version 1.1, 2003/04/18 02:39:20
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version 1.10, 2003/06/24 02:46:04
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#!/usr/bin/perl |
#!/usr/bin/perl |
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# The LearningOnline Network with CAPA |
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# lonc maintains the connections to remote computers |
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# |
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# $Id$ |
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# |
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# Copyright Michigan State University Board of Trustees |
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# |
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# This file is part of the LearningOnline Network with CAPA (LON-CAPA). |
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# |
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# LON-CAPA is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; either version 2 of the License, or |
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# (at your option) any later version. |
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# |
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# LON-CAPA is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with LON-CAPA; if not, write to the Free Software |
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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# |
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# /home/httpd/html/adm/gpl.txt |
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# |
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# http://www.lon-capa.org/ |
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# |
# |
# |
# new lonc handles n requestors spread out bver m connections to londs. |
# new lonc handles n requestors spread out bver m connections to londs. |
# This module is based on the Event class. |
# This module is based on the Event class. |
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Line 34
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# - Add timer dispatch. (done) |
# - Add timer dispatch. (done) |
# - Add ability to accept lonc UNIX domain sockets. (done) |
# - Add ability to accept lonc UNIX domain sockets. (done) |
# - Add ability to create/negotiate lond connections (done). |
# - Add ability to create/negotiate lond connections (done). |
# - Add general logic for dispatching requests and timeouts. |
# - Add general logic for dispatching requests and timeouts. (done). |
# - Add support for the lonc/lond requests. |
# - Add support for the lonc/lond requests. (done). |
# - Add logging/status monitoring. |
# - Add logging/status monitoring. |
# - Add Signal handling - HUP restarts. USR1 status report. |
# - Add Signal handling - HUP restarts. USR1 status report. |
# - Add Configuration file I/O |
# - Add Configuration file I/O (done). |
# - Add Pending request processing on startup. |
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# - Add management/status request interface. |
# - Add management/status request interface. |
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# - Add deferred request capability. (done) |
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# - Detect transmission timeouts. |
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# |
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# Change log: |
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# $Log$ |
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# Revision 1.10 2003/06/24 02:46:04 foxr |
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# Put a limit on the number of times we'll retry a connection. |
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# Start getting the signal stuff put in as well...note that need to get signals |
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# going or else 6the client will permanently give up on dead servers. |
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# |
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# Revision 1.9 2003/06/13 02:38:43 foxr |
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# Add logging in 'expected format' |
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# |
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# Revision 1.8 2003/06/11 02:04:35 foxr |
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# Support delayed transactions... this is done uniformly by encapsulating |
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# transactions in an object ... a LondTransaction that is implemented by |
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# LondTransaction.pm |
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# |
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# Revision 1.7 2003/06/03 01:59:39 foxr |
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# complete coding to support deferred transactions. |
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# |
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# |
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use lib "/home/httpd/lib/perl/"; |
use lib "/home/httpd/lib/perl/"; |
use lib "/home/foxr/newloncapa/types"; |
use lib "/home/foxr/newloncapa/types"; |
Line 22 use POSIX qw(:signal_h);
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Line 71 use POSIX qw(:signal_h);
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use IO::Socket; |
use IO::Socket; |
use IO::Socket::INET; |
use IO::Socket::INET; |
use IO::Socket::UNIX; |
use IO::Socket::UNIX; |
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use IO::File; |
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use IO::Handle; |
use Socket; |
use Socket; |
use Crypt::IDEA; |
use Crypt::IDEA; |
use LONCAPA::Queue; |
use LONCAPA::Queue; |
use LONCAPA::Stack; |
use LONCAPA::Stack; |
use LONCAPA::LondConnection; |
use LONCAPA::LondConnection; |
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use LONCAPA::LondTransaction; |
use LONCAPA::Configuration; |
use LONCAPA::Configuration; |
use LONCAPA::HashIterator; |
use LONCAPA::HashIterator; |
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print "Loncnew starting\n"; |
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# |
# |
# Disable all signals we might receive from outside for now. |
# Disable all signals we might receive from outside for now. |
Line 55 my %perlvar = %{$perlvarref};
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Line 106 my %perlvar = %{$perlvarref};
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my %ChildHash; # by pid -> host. |
my %ChildHash; # by pid -> host. |
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my $MaxConnectionCount = 5; # Will get from config later. |
my $MaxConnectionCount = 10; # Will get from config later. |
my $ClientConnection = 0; # Uniquifier for client events. |
my $ClientConnection = 0; # Uniquifier for client events. |
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my $DebugLevel = 5; |
my $DebugLevel = 0; |
my $IdleTimeout= 3600; # Wait an hour before pruning connections. |
my $IdleTimeout= 3600; # Wait an hour before pruning connections. |
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# |
# |
Line 68 my $RemoteHost; # Name of host child i
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Line 119 my $RemoteHost; # Name of host child i
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my $UnixSocketDir= "/home/httpd/sockets"; |
my $UnixSocketDir= "/home/httpd/sockets"; |
my $IdleConnections = Stack->new(); # Set of idle connections |
my $IdleConnections = Stack->new(); # Set of idle connections |
my %ActiveConnections; # Connections to the remote lond. |
my %ActiveConnections; # Connections to the remote lond. |
my %ActiveTransactions; # Transactions in flight. |
my %ActiveTransactions; # LondTransactions in flight. |
my %ActiveClients; # Serial numbers of active clients by socket. |
my %ActiveClients; # Serial numbers of active clients by socket. |
my $WorkQueue = Queue->new(); # Queue of pending transactions. |
my $WorkQueue = Queue->new(); # Queue of pending transactions. |
my $ClientQueue = Queue->new(); # Queue of clients causing xactinos. |
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my $ConnectionCount = 0; |
my $ConnectionCount = 0; |
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my $IdleSeconds = 0; # Number of seconds idle. |
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my $Status = ""; # Current status string. |
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my $ConnectionRetries=5; # Number of connection retries allowed. |
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my $ConnectionRetriesLeft=5; # Number of connection retries remaining. |
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# |
# |
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# The hash below gives the HTML format for log messages |
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# given a severity. |
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# |
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my %LogFormats; |
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$LogFormats{"CRITICAL"} = "<font color=red>CRITICAL: %s</font>"; |
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$LogFormats{"SUCCESS"} = "<font color=green>SUCCESS: %s</font>"; |
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$LogFormats{"INFO"} = "<font color=yellow>INFO: %s</font>"; |
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$LogFormats{"WARNING"} = "<font color=blue>WARNING: %s</font>"; |
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$LogFormats{"DEFAULT"} = " %s "; |
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=pod |
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=head2 LogPerm |
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Makes an entry into the permanent log file. |
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=cut |
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sub LogPerm { |
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my $message=shift; |
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my $execdir=$perlvar{'lonDaemons'}; |
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my $now=time; |
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my $local=localtime($now); |
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my $fh=IO::File->new(">>$execdir/logs/lonnet.perm.log"); |
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print $fh "$now:$message:$local\n"; |
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} |
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=pod |
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=head2 Log |
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Logs a message to the log file. |
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Parameters: |
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=item severity |
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One of CRITICAL, WARNING, INFO, SUCCESS used to select the |
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format string used to format the message. if the severity is |
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not a defined severity the Default format string is used. |
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=item message |
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The base message. In addtion to the format string, the message |
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will be appended to a string containing the name of our remote |
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host and the time will be formatted into the message. |
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=cut |
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sub Log { |
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my $severity = shift; |
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my $message = shift; |
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if(!$LogFormats{$severity}) { |
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$severity = "DEFAULT"; |
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} |
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my $format = $LogFormats{$severity}; |
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# Put the window dressing in in front of the message format: |
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my $now = time; |
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my $local = localtime($now); |
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my $finalformat = "$local ($$) [$RemoteHost] [$Status] "; |
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my $finalformat = $finalformat.$format."\n"; |
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# open the file and put the result. |
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my $execdir = $perlvar{'lonDaemons'}; |
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my $fh = IO::File->new(">>$execdir/logs/lonc.log"); |
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my $msg = sprintf($finalformat, $message); |
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print $fh $msg; |
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} |
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=pod |
=pod |
=head 2 GetPeerName |
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Returns the name of the host that a socket object is connected |
=head2 GetPeerName |
to. |
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Returns the name of the host that a socket object is connected to. |
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=cut |
=cut |
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sub GetPeername { |
sub GetPeername { |
Line 100 sub GetPeername {
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Line 233 sub GetPeername {
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} |
} |
#----------------------------- Timer management ------------------------ |
#----------------------------- Timer management ------------------------ |
=pod |
=pod |
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=head2 Debug |
=head2 Debug |
Invoked to issue a debug message. |
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Invoked to issue a debug message. |
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=cut |
=cut |
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sub Debug { |
sub Debug { |
my $level = shift; |
my $level = shift; |
my $message = shift; |
my $message = shift; |
Line 118 sub SocketDump {
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Line 255 sub SocketDump {
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$socket->Dump(); |
$socket->Dump(); |
} |
} |
} |
} |
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=pod |
=pod |
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=head2 ShowStatus |
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Place some text as our pid status. |
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and as what we return in a SIGUSR1 |
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=cut |
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sub ShowStatus { |
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my $state = shift; |
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my $now = time; |
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my $local = localtime($now); |
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$Status = $local.": ".$state; |
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$0='lonc: '.$state.' '.$local; |
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} |
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=pod |
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=head2 Tick |
=head2 Tick |
Invoked each timer tick. |
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Invoked each timer tick. |
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=cut |
=cut |
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sub Tick { |
sub Tick { |
my $client; |
my $client; |
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ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount); |
Debug(6, "Tick"); |
Debug(6, "Tick"); |
Debug(6, " Current connection count: ".$ConnectionCount); |
Debug(6, " Current connection count: ".$ConnectionCount); |
foreach $client (keys %ActiveClients) { |
foreach $client (keys %ActiveClients) { |
Debug(7, " Have client: with id: ".$ActiveClients{$client}); |
Debug(7, " Have client: with id: ".$ActiveClients{$client}); |
} |
} |
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# Is it time to prune connection count: |
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if($IdleConnections->Count() && |
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($WorkQueue->Count() == 0)) { # Idle connections and nothing to do? |
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$IdleSeconds++; |
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if($IdleSeconds > $IdleTimeout) { # Prune a connection... |
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$Socket = $IdleConnections->pop(); |
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KillSocket($Socket); |
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} |
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} else { |
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$IdleSeconds = 0; # Reset idle count if not idle. |
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} |
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# Do we have work in the queue, but no connections to service them? |
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# If so, try to make some new connections to get things going again. |
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# |
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my $Requests = $WorkQueue->Count(); |
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if (($ConnectionCount == 0) && ($Requests > 0)) { |
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if ($ConnectionRetriesLeft > 0) { |
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my $Connections = ($Requests <= $MaxConnectionCount) ? |
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$Requests : $MaxConnectionCount; |
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Debug(1,"Work but no connections, start ".$Connections." of them"); |
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for ($i =0; $i < $Connections; $i++) { |
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MakeLondConnection(); |
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} |
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} else { |
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Debug(1,"Work in queue, but gave up on connections..flushing\n"); |
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EmptyQueue(); # Connections can't be established. |
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} |
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} |
} |
} |
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=pod |
=pod |
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=head2 SetupTimer |
=head2 SetupTimer |
Sets up a 1 per sec recurring timer event. The event handler is used to: |
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=item Trigger timeouts on communications along active sockets. |
Sets up a 1 per sec recurring timer event. The event handler is used to: |
=item Trigger disconnections of idle sockets. |
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=item |
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Trigger timeouts on communications along active sockets. |
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=item |
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Trigger disconnections of idle sockets. |
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=cut |
=cut |
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Line 146 sub SetupTimer {
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Line 344 sub SetupTimer {
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Debug(6, "SetupTimer"); |
Debug(6, "SetupTimer"); |
Event->timer(interval => 1, debug => 1, cb => \&Tick ); |
Event->timer(interval => 1, debug => 1, cb => \&Tick ); |
} |
} |
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=pod |
=pod |
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=head2 ServerToIdle |
=head2 ServerToIdle |
This function is called when a connection to the server is |
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ready for more work. |
This function is called when a connection to the server is |
If there is work in the Work queue the top element is dequeued |
ready for more work. |
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If there is work in the Work queue the top element is dequeued |
and the connection will start to work on it. If the work queue is |
and the connection will start to work on it. If the work queue is |
empty, the connection is pushed on the idle connection stack where |
empty, the connection is pushed on the idle connection stack where |
it will either get another work unit, or alternatively, if it sits there |
it will either get another work unit, or alternatively, if it sits there |
long enough, it will be shut down and released. |
long enough, it will be shut down and released. |
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=cut |
=cut |
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sub ServerToIdle { |
sub ServerToIdle { |
my $Socket = shift; # Get the socket. |
my $Socket = shift; # Get the socket. |
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delete($ActiveTransactions{$Socket}); # Server has no transaction |
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&Debug(6, "Server to idle"); |
&Debug(6, "Server to idle"); |
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# If there's work to do, start the transaction: |
# If there's work to do, start the transaction: |
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$reqdata = $WorkQueue->dequeue(); |
$reqdata = $WorkQueue->dequeue(); # This is a LondTransaction |
Debug(9, "Queue gave request data: ".$reqdata); |
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unless($reqdata eq undef) { |
unless($reqdata eq undef) { |
my $unixSocket = $ClientQueue->dequeue(); |
Debug(9, "Queue gave request data: ".$reqdata->getRequest()); |
&Debug(6, "Starting new work request"); |
&StartRequest($Socket, $reqdata); |
&Debug(7, "Request: ".$reqdata); |
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&StartRequest($Socket, $unixSocket, $reqdata); |
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} else { |
} else { |
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# There's no work waiting, so push the server to idle list. |
# There's no work waiting, so push the server to idle list. |
&Debug(8, "No new work requests, server connection going idle"); |
&Debug(8, "No new work requests, server connection going idle"); |
delete($ActiveTransactions{$Socket}); |
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$IdleConnections->push($Socket); |
$IdleConnections->push($Socket); |
} |
} |
} |
} |
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=pod |
=pod |
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=head2 ClientWritable |
=head2 ClientWritable |
Event callback for when a client socket is writable. |
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This callback is established when a transaction reponse is |
Event callback for when a client socket is writable. |
avaiable from lond. The response is forwarded to the unix socket |
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as it becomes writable in this sub. |
This callback is established when a transaction reponse is |
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avaiable from lond. The response is forwarded to the unix socket |
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as it becomes writable in this sub. |
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Parameters: |
Parameters: |
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=item Event - The event that has been triggered. Event->w->data is |
=item Event |
the data and Event->w->fd is the socket to write. |
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The event that has been triggered. Event->w->data is |
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the data and Event->w->fd is the socket to write. |
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=cut |
=cut |
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sub ClientWritable { |
sub ClientWritable { |
my $Event = shift; |
my $Event = shift; |
my $Watcher = $Event->w; |
my $Watcher = $Event->w; |
Line 204 sub ClientWritable {
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Line 411 sub ClientWritable {
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&Debug(6, "ClientWritable writing".$Data); |
&Debug(6, "ClientWritable writing".$Data); |
&Debug(9, "Socket is: ".$Socket); |
&Debug(9, "Socket is: ".$Socket); |
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my $result = $Socket->send($Data, 0); |
if($Socket->connected) { |
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my $result = $Socket->send($Data, 0); |
# $result undefined: the write failed. |
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# otherwise $result is the number of bytes written. |
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# Remove that preceding string from the data. |
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# If the resulting data is empty, destroy the watcher |
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# and set up a read event handler to accept the next |
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# request. |
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&Debug(9,"Send result is ".$result." Defined: ".defined($result)); |
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if(defined($result)) { |
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&Debug(9, "send result was defined"); |
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if($result == length($Data)) { # Entire string sent. |
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&Debug(9, "ClientWritable data all written"); |
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$Watcher->cancel(); |
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# |
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# Set up to read next request from socket: |
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my $descr = sprintf("Connection to lonc client %d", |
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$ActiveClients{$Socket}); |
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Event->io(cb => \&ClientRequest, |
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poll => 'r', |
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desc => $descr, |
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data => "", |
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fd => $Socket); |
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} else { # Partial string sent. |
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$Watcher->data(substr($Data, $result)); |
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} |
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} else { # Error of some sort... |
# $result undefined: the write failed. |
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# otherwise $result is the number of bytes written. |
# Some errnos are possible: |
# Remove that preceding string from the data. |
my $errno = $!; |
# If the resulting data is empty, destroy the watcher |
if($errno == POSIX::EWOULDBLOCK || |
# and set up a read event handler to accept the next |
$errno == POSIX::EAGAIN || |
# request. |
$errno == POSIX::EINTR) { |
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# No action taken? |
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} else { # Unanticipated errno. |
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&Debug(5,"ClientWritable error or peer shutdown".$RemoteHost); |
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$Watcher->cancel; # Stop the watcher. |
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$Socket->shutdown(2); # Kill connection |
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$Socket->close(); # Close the socket. |
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} |
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&Debug(9,"Send result is ".$result." Defined: ".defined($result)); |
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if(defined($result)) { |
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&Debug(9, "send result was defined"); |
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if($result == length($Data)) { # Entire string sent. |
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&Debug(9, "ClientWritable data all written"); |
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$Watcher->cancel(); |
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# |
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# Set up to read next request from socket: |
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my $descr = sprintf("Connection to lonc client %d", |
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$ActiveClients{$Socket}); |
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Event->io(cb => \&ClientRequest, |
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poll => 'r', |
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desc => $descr, |
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data => "", |
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fd => $Socket); |
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} else { # Partial string sent. |
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$Watcher->data(substr($Data, $result)); |
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} |
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} else { # Error of some sort... |
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# Some errnos are possible: |
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my $errno = $!; |
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if($errno == POSIX::EWOULDBLOCK || |
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$errno == POSIX::EAGAIN || |
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$errno == POSIX::EINTR) { |
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# No action taken? |
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} else { # Unanticipated errno. |
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&Debug(5,"ClientWritable error or peer shutdown".$RemoteHost); |
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$Watcher->cancel; # Stop the watcher. |
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$Socket->shutdown(2); # Kill connection |
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$Socket->close(); # Close the socket. |
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} |
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} |
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} else { |
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$Watcher->cancel(); # A delayed request...just cancel. |
} |
} |
} |
} |
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=pod |
=pod |
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=head2 CompleteTransaction |
=head2 CompleteTransaction |
Called when the reply data has been received for a lond |
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Called when the reply data has been received for a lond |
transaction. The reply data must now be sent to the |
transaction. The reply data must now be sent to the |
ultimate client on the other end of the Unix socket. This is |
ultimate client on the other end of the Unix socket. This is |
done by setting up a writable event for the socket with the |
done by setting up a writable event for the socket with the |
data the reply data. |
data the reply data. |
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Parameters: |
Parameters: |
=item Socket - Socket on which the lond transaction occured. This |
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is a LondConnection. The data received is in the |
=item Socket |
TransactionReply member. |
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=item Client - Unix domain socket open on the ultimate client. |
Socket on which the lond transaction occured. This is a |
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LondConnection. The data received is in the TransactionReply member. |
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=item Transaction |
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The transaction that is being completed. |
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=cut |
=cut |
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sub CompleteTransaction { |
sub CompleteTransaction { |
&Debug(6,"Complete transaction"); |
&Debug(6,"Complete transaction"); |
my $Socket = shift; |
my $Socket = shift; |
my $Client = shift; |
my $Transaction = shift; |
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if (!$Transaction->isDeferred()) { # Normal transaction |
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my $data = $Socket->GetReply(); # Data to send. |
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StartClientReply($Transaction, $data); |
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} else { # Delete deferred transaction file. |
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Log("SUCCESS", "A delayed transaction was completed"); |
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LogPerm("S:$Client:".$Transaction->getRequest()); |
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unlink $Transaction->getFile(); |
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} |
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} |
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=pod |
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=head1 StartClientReply |
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Initiates a reply to a client where the reply data is a parameter. |
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my $data = $Socket->GetReply(); # Data to send. |
=head2 parameters: |
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=item Transaction |
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The transaction for which we are responding to the client. |
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=item data |
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The data to send to apached client. |
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=cut |
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sub StartClientReply { |
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my $Transaction = shift; |
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my $data = shift; |
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my $Client = $Transaction->getClient(); |
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&Debug(8," Reply was: ".$data); |
&Debug(8," Reply was: ".$data); |
my $Serial = $ActiveClients{$Client}; |
my $Serial = $ActiveClients{$Client}; |
my $desc = sprintf("Connection to lonc client %d", |
my $desc = sprintf("Connection to lonc client %d", |
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$Serial); |
$Serial); |
Event->io(fd => $Client, |
Event->io(fd => $Client, |
poll => "w", |
poll => "w", |
Line 283 sub CompleteTransaction {
|
Line 533 sub CompleteTransaction {
|
cb => \&ClientWritable, |
cb => \&ClientWritable, |
data => $data); |
data => $data); |
} |
} |
|
=pod |
|
=head2 FailTransaction |
|
|
|
Finishes a transaction with failure because the associated lond socket |
|
disconnected. There are two possibilities: |
|
- The transaction is deferred: in which case we just quietly |
|
delete the transaction since there is no client connection. |
|
- The transaction is 'live' in which case we initiate the sending |
|
of "con_lost" to the client. |
|
|
|
Deleting the transaction means killing it from the |
|
%ActiveTransactions hash. |
|
|
|
Parameters: |
|
|
|
=item client |
|
|
|
The LondTransaction we are failing. |
|
|
|
=cut |
|
|
|
sub FailTransaction { |
|
my $transaction = shift; |
|
Debug(1, "Failing transaction: ".$transaction->getRequest()); |
|
if (!$transaction->isDeferred()) { # If the transaction is deferred we'll get to it. |
|
my $client = $transcation->getClient(); |
|
Debug(1," Replying con_lost to ".$transaction->getRequest()); |
|
StartClientReply($client, "con_lost\n"); |
|
} |
|
|
|
} |
|
|
|
=pod |
|
=head1 EmptyQueue |
|
|
|
Fails all items in the work queue with con_lost. |
|
Note that each item in the work queue is a transaction. |
|
|
|
=cut |
|
sub EmptyQueue { |
|
while($WorkQueue->Count()) { |
|
my $request = $WorkQueue->dequeue(); # This is a transaction |
|
FailTransaction($request); |
|
} |
|
} |
|
|
|
=pod |
|
|
|
=head2 CloseAllLondConnections |
|
|
|
Close all connections open on lond prior to exit e.g. |
|
|
|
=cut |
|
sub CloseAllLondConnections { |
|
foreach $Socket (keys %ActiveConnections) { |
|
KillSocket($Socket); |
|
} |
|
} |
|
=cut |
|
|
|
=pod |
|
|
|
=head2 KillSocket |
|
|
|
Destroys a socket. This function can be called either when a socket |
|
has died of 'natural' causes or because a socket needs to be pruned due to |
|
idleness. If the socket has died naturally, if there are no longer any |
|
live connections a new connection is created (in case there are transactions |
|
in the queue). If the socket has been pruned, it is never re-created. |
|
|
|
Parameters: |
|
|
|
=item Socket |
|
|
|
The socket to kill off. |
|
|
|
=item Restart |
|
|
|
nonzero if we are allowed to create a new connection. |
|
|
|
|
|
=cut |
|
sub KillSocket { |
|
my $Socket = shift; |
|
|
|
$Socket->Shutdown(); |
|
|
|
# If the socket came from the active connection set, |
|
# delete its transaction... note that FailTransaction should |
|
# already have been called!!! |
|
# otherwise it came from the idle set. |
|
# |
|
|
|
if(exists($ActiveTransactions{$Socket})) { |
|
delete ($ActiveTransactions{$Socket}); |
|
} |
|
if(exists($ActiveConnections{$Socket})) { |
|
delete($ActiveConnections{$Socket}); |
|
} |
|
$ConnectionCount--; |
|
|
|
# If the connection count has gone to zero and there is work in the |
|
# work queue, the work all gets failed with con_lost. |
|
# |
|
if($ConnectionCount == 0) { |
|
EmptyQueue; |
|
} |
|
} |
|
|
=pod |
=pod |
|
|
=head2 LondReadable |
=head2 LondReadable |
|
|
This function is called whenever a lond connection |
This function is called whenever a lond connection |
is readable. The action is state dependent: |
is readable. The action is state dependent: |
|
|
=head3 State = Initialized |
=head3 State=Initialized |
We''re waiting for the challenge, this is a no-op until the |
|
|
We''re waiting for the challenge, this is a no-op until the |
state changes. |
state changes. |
|
|
=head3 State=Challenged |
=head3 State=Challenged |
The challenge has arrived we need to transition to Writable. |
|
|
The challenge has arrived we need to transition to Writable. |
The connection must echo the challenge back. |
The connection must echo the challenge back. |
|
|
=head3 State=ChallengeReplied |
=head3 State=ChallengeReplied |
The challenge has been replied to. The we are receiveing the |
|
|
The challenge has been replied to. The we are receiveing the |
'ok' from the partner. |
'ok' from the partner. |
|
|
=head3 State=RequestingKey |
=head3 State=RequestingKey |
The ok has been received and we need to send the request for |
|
|
The ok has been received and we need to send the request for |
an encryption key. Transition to writable for that. |
an encryption key. Transition to writable for that. |
|
|
=head3 State=ReceivingKey |
=head3 State=ReceivingKey |
The the key has been requested, now we are reading the new key. |
|
|
The the key has been requested, now we are reading the new key. |
|
|
=head3 State=Idle |
=head3 State=Idle |
The encryption key has been negotiated or we have finished |
|
|
The encryption key has been negotiated or we have finished |
reading data from the a transaction. If the callback data has |
reading data from the a transaction. If the callback data has |
a client as well as the socket iformation, then we are |
a client as well as the socket iformation, then we are |
doing a transaction and the data received is relayed to the client |
doing a transaction and the data received is relayed to the client |
before the socket is put on the idle list. |
before the socket is put on the idle list. |
|
|
=head3 State=SendingRequest |
=head3 State=SendingRequest |
I do not think this state can be received here, but if it is, |
|
|
I do not think this state can be received here, but if it is, |
the appropriate thing to do is to transition to writable, and send |
the appropriate thing to do is to transition to writable, and send |
the request. |
the request. |
|
|
=head3 State=ReceivingReply |
=head3 State=ReceivingReply |
We finished sending the request to the server and now transition |
|
|
We finished sending the request to the server and now transition |
to readable to receive the reply. |
to readable to receive the reply. |
|
|
The parameter to this function are: |
The parameter to this function are: |
|
|
The event. Implicit in this is the watcher and its data. The data |
The event. Implicit in this is the watcher and its data. The data |
contains at least the lond connection object and, if a |
contains at least the lond connection object and, if a |
transaction is in progress, the socket attached to the local client. |
transaction is in progress, the socket attached to the local client. |
|
|
|
|
=cut |
=cut |
|
|
sub LondReadable { |
sub LondReadable { |
|
|
my $Event = shift; |
my $Event = shift; |
my $Watcher = $Event->w; |
my $Watcher = $Event->w; |
my $Socket = $Watcher->data; |
my $Socket = $Watcher->data; |
my $client = undef; |
my $client = undef; |
|
|
|
&Debug(6,"LondReadable called state = ".$State); |
|
|
|
|
my $State = $Socket->GetState(); # All action depends on the state. |
my $State = $Socket->GetState(); # All action depends on the state. |
|
|
&Debug(6,"LondReadable called state = ".$State); |
|
SocketDump(6, $Socket); |
SocketDump(6, $Socket); |
|
|
if($Socket->Readable() != 0) { |
if($Socket->Readable() != 0) { |
# bad return from socket read. |
# bad return from socket read. Currently this means that |
|
# The socket has become disconnected. We fail the transaction. |
|
|
|
if(exists($ActiveTransactions{$Socket})) { |
|
Debug(3,"Lond connection lost failing transaction"); |
|
FailTransaction($ActiveTransactions{$Socket}); |
|
} |
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
} |
} |
SocketDump(6,$Socket); |
SocketDump(6,$Socket); |
|
|
Line 353 sub LondReadable {
|
Line 739 sub LondReadable {
|
# in the connection takes care of setting that up. Just |
# in the connection takes care of setting that up. Just |
# need to transition to writable: |
# need to transition to writable: |
|
|
$Watcher->poll("w"); |
|
$Watcher->cb(\&LondWritable); |
$Watcher->cb(\&LondWritable); |
|
$Watcher->poll("w"); |
|
|
} elsif ($State eq "ChallengeReplied") { |
} elsif ($State eq "ChallengeReplied") { |
|
|
Line 363 sub LondReadable {
|
Line 749 sub LondReadable {
|
# The ok was received. Now we need to request the key |
# The ok was received. Now we need to request the key |
# That requires us to be writable: |
# That requires us to be writable: |
|
|
$Watcher->poll("w"); |
|
$Watcher->cb(\&LondWritable); |
$Watcher->cb(\&LondWritable); |
|
$Watcher->poll("w"); |
|
|
} elsif ($State eq "ReceivingKey") { |
} elsif ($State eq "ReceivingKey") { |
|
|
} elsif ($State eq "Idle") { |
} elsif ($State eq "Idle") { |
# If necessary, complete a transaction and then go into the |
# If necessary, complete a transaction and then go into the |
# idle queue. |
# idle queue. |
|
$Watcher->cancel(); |
if(exists($ActiveTransactions{$Socket})) { |
if(exists($ActiveTransactions{$Socket})) { |
Debug(8,"Completing transaction!!"); |
Debug(8,"Completing transaction!!"); |
CompleteTransaction($Socket, |
CompleteTransaction($Socket, |
$ActiveTransactions{$Socket}); |
$ActiveTransactions{$Socket}); |
|
} else { |
|
Log("SUCCESS", "Connection ".$ConnectionCount." to " |
|
.$RemoteHost." now ready for action"); |
} |
} |
$Watcher->cancel(); |
|
ServerToIdle($Socket); # Next work unit or idle. |
ServerToIdle($Socket); # Next work unit or idle. |
|
|
} elsif ($State eq "SendingRequest") { |
} elsif ($State eq "SendingRequest") { |
# We need to be writable for this and probably don't belong |
# We need to be writable for this and probably don't belong |
# here inthe first place. |
# here inthe first place. |
Line 395 sub LondReadable {
|
Line 784 sub LondReadable {
|
Debug(4, "Invalid state in LondReadable"); |
Debug(4, "Invalid state in LondReadable"); |
} |
} |
} |
} |
|
|
=pod |
=pod |
|
|
=head2 LondWritable |
=head2 LondWritable |
|
|
This function is called whenever a lond connection |
This function is called whenever a lond connection |
becomes writable while there is a writeable monitoring |
becomes writable while there is a writeable monitoring |
event. The action taken is very state dependent: |
event. The action taken is very state dependent: |
|
|
=head3 State = Connected |
=head3 State = Connected |
The connection is in the process of sending the |
|
'init' hailing to the lond on the remote end. |
The connection is in the process of sending the 'init' hailing to the |
The connection object''s Writable member is called. |
lond on the remote end. The connection object''s Writable member is |
On error, ConnectionError is called to destroy |
called. On error, ConnectionError is called to destroy the connection |
the connection and remove it from the ActiveConnections |
and remove it from the ActiveConnections hash |
hash |
|
=head3 Initialized |
=head3 Initialized |
'init' has been sent, writability monitoring is |
|
removed and readability monitoring is started |
'init' has been sent, writability monitoring is removed and |
with LondReadable as the callback. |
readability monitoring is started with LondReadable as the callback. |
|
|
=head3 ChallengeReceived |
=head3 ChallengeReceived |
The connection has received the who are you |
|
challenge from the remote system, and is in the |
The connection has received the who are you challenge from the remote |
process of sending the challenge response. |
system, and is in the process of sending the challenge |
Writable is called. |
response. Writable is called. |
|
|
=head3 ChallengeReplied |
=head3 ChallengeReplied |
The connection has replied to the initial challenge |
|
The we switch to monitoring readability looking |
The connection has replied to the initial challenge The we switch to |
for the server to reply with 'ok'. |
monitoring readability looking for the server to reply with 'ok'. |
|
|
=head3 RequestingKey |
=head3 RequestingKey |
The connection is in the process of requesting its |
|
encryption key. Writable is called. |
The connection is in the process of requesting its encryption key. |
|
Writable is called. |
|
|
=head3 ReceivingKey |
=head3 ReceivingKey |
The connection has sent the request for a key. |
|
Switch to readability monitoring to accept the key |
The connection has sent the request for a key. Switch to readability |
|
monitoring to accept the key |
|
|
=head3 SendingRequest |
=head3 SendingRequest |
The connection is in the process of sending a |
|
request to the server. This request is part of |
The connection is in the process of sending a request to the server. |
a client transaction. All the states until now |
This request is part of a client transaction. All the states until |
represent the client setup protocol. Writable |
now represent the client setup protocol. Writable is called. |
is called. |
|
=head3 ReceivingReply |
=head3 ReceivingReply |
The connection has sent a request. Now it must |
|
receive a reply. Readability monitoring is |
|
requested. |
|
|
|
This function is an event handler and therefore receives as |
The connection has sent a request. Now it must receive a reply. |
|
Readability monitoring is requested. |
|
|
|
This function is an event handler and therefore receives as |
a parameter the event that has fired. The data for the watcher |
a parameter the event that has fired. The data for the watcher |
of this event is a reference to a list of one or two elements, |
of this event is a reference to a list of one or two elements, |
depending on state. The first (and possibly only) element is the |
depending on state. The first (and possibly only) element is the |
Line 445 socket. The second (present only if a r
|
Line 845 socket. The second (present only if a r
|
is the socket on which to return a reply to the caller. |
is the socket on which to return a reply to the caller. |
|
|
=cut |
=cut |
|
|
sub LondWritable { |
sub LondWritable { |
my $Event = shift; |
my $Event = shift; |
my $Watcher = $Event->w; |
my $Watcher = $Event->w; |
my @data = $Watcher->data; |
my $Socket = $Watcher->data; |
Debug(6,"LondWritable State = ".$State." data has ".@data." elts.\n"); |
my $State = $Socket->GetState(); |
|
|
my $Socket = $data[0]; # I know there's at least a socket. |
Debug(6,"LondWritable State = ".$State."\n"); |
|
|
|
|
# Figure out what to do depending on the state of the socket: |
# Figure out what to do depending on the state of the socket: |
|
|
|
|
my $State = $Socket->GetState(); |
|
|
|
|
|
SocketDump(6,$Socket); |
SocketDump(6,$Socket); |
|
|
if ($State eq "Connected") { |
if ($State eq "Connected") { |
# "init" is being sent... |
|
|
|
if ($Socket->Writable() != 0) { |
if ($Socket->Writable() != 0) { |
# The write resulted in an error. |
# The write resulted in an error. |
|
# We'll treat this as if the socket got disconnected: |
|
Log("WARNING", "Connection to ".$RemoteHost. |
|
" has been disconnected"); |
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
} |
} |
|
# "init" is being sent... |
|
|
|
|
} elsif ($State eq "Initialized") { |
} elsif ($State eq "Initialized") { |
|
|
# Now that init was sent, we switch |
# Now that init was sent, we switch |
# to watching for readability: |
# to watching for readability: |
|
|
$Watcher->poll("r"); |
|
$Watcher->cb(\&LondReadable); |
$Watcher->cb(\&LondReadable); |
|
$Watcher->poll("r"); |
|
|
} elsif ($State eq "ChallengeReceived") { |
} elsif ($State eq "ChallengeReceived") { |
# We received the challenge, now we |
# We received the challenge, now we |
Line 482 sub LondWritable {
|
Line 890 sub LondWritable {
|
# we're waiting for the state to change |
# we're waiting for the state to change |
|
|
if($Socket->Writable() != 0) { |
if($Socket->Writable() != 0) { |
# Write of the next chunk resulted in an error. |
|
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
} |
} |
|
|
} elsif ($State eq "ChallengeReplied") { |
} elsif ($State eq "ChallengeReplied") { |
# The echo was sent back, so we switch |
# The echo was sent back, so we switch |
# to watching readability. |
# to watching readability. |
|
|
$Watcher->poll("r"); |
|
$Watcher->cb(\&LondReadable); |
$Watcher->cb(\&LondReadable); |
|
$Watcher->poll("r"); |
|
|
} elsif ($State eq "RequestingKey") { |
} elsif ($State eq "RequestingKey") { |
# At this time we're requesting the key. |
# At this time we're requesting the key. |
Line 500 sub LondWritable {
|
Line 911 sub LondWritable {
|
|
|
if($Socket->Writable() != 0) { |
if($Socket->Writable() != 0) { |
# Write resulted in an error. |
# Write resulted in an error. |
} |
|
|
|
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
|
|
|
} |
} elsif ($State eq "ReceivingKey") { |
} elsif ($State eq "ReceivingKey") { |
# Now we need to wait for the key |
# Now we need to wait for the key |
# to come back from the peer: |
# to come back from the peer: |
|
|
$Watcher->poll("r"); |
|
$Watcher->cb(\&LondReadable); |
$Watcher->cb(\&LondReadable); |
|
$Watcher->poll("r"); |
|
|
} elsif ($State eq "SendingRequest") { |
} elsif ($State eq "SendingRequest") { |
# At this time we are sending a request to the |
# At this time we are sending a request to the |
# peer... write the next chunk: |
# peer... write the next chunk: |
|
|
if($Socket->Writable() != 0) { |
if($Socket->Writable() != 0) { |
# Write resulted in an error. |
|
|
|
|
if(exists($ActiveTransactions{$Socket})) { |
|
Debug(3, "Lond connection lost, failing transactions"); |
|
FailTransaction($ActiveTransactions{$Socket}); |
|
} |
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
|
|
} |
} |
|
|
} elsif ($State eq "ReceivingReply") { |
} elsif ($State eq "ReceivingReply") { |
# The send has completed. Wait for the |
# The send has completed. Wait for the |
# data to come in for a reply. |
# data to come in for a reply. |
Debug(8,"Writable sent request/receiving reply"); |
Debug(8,"Writable sent request/receiving reply"); |
$Watcher->poll("r"); |
|
$Watcher->cb(\&LondReadable); |
$Watcher->cb(\&LondReadable); |
|
$Watcher->poll("r"); |
|
|
} else { |
} else { |
# Control only passes here on an error: |
# Control only passes here on an error: |
Line 535 sub LondWritable {
|
Line 957 sub LondWritable {
|
} |
} |
|
|
} |
} |
|
=pod |
|
|
|
=cut |
|
sub QueueDelayed { |
|
Debug(3,"QueueDelayed called"); |
|
|
|
my $path = "$perlvar{'lonSockDir'}/delayed"; |
|
|
|
Debug(4, "Delayed path: ".$path); |
|
opendir(DIRHANDLE, $path); |
|
|
|
@alldelayed = grep /\.$RemoteHost$/, readdir DIRHANDLE; |
|
Debug(4, "Got ".$alldelayed." delayed files"); |
|
closedir(DIRHANDLE); |
|
my $dfname; |
|
my $reqfile; |
|
foreach $dfname (sort @alldelayed) { |
|
$reqfile = "$path/$dfname"; |
|
Debug(4, "queueing ".$reqfile); |
|
my $Handle = IO::File->new($reqfile); |
|
my $cmd = <$Handle>; |
|
chomp $cmd; # There may or may not be a newline... |
|
$cmd = $cmd."\ny"; # now for sure there's exactly one newline. |
|
my $Transaction = LondTransaction->new($cmd); |
|
$Transaction->SetDeferred($reqfile); |
|
QueueTransaction($Transaction); |
|
} |
|
|
|
} |
|
|
=pod |
=pod |
|
|
=head2 MakeLondConnection |
=head2 MakeLondConnection |
Create a new lond connection object, and start it towards |
|
its initial idleness. Once idle, it becomes elligible to |
Create a new lond connection object, and start it towards its initial |
receive transactions from the work queue. If the work queue |
idleness. Once idle, it becomes elligible to receive transactions |
is not empty when the connection is completed and becomes idle, |
from the work queue. If the work queue is not empty when the |
it will dequeue an entry and start off on it. |
connection is completed and becomes idle, it will dequeue an entry and |
|
start off on it. |
|
|
=cut |
=cut |
|
|
sub MakeLondConnection { |
sub MakeLondConnection { |
Debug(4,"MakeLondConnection to ".GetServerHost()." on port " |
Debug(4,"MakeLondConnection to ".GetServerHost()." on port " |
.GetServerPort()); |
.GetServerPort()); |
Line 552 sub MakeLondConnection {
|
Line 1007 sub MakeLondConnection {
|
&GetServerPort()); |
&GetServerPort()); |
|
|
if($Connection == undef) { # Needs to be more robust later. |
if($Connection == undef) { # Needs to be more robust later. |
die "Failed to make a connection!!".$!."\n"; |
Log("CRITICAL","Failed to make a connection with lond."); |
|
$ConnectionRetriesLeft--; |
|
return 0; # Failure. |
|
} else { |
|
$ConnectionRetriesLeft = $ConnectionRetries; # success resets the count |
|
# The connection needs to have writability |
|
# monitored in order to send the init sequence |
|
# that starts the whole authentication/key |
|
# exchange underway. |
|
# |
|
my $Socket = $Connection->GetSocket(); |
|
if($Socket == undef) { |
|
die "did not get a socket from the connection"; |
|
} else { |
|
&Debug(9,"MakeLondConnection got socket: ".$Socket); |
|
} |
|
|
} |
|
# The connection needs to have writability |
$event = Event->io(fd => $Socket, |
# monitored in order to send the init sequence |
poll => 'w', |
# that starts the whole authentication/key |
cb => \&LondWritable, |
# exchange underway. |
data => $Connection, |
# |
desc => 'Connection to lond server'); |
my $Socket = $Connection->GetSocket(); |
$ActiveConnections{$Connection} = $event; |
if($Socket == undef) { |
|
die "did not get a socket from the connection"; |
$ConnectionCount++; |
} else { |
Debug(4, "Connection count = ".$ConnectionCount); |
&Debug(9,"MakeLondConnection got socket: ".$Socket); |
if($ConnectionCount == 1) { # First Connection: |
|
QueueDelayed; |
|
} |
|
Log("SUCESS", "Created connection ".$ConnectionCount |
|
." to host ".GetServerHost()); |
|
return 1; # Return success. |
} |
} |
|
|
|
|
$event = Event->io(fd => $Socket, |
|
poll => 'w', |
|
cb => \&LondWritable, |
|
data => ($Connection, undef), |
|
desc => 'Connection to lond server'); |
|
$ActiveConnections{$Lond} = $event; |
|
|
|
$ConnectionCount++; |
|
|
|
|
|
} |
} |
|
|
=pod |
=pod |
|
|
=head2 StartRequest |
=head2 StartRequest |
Starts a lond request going on a specified lond connection. |
|
parameters are: |
Starts a lond request going on a specified lond connection. |
=item $Lond - Connection to the lond that will send the transaction |
parameters are: |
and receive the reply. |
|
=item $Client - Connection to the client that is making this request |
=item $Lond |
We got the request from this socket, and when the request has |
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been relayed to lond and we get a reply back from lond it will |
Connection to the lond that will send the transaction and receive the |
get sent to this socket. |
reply. |
=item $Request - The text of the request to send. |
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=item $Client |
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Connection to the client that is making this request We got the |
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request from this socket, and when the request has been relayed to |
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lond and we get a reply back from lond it will get sent to this |
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socket. |
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=item $Request |
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The text of the request to send. |
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=cut |
=cut |
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sub StartRequest { |
sub StartRequest { |
my $Lond = shift; |
my $Lond = shift; |
my $Client = shift; |
my $Request = shift; # This is a LondTransaction. |
my $Request = shift; |
|
|
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Debug(6, "StartRequest: ".$Request); |
Debug(6, "StartRequest: ".$Request->getRequest()); |
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my $Socket = $Lond->GetSocket(); |
my $Socket = $Lond->GetSocket(); |
|
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$ActiveTransactions{$Lond} = $Client; # Socket to relay to client. |
$Request->Activate($Lond); |
|
$ActiveTransactions{$Lond} = $Request; |
|
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$Lond->InitiateTransaction($Request); |
$Lond->InitiateTransaction($Request->getRequest()); |
$event = Event->io(fd => $Lond->GetSocket(), |
$event = Event->io(fd => $Socket, |
poll => "w", |
poll => "w", |
cb => \&LondWritable, |
cb => \&LondWritable, |
data => $Lond, |
data => $Lond, |
Line 614 sub StartRequest {
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Line 1091 sub StartRequest {
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} |
} |
|
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=pod |
=pod |
|
|
=head2 QueueTransaction |
=head2 QueueTransaction |
- If there is an idle lond connection, it is put to |
|
work doing this transaction. Otherwise, the transaction is |
If there is an idle lond connection, it is put to work doing this |
placed in the work queue. If placed in the work queue and the |
transaction. Otherwise, the transaction is placed in the work queue. |
maximum number of connections has not yet been created, a new |
If placed in the work queue and the maximum number of connections has |
connection will be started. Our goal is to eventually have |
not yet been created, a new connection will be started. Our goal is |
a sufficient number of connections that the work queue will |
to eventually have a sufficient number of connections that the work |
typically be empty. |
queue will typically be empty. parameters are: |
parameters are: |
|
=item Socket open on the lonc client. |
=item Socket |
=item Request data to send to the lond. |
|
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open on the lonc client. |
|
|
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=item Request |
|
|
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data to send to the lond. |
|
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=cut |
=cut |
|
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sub QueueTransaction { |
sub QueueTransaction { |
my $requestSocket = shift; |
|
my $requestData = shift; |
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|
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Debug(6,"QueueTransaction: ".$requestData); |
my $requestData = shift; # This is a LondTransaction. |
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my $cmd = $requestData->getRequest(); |
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|
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Debug(6,"QueueTransaction: ".$cmd); |
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my $LondSocket = $IdleConnections->pop(); |
my $LondSocket = $IdleConnections->pop(); |
if(!defined $LondSocket) { # Need to queue request. |
if(!defined $LondSocket) { # Need to queue request. |
Debug(8,"Must queue..."); |
Debug(8,"Must queue..."); |
$ClientQueue->enqueue($requestSocket); |
|
$WorkQueue->enqueue($requestData); |
$WorkQueue->enqueue($requestData); |
if($ConnectionCount < $MaxConnectionCount) { |
if($ConnectionCount < $MaxConnectionCount) { |
Debug(4,"Starting additional lond connection"); |
Debug(4,"Starting additional lond connection"); |
Line 644 sub QueueTransaction {
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Line 1128 sub QueueTransaction {
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} |
} |
} else { # Can start the request: |
} else { # Can start the request: |
Debug(8,"Can start..."); |
Debug(8,"Can start..."); |
StartRequest($LondSocket, $requestSocket, $requestData); |
StartRequest($LondSocket, $requestData); |
} |
} |
} |
} |
|
|
#-------------------------- Lonc UNIX socket handling --------------------- |
#-------------------------- Lonc UNIX socket handling --------------------- |
|
|
=pod |
=pod |
|
|
=head2 ClientRequest |
=head2 ClientRequest |
Callback that is called when data can be read from the |
Callback that is called when data can be read from the UNIX domain |
UNIX domain socket connecting us with an apache server process. |
socket connecting us with an apache server process. |
|
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=cut |
=cut |
|
|
Line 675 sub ClientRequest {
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Line 1161 sub ClientRequest {
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close($socket); |
close($socket); |
$watcher->cancel(); |
$watcher->cancel(); |
delete($ActiveClients{$socket}); |
delete($ActiveClients{$socket}); |
|
return; |
} |
} |
Debug(8,"Data: ".$data." this read: ".$thisread); |
Debug(8,"Data: ".$data." this read: ".$thisread); |
$data = $data.$thisread; # Append new data. |
$data = $data.$thisread; # Append new data. |
$watcher->data($data); |
$watcher->data($data); |
if($data =~ /(.*\n)/) { # Request entirely read. |
if($data =~ /(.*\n)/) { # Request entirely read. |
|
if($data eq "close_connection_exit\n") { |
|
Log("CRITICAL", |
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"Request Close Connection ... exiting"); |
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CloseAllLondConnections(); |
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exit; |
|
} |
Debug(8, "Complete transaction received: ".$data); |
Debug(8, "Complete transaction received: ".$data); |
QueueTransaction($socket, $data); |
my $Transaction = LondTransaction->new($data); |
|
$Transaction->SetClient($socket); |
|
QueueTransaction($Transaction); |
$watcher->cancel(); # Done looking for input data. |
$watcher->cancel(); # Done looking for input data. |
} |
} |
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Line 689 sub ClientRequest {
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Line 1184 sub ClientRequest {
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|
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=pod |
=pod |
|
|
=head2 NewClient |
=head2 NewClient |
Callback that is called when a connection is received on the |
|
unix socket for a new client of lonc. The callback is parameterized |
Callback that is called when a connection is received on the unix |
by the event.. which is a-priori assumed to be an io event, and therefore |
socket for a new client of lonc. The callback is parameterized by the |
has an fd member that is the Listener socket. We Accept the connection |
event.. which is a-priori assumed to be an io event, and therefore has |
and register a new event on the readability of that socket: |
an fd member that is the Listener socket. We Accept the connection |
|
and register a new event on the readability of that socket: |
|
|
=cut |
=cut |
|
|
sub NewClient { |
sub NewClient { |
Debug(6, "NewClient"); |
Debug(6, "NewClient"); |
my $event = shift; # Get the event parameters. |
my $event = shift; # Get the event parameters. |
Line 717 sub NewClient {
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Line 1216 sub NewClient {
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$ActiveClients{$connection} = $ClientConnection; |
$ActiveClients{$connection} = $ClientConnection; |
$ClientConnection++; |
$ClientConnection++; |
} |
} |
=pod GetLoncSocketPath |
|
Returns the name of the UNIX socket on which to listen for client |
=pod |
connections. |
|
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=head2 GetLoncSocketPath |
|
|
|
Returns the name of the UNIX socket on which to listen for client |
|
connections. |
|
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=cut |
=cut |
|
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sub GetLoncSocketPath { |
sub GetLoncSocketPath { |
return $UnixSocketDir."/".GetServerHost(); |
return $UnixSocketDir."/".GetServerHost(); |
} |
} |
|
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=pod GetServerHost |
=pod |
Returns the host whose lond we talk with. |
|
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=head2 GetServerHost |
|
|
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Returns the host whose lond we talk with. |
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=cut |
=cut |
sub GetServerHost { # Stub - get this from config. |
|
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sub GetServerHost { |
return $RemoteHost; # Setup by the fork. |
return $RemoteHost; # Setup by the fork. |
} |
} |
=pod GetServerPort |
|
Returns the lond port number. |
=pod |
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|
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=head2 GetServerPort |
|
|
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Returns the lond port number. |
|
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=cut |
=cut |
sub GetServerPort { # Stub - get this from config. |
|
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sub GetServerPort { |
return $perlvar{londPort}; |
return $perlvar{londPort}; |
} |
} |
=pod SetupLoncListener |
|
Setup a lonc listener event. The event is called when |
=pod |
the socket becomes readable.. that corresponds to the |
|
receipt of a new connection. The event handler established |
=head2 SetupLoncListener |
will accept the connection (creating a communcations channel), that |
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int turn will establish another event handler to subess requests. |
Setup a lonc listener event. The event is called when the socket |
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becomes readable.. that corresponds to the receipt of a new |
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connection. The event handler established will accept the connection |
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(creating a communcations channel), that int turn will establish |
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another event handler to subess requests. |
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=cut |
=cut |
|
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sub SetupLoncListener { |
sub SetupLoncListener { |
|
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my $socket; |
my $socket; |
my $SocketName = GetLoncSocketPath(); |
my $SocketName = GetLoncSocketPath(); |
unlink($SocketName); |
unlink($SocketName); |
unless ($socket = IO::Socket::UNIX->new(Local => $SocketName, |
unless ($socket =IO::Socket::UNIX->new(Local => $SocketName, |
Listen => 10, |
Listen => 10, |
Type => SOCK_STREAM)) { |
Type => SOCK_STREAM)) { |
die "Failed to create a lonc listner socket"; |
die "Failed to create a lonc listner socket"; |
Line 763 sub SetupLoncListener {
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Line 1283 sub SetupLoncListener {
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} |
} |
|
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=pod |
=pod |
|
|
|
=head2 SignalledToDeath |
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|
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Called in response to a signal that causes a chid process to die. |
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=cut |
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=pod |
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|
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sub SignalledToDeath { |
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my ($signal) = @_; |
|
chomp($signal); |
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Log("CRITICAL", "Abnormal exit. Child $$ for $RemoteHost " |
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."died through "."\"$signal\""); |
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LogPerm("F:lonc: $$ on $RemoteHost signalled to death: " |
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."\"$signal\""); |
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die("Signal abnormal end"); |
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|
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} |
=head2 ChildProcess |
=head2 ChildProcess |
|
|
This sub implements a child process for a single lonc daemon. |
This sub implements a child process for a single lonc daemon. |
Line 771 This sub implements a child process for
|
Line 1310 This sub implements a child process for
|
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sub ChildProcess { |
sub ChildProcess { |
|
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print "Loncnew\n"; |
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|
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# For now turn off signals. |
# For now turn off signals. |
|
|
$SIG{QUIT} = IGNORE; |
$SIG{QUIT} = \&SignalledToDeath; |
$SIG{HUP} = IGNORE; |
$SIG{HUP} = IGNORE; |
$SIG{USR1} = IGNORE; |
$SIG{USR1} = IGNORE; |
$SIG{INT} = IGNORE; |
$SIG{INT} = IGNORE; |
$SIG{CHLD} = IGNORE; |
$SIG{CHLD} = IGNORE; |
$SIG{__DIE__} = IGNORE; |
$SIG{__DIE__} = \&SignalledToDeath; |
|
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SetupTimer(); |
SetupTimer(); |
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Line 792 sub ChildProcess {
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Line 1330 sub ChildProcess {
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|
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# Setup the initial server connection: |
# Setup the initial server connection: |
|
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&MakeLondConnection(); |
# &MakeLondConnection(); // let first work requirest do it. |
|
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|
|
Debug(9,"Entering event loop"); |
Debug(9,"Entering event loop"); |
my $ret = Event::loop(); # Start the main event loop. |
my $ret = Event::loop(); # Start the main event loop. |
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Line 806 sub ChildProcess {
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Line 1345 sub ChildProcess {
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sub CreateChild { |
sub CreateChild { |
my $host = shift; |
my $host = shift; |
$RemoteHost = $host; |
$RemoteHost = $host; |
Debug(3, "Forking off child for ".$RemoteHost); |
Log("CRITICAL", "Forking server for ".$host); |
sleep(5); |
|
$pid = fork; |
$pid = fork; |
if($pid) { # Parent |
if($pid) { # Parent |
$ChildHash{$pid} = $RemoteHost; |
$ChildHash{$pid} = $RemoteHost; |
} else { # child. |
} else { # child. |
|
ShowStatus("Connected to ".$RemoteHost); |
ChildProcess; |
ChildProcess; |
} |
} |
|
|
Line 826 sub CreateChild {
|
Line 1365 sub CreateChild {
|
# Each exit gets logged and the child gets restarted. |
# Each exit gets logged and the child gets restarted. |
# |
# |
|
|
|
# |
|
# Fork and start in new session so hang-up isn't going to |
|
# happen without intent. |
|
# |
|
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|
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|
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|
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|
|
ShowStatus("Forming new session"); |
|
my $childpid = fork; |
|
if ($childpid != 0) { |
|
sleep 4; # Give child a chacne to break to |
|
exit 0; # a new sesion. |
|
} |
|
# |
|
# Write my pid into the pid file so I can be located |
|
# |
|
|
|
ShowStatus("Parent writing pid file:"); |
|
$execdir = $perlvar{'lonDaemons'}; |
|
open (PIDSAVE, ">$execdir/logs/lonc.pid"); |
|
print PIDSAVE "$$\n"; |
|
close(PIDSAVE); |
|
|
|
if (POSIX::setsid() < 0) { |
|
print "Could not create new session\n"; |
|
exit -1; |
|
} |
|
|
|
ShowStatus("Forking node servers"); |
|
|
|
Log("CRITICAL", "--------------- Starting children ---------------"); |
|
|
my $HostIterator = LondConnection::GetHostIterator; |
my $HostIterator = LondConnection::GetHostIterator; |
while (! $HostIterator->end()) { |
while (! $HostIterator->end()) { |
|
|
Line 836 while (! $HostIterator->end()) {
|
Line 1410 while (! $HostIterator->end()) {
|
|
|
# Maintain the population: |
# Maintain the population: |
|
|
|
ShowStatus("Parent keeping the flock"); |
|
|
|
# |
|
# Set up parent signals: |
|
# |
|
$SIG{INT} = &KillThemAll; |
|
$SIG{TERM} = &KillThemAll; |
|
|
while(1) { |
while(1) { |
$deadchild = wait(); |
$deadchild = wait(); |
if(exists $ChildHash{$deadchild}) { # need to restart. |
if(exists $ChildHash{$deadchild}) { # need to restart. |
$deadhost = $ChildHash{$deadchild}; |
$deadhost = $ChildHash{$deadchild}; |
delete($ChildHash{$deadchild}); |
delete($ChildHash{$deadchild}); |
Debug(4,"Lost child pid= ".$deadchild. |
Log("WARNING","Lost child pid= ".$deadchild. |
"Connected to host ".$deadhost); |
"Connected to host ".$deadhost); |
|
Log("INFO", "Restarting child procesing ".$deadhost); |
CreateChild($deadhost); |
CreateChild($deadhost); |
} |
} |
} |
} |
|
sub KillThemAll { |
|
} |
|
|
=head1 Theory |
=head1 Theory |
The event class is used to build this as a single process with |
|
an event driven model. The following events are handled: |
The event class is used to build this as a single process with an |
|
event driven model. The following events are handled: |
|
|
=item UNIX Socket connection Received |
=item UNIX Socket connection Received |
|
|
Line 863 All sockets are run in non-blocking mode
|
Line 1449 All sockets are run in non-blocking mode
|
handler prevents hung connections. |
handler prevents hung connections. |
|
|
Key data structures: |
Key data structures: |
=item RequestQueue - A queue of requests received from UNIX sockets that are |
|
waiting for a chance to be forwarded on a lond connection socket. |
|
|
|
=item ActiveConnections - A hash of lond connections that have transactions |
=item RequestQueue |
in process that are available to be timed out. |
|
|
A queue of requests received from UNIX sockets that are |
|
waiting for a chance to be forwarded on a lond connection socket. |
|
|
|
=item ActiveConnections |
|
|
|
A hash of lond connections that have transactions in process that are |
|
available to be timed out. |
|
|
|
=item ActiveTransactions |
|
|
|
A hash indexed by lond connections that contain the client reply |
|
socket for each connection that has an active transaction on it. |
|
|
|
=item IdleConnections |
|
|
|
A hash of lond connections that have no work to do. These connections |
|
can be closed if they are idle for a long enough time. |
|
|
=item ActiveTransactions - A hash indexed by lond connections that |
|
contain the client reply socket for each connection that has an active |
|
transaction on it. |
|
|
|
=item IdleConnections - A hash of lond connections that have no work |
|
to do. These connections can be closed if they are idle for a long |
|
enough time. |
|
=cut |
=cut |