      }
                                           
Line 1623  sub parmval_real { Line 1623  sub parmval_real {
     my ($space,@qualifier)=split(/\./,$rwhat);      my ($space,@qualifier)=split(/\./,$rwhat);
     my $qualifier=join('.',@qualifier);      my $qualifier=join('.',@qualifier);
     unless ($space eq '0') {      unless ($space eq '0') {
         my ($part,$id)=split(/\_/,$space);   my @parts=split(/_/,$space);
         if ($id) {   my $id=pop(@parts);
             my $partgeneral=$self->parmval($part.".$qualifier",$symb);   my $part=join('_',@parts);
             if (defined($partgeneral)) { return $partgeneral; }   if ($part eq '') { $part='0'; }
         } else {   my $partgeneral=$self->parmval($part.".$qualifier",$symb);
             my $resourcegeneral=$self->parmval("0.$qualifier",$symb);   if (defined($partgeneral)) { return $partgeneral; }
             if (defined($resourcegeneral)) { return $resourcegeneral; }  
         }  
     }      }
     return '';      return '';
 }  }
Line 1759  getIterator behaves as follows: Line 1757  getIterator behaves as follows:
   
 =over 4  =over 4
   
 =item * B<getIterator>(firstResource, finishResource, filterHash, condition, forceTop): All parameters are optional. firstResource is a resource reference corresponding to where the iterator should start. It defaults to navmap->firstResource() for the corresponding nav map. finishResource corresponds to where you want the iterator to end, defaulting to navmap->finishResource(). filterHash is a hash used as a set containing strings representing the resource IDs, defaulting to empty. Condition is a 1 or 0 that sets what to do with the filter hash: If a 0, then only resource that exist IN the filterHash will be recursed on. If it is a 1, only resources NOT in the filterHash will be recursed on. Defaults to 0. forceTop is a boolean value. If it is false (default), the iterator will only return the first level of map that is not just a single, 'redirecting' map. If true, the iterator will return all information, starting with the top-level map, regardless of content.  =item * B<getIterator>(firstResource, finishResource, filterHash, condition, forceTop, returnTopMap): All parameters are optional. firstResource is a resource reference corresponding to where the iterator should start. It defaults to navmap->firstResource() for the corresponding nav map. finishResource corresponds to where you want the iterator to end, defaulting to navmap->finishResource(). filterHash is a hash used as a set containing strings representing the resource IDs, defaulting to empty. Condition is a 1 or 0 that sets what to do with the filter hash: If a 0, then only resource that exist IN the filterHash will be recursed on. If it is a 1, only resources NOT in the filterHash will be recursed on. Defaults to 0. forceTop is a boolean value. If it is false (default), the iterator will only return the first level of map that is not just a single, 'redirecting' map. If true, the iterator will return all information, starting with the top-level map, regardless of content. returnTopMap, if true (default false), will cause the iterator to return the top-level map object (resource 0.0) before anything else.
   
 Thus, by default, only top-level resources will be shown. Change the condition to a 1 without changing the hash, and all resources will be shown. Changing the condition to 1 and including some values in the hash will allow you to selectively suppress parts of the navmap, while leaving it on 0 and adding things to the hash will allow you to selectively add parts of the nav map. See the handler code for examples.  Thus, by default, only top-level resources will be shown. Change the condition to a 1 without changing the hash, and all resources will be shown. Changing the condition to 1 and including some values in the hash will allow you to selectively suppress parts of the navmap, while leaving it on 0 and adding things to the hash will allow you to selectively add parts of the nav map. See the handler code for examples.
   
Line 1834  sub new { Line 1832  sub new {
     # Do we want to automatically follow "redirection" maps?      # Do we want to automatically follow "redirection" maps?
     $self->{FORCE_TOP} = shift;      $self->{FORCE_TOP} = shift;
   
       # Do we want to return the top-level map object (resource 0.0)?
       $self->{RETURN_0} = shift;
       # have we done that yet?
       $self->{HAVE_RETURNED_0} = 0;
   
     # Now, we need to pre-process the map, by walking forward and backward      # Now, we need to pre-process the map, by walking forward and backward
     # over the parts of the map we're going to look at.      # over the parts of the map we're going to look at.
   
Line 1947  sub new { Line 1950  sub new {
 sub next {  sub next {
     my $self = shift;      my $self = shift;
   
       # If we want to return the top-level map object, and haven't yet,
       # do so.
       if ($self->{RETURN_0} && !$self->{HAVE_RETURNED_0}) {
           $self->{HAVE_RETURNED_0} = 1;
           return $self->{NAV_MAP}->getById('0.0');
       }
   
     if ($self->{RECURSIVE_ITERATOR_FLAG}) {      if ($self->{RECURSIVE_ITERATOR_FLAG}) {
         # grab the next from the recursive iterator           # grab the next from the recursive iterator 
         my $next = $self->{RECURSIVE_ITERATOR}->next();          my $next = $self->{RECURSIVE_ITERATOR}->next();

Removed from v.1.159  
changed lines
  Added in v.1.162


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