version 1.2, 2003/04/18 02:59:31
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version 1.31, 2003/10/28 10:48:10
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# Copyright Michigan State University Board of Trustees |
# Copyright Michigan State University Board of Trustees |
# |
# |
# This file is part of the LearningOnline Network with CAPA (LON-CAPA). |
# This file is part of the LearningOnline Network with CAPA (LON-CAPA). |
# |
## LON-CAPA is free software; you can redistribute it and/or modify |
# LON-CAPA is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
# it under the terms of the GNU General Public License as published by |
# the Free Software Foundation; either version 2 of the License, or |
# the Free Software Foundation; either version 2 of the License, or |
# (at your option) any later version. |
# (at your option) any later version. |
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# http://www.lon-capa.org/ |
# http://www.lon-capa.org/ |
# |
# |
# |
# |
# new lonc handles n requestors spread out bver m connections to londs. |
# new lonc handles n request out bver m connections to londs. |
# This module is based on the Event class. |
# This module is based on the Event class. |
# Development iterations: |
# Development iterations: |
# - Setup basic event loop. (done) |
# - Setup basic event loop. (done) |
# - Add timer dispatch. (done) |
# - Add timer dispatch. (done) |
# - Add ability to accept lonc UNIX domain sockets. (done) |
# - Add ability to accept lonc UNIX domain sockets. (done) |
# - Add ability to create/negotiate lond connections (done). |
# - Add ability to create/negotiate lond connections (done). |
# - Add general logic for dispatching requests and timeouts. |
# - Add general logic for dispatching requests and timeouts. (done). |
# - Add support for the lonc/lond requests. |
# - Add support for the lonc/lond requests. (done). |
# - Add logging/status monitoring. |
# - Add logging/status monitoring. |
# - Add Signal handling - HUP restarts. USR1 status report. |
# - Add Signal handling - HUP restarts. USR1 status report. |
# - Add Configuration file I/O |
# - Add Configuration file I/O (done). |
# - Add Pending request processing on startup. |
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# - Add management/status request interface. |
# - Add management/status request interface. |
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# - Add deferred request capability. (done) |
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# - Detect transmission timeouts. |
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# |
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# Change log: |
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# $Log$ |
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# Revision 1.31 2003/10/28 10:48:10 foxr |
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# Call LondConnection::ReadConfig explicitly so that the configuration is loaded |
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# prior to getting the hosts table hashiterator. |
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# |
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# Revision 1.30 2003/10/27 10:09:21 foxr |
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# Tighten up a few compares to eq and flip a few debug levels around... nothing |
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# critical |
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# |
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# Revision 1.29 2003/10/21 14:24:42 foxr |
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# Fix little typo that may explain growth of connections |
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# |
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# Revision 1.28 2003/10/14 15:36:21 albertel |
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# - making it easier to run loncnew, |
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# /etc/init.d/loncontrol startnew |
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# /etc/init.d/loncontrol restartnew |
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# will now start loncnew in place of lonc |
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# |
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# Revision 1.27 2003/10/07 11:23:03 foxr |
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# Installed and tested code to process reinit in parent server. |
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# |
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# Revision 1.26 2003/09/30 11:11:17 foxr |
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# Add book-keeping hashes to support the re-init procedure. |
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# |
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# Revision 1.25 2003/09/23 11:22:14 foxr |
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# Tested ability to receive sigusr2 This is now logged and must be |
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# properly implemented as a re-read of hosts and re-init of appropriate |
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# children. |
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# |
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# Revision 1.24 2003/09/16 09:46:42 foxr |
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# Added skeletal infrastructure to support SIGUSR2 update hosts request. |
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# |
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# Revision 1.23 2003/09/15 09:24:49 foxr |
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# Add use strict and fix all the fallout from that. |
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# |
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# Revision 1.22 2003/09/02 10:34:47 foxr |
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# - Fix errors in host dead detection logic (too many cases where the |
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# retries left were not getting incremented or just not checked). |
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# - Added some additional status to the ps axuww display: |
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# o Remaining retries on a host. |
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# o >>> DEAD <<< indicator if I've given up on a host. |
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# - Tested the SIGHUP will reset the retries remaining count (thanks to |
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# the above status stuff, and get allow the loncnew to re-try again |
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# on the host (thanks to the log). |
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# |
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# Revision 1.21 2003/08/26 09:19:51 foxr |
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# How embarrassing... put in the SocketTimeout function in loncnew and forgot |
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# to actually hook it into the LondTransaction. Added this to MakeLondConnection |
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# where it belongs... hopefully transactions (not just connection attempts) will |
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# timeout more speedily than the socket errors will catch it. |
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# |
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# Revision 1.20 2003/08/25 18:48:11 albertel |
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# - fixing a forgotten ; |
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# |
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# Revision 1.19 2003/08/19 09:31:46 foxr |
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# Get socket directory from configuration rather than the old hard coded test |
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# way that I forgot to un-hard code. |
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# |
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# Revision 1.18 2003/08/06 09:52:29 foxr |
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# Also needed to remember to fail in-flight transactions if their sends fail. |
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# |
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# Revision 1.17 2003/08/03 00:44:31 foxr |
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# 1. Correct handling of connection failure: Assume it means the host is |
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# unreachable and fail all of the queued transactions. Note that the |
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# inflight transactions should fail on their own time due either to timeout |
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# or send/receive failures. |
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# 2. Correct handling of logs for forced death signals. Pull the signal |
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# from the event watcher. |
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# |
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# Revision 1.16 2003/07/29 02:33:05 foxr |
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# Add SIGINT processing to child processes to toggle annoying trace mode |
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# on/off.. will try to use this to isolate the compute boud process issue. |
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# |
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# Revision 1.15 2003/07/15 02:07:05 foxr |
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# Added code for lonc/lond transaction timeouts. Who knows if it works right. |
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# The intent is for a timeout to fail any transaction in progress and kill |
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# off the sockt that timed out. |
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# |
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# Revision 1.14 2003/07/03 02:10:18 foxr |
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# Get all of the signals to work correctly. |
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# |
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# Revision 1.13 2003/07/02 01:31:55 foxr |
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# Added kill -HUP logic (restart). |
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# |
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# Revision 1.11 2003/06/25 01:54:44 foxr |
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# Fix more problems with transaction failure. |
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# |
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# Revision 1.10 2003/06/24 02:46:04 foxr |
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# Put a limit on the number of times we'll retry a connection. |
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# Start getting the signal stuff put in as well...note that need to get signals |
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# going or else the client will permanently give up on dead servers. |
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# |
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# Revision 1.9 2003/06/13 02:38:43 foxr |
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# Add logging in 'expected format' |
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# |
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# Revision 1.8 2003/06/11 02:04:35 foxr |
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# Support delayed transactions... this is done uniformly by encapsulating |
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# transactions in an object ... a LondTransaction that is implemented by |
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# LondTransaction.pm |
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# |
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# Revision 1.7 2003/06/03 01:59:39 foxr |
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# complete coding to support deferred transactions. |
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# |
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# |
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use strict; |
use lib "/home/httpd/lib/perl/"; |
use lib "/home/httpd/lib/perl/"; |
use lib "/home/foxr/newloncapa/types"; |
use lib "/home/foxr/newloncapa/types"; |
use Event qw(:DEFAULT ); |
use Event qw(:DEFAULT ); |
use POSIX qw(:signal_h); |
use POSIX qw(:signal_h); |
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use POSIX; |
use IO::Socket; |
use IO::Socket; |
use IO::Socket::INET; |
use IO::Socket::INET; |
use IO::Socket::UNIX; |
use IO::Socket::UNIX; |
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use IO::File; |
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use IO::Handle; |
use Socket; |
use Socket; |
use Crypt::IDEA; |
use Crypt::IDEA; |
use LONCAPA::Queue; |
use LONCAPA::Queue; |
use LONCAPA::Stack; |
use LONCAPA::Stack; |
use LONCAPA::LondConnection; |
use LONCAPA::LondConnection; |
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use LONCAPA::LondTransaction; |
use LONCAPA::Configuration; |
use LONCAPA::Configuration; |
use LONCAPA::HashIterator; |
use LONCAPA::HashIterator; |
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print "Loncnew starting\n"; |
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# |
# |
# Disable all signals we might receive from outside for now. |
# Disable all signals we might receive from outside for now. |
# |
# |
$SIG{QUIT} = IGNORE; |
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$SIG{HUP} = IGNORE; |
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$SIG{USR1} = IGNORE; |
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$SIG{INT} = IGNORE; |
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$SIG{CHLD} = IGNORE; |
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$SIG{__DIE__} = IGNORE; |
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# Read the httpd configuration file to get perl variables |
# Read the httpd configuration file to get perl variables |
Line 80 my %perlvar = %{$perlvarref};
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Line 184 my %perlvar = %{$perlvarref};
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# parent and shared variables. |
# parent and shared variables. |
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my %ChildHash; # by pid -> host. |
my %ChildHash; # by pid -> host. |
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my %HostToPid; # By host -> pid. |
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my %HostHash; # by loncapaname -> IP. |
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my $MaxConnectionCount = 5; # Will get from config later. |
my $MaxConnectionCount = 10; # Will get from config later. |
my $ClientConnection = 0; # Uniquifier for client events. |
my $ClientConnection = 0; # Uniquifier for client events. |
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my $DebugLevel = 5; |
my $DebugLevel = 0; |
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my $NextDebugLevel= 2; # So Sigint can toggle this. |
my $IdleTimeout= 3600; # Wait an hour before pruning connections. |
my $IdleTimeout= 3600; # Wait an hour before pruning connections. |
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# |
# |
# The variables below are only used by the child processes. |
# The variables below are only used by the child processes. |
# |
# |
my $RemoteHost; # Name of host child is talking to. |
my $RemoteHost; # Name of host child is talking to. |
my $UnixSocketDir= "/home/httpd/sockets"; |
my $UnixSocketDir= $perlvar{'lonSockDir'}; |
my $IdleConnections = Stack->new(); # Set of idle connections |
my $IdleConnections = Stack->new(); # Set of idle connections |
my %ActiveConnections; # Connections to the remote lond. |
my %ActiveConnections; # Connections to the remote lond. |
my %ActiveTransactions; # Transactions in flight. |
my %ActiveTransactions; # LondTransactions in flight. |
my %ActiveClients; # Serial numbers of active clients by socket. |
my %ActiveClients; # Serial numbers of active clients by socket. |
my $WorkQueue = Queue->new(); # Queue of pending transactions. |
my $WorkQueue = Queue->new(); # Queue of pending transactions. |
my $ClientQueue = Queue->new(); # Queue of clients causing xactinos. |
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my $ConnectionCount = 0; |
my $ConnectionCount = 0; |
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my $IdleSeconds = 0; # Number of seconds idle. |
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my $Status = ""; # Current status string. |
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my $RecentLogEntry = ""; |
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my $ConnectionRetries=2; # Number of connection retries allowed. |
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my $ConnectionRetriesLeft=2; # Number of connection retries remaining. |
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# |
# |
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# The hash below gives the HTML format for log messages |
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# given a severity. |
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# |
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my %LogFormats; |
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$LogFormats{"CRITICAL"} = "<font color=red>CRITICAL: %s</font>"; |
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$LogFormats{"SUCCESS"} = "<font color=green>SUCCESS: %s</font>"; |
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$LogFormats{"INFO"} = "<font color=yellow>INFO: %s</font>"; |
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$LogFormats{"WARNING"} = "<font color=blue>WARNING: %s</font>"; |
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$LogFormats{"DEFAULT"} = " %s "; |
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=pod |
=pod |
=head 2 GetPeerName |
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Returns the name of the host that a socket object is connected |
=head2 LogPerm |
to. |
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Makes an entry into the permanent log file. |
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=cut |
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sub LogPerm { |
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my $message=shift; |
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my $execdir=$perlvar{'lonDaemons'}; |
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my $now=time; |
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my $local=localtime($now); |
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my $fh=IO::File->new(">>$execdir/logs/lonnet.perm.log"); |
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print $fh "$now:$message:$local\n"; |
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} |
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=pod |
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=head2 Log |
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Logs a message to the log file. |
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Parameters: |
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=item severity |
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One of CRITICAL, WARNING, INFO, SUCCESS used to select the |
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format string used to format the message. if the severity is |
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not a defined severity the Default format string is used. |
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=item message |
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The base message. In addtion to the format string, the message |
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will be appended to a string containing the name of our remote |
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host and the time will be formatted into the message. |
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=cut |
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sub Log { |
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my $severity = shift; |
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my $message = shift; |
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if(!$LogFormats{$severity}) { |
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$severity = "DEFAULT"; |
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} |
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my $format = $LogFormats{$severity}; |
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# Put the window dressing in in front of the message format: |
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my $now = time; |
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my $local = localtime($now); |
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my $finalformat = "$local ($$) [$RemoteHost] [$Status] "; |
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my $finalformat = $finalformat.$format."\n"; |
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# open the file and put the result. |
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my $execdir = $perlvar{'lonDaemons'}; |
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my $fh = IO::File->new(">>$execdir/logs/lonc.log"); |
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my $msg = sprintf($finalformat, $message); |
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$RecentLogEntry = $msg; |
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print $fh $msg; |
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} |
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=pod |
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=head2 GetPeerName |
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Returns the name of the host that a socket object is connected to. |
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=cut |
=cut |
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sub GetPeername { |
sub GetPeername { |
Line 117 sub GetPeername {
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Line 308 sub GetPeername {
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my $peerip; |
my $peerip; |
if($AdrFamily == AF_INET) { |
if($AdrFamily == AF_INET) { |
($peerport, $peerip) = sockaddr_in($peer); |
($peerport, $peerip) = sockaddr_in($peer); |
my $peername = gethostbyaddr($iaddr, $AdrFamily); |
my $peername = gethostbyaddr($peerip, $AdrFamily); |
return $peername; |
return $peername; |
} elsif ($AdrFamily == AF_UNIX) { |
} elsif ($AdrFamily == AF_UNIX) { |
my $peerfile; |
my $peerfile; |
Line 127 sub GetPeername {
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Line 318 sub GetPeername {
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} |
} |
#----------------------------- Timer management ------------------------ |
#----------------------------- Timer management ------------------------ |
=pod |
=pod |
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=head2 Debug |
=head2 Debug |
Invoked to issue a debug message. |
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Invoked to issue a debug message. |
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=cut |
=cut |
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sub Debug { |
sub Debug { |
my $level = shift; |
my $level = shift; |
my $message = shift; |
my $message = shift; |
if ($level <= $DebugLevel) { |
if ($level <= $DebugLevel) { |
print $message." host = ".$RemoteHost."\n"; |
Log("INFO", "-Debug- $message host = $RemoteHost"); |
} |
} |
} |
} |
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Line 145 sub SocketDump {
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Line 340 sub SocketDump {
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$socket->Dump(); |
$socket->Dump(); |
} |
} |
} |
} |
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=pod |
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=head2 ShowStatus |
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Place some text as our pid status. |
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and as what we return in a SIGUSR1 |
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=cut |
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sub ShowStatus { |
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my $state = shift; |
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my $now = time; |
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my $local = localtime($now); |
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$Status = $local.": ".$state; |
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$0='lonc: '.$state.' '.$local; |
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} |
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=pod |
=pod |
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=head 2 SocketTimeout |
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Called when an action on the socket times out. The socket is |
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destroyed and any active transaction is failed. |
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=cut |
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sub SocketTimeout { |
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my $Socket = shift; |
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KillSocket($Socket); # A transaction timeout also counts as |
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# a connection failure: |
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$ConnectionRetriesLeft--; |
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} |
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=pod |
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=head2 Tick |
=head2 Tick |
Invoked each timer tick. |
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Invoked each timer tick. |
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=cut |
=cut |
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sub Tick { |
sub Tick { |
my $client; |
my $client; |
Debug(6, "Tick"); |
if($ConnectionRetriesLeft > 0) { |
Debug(6, " Current connection count: ".$ConnectionCount); |
ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount |
foreach $client (keys %ActiveClients) { |
." Retries remaining: ".$ConnectionRetriesLeft); |
Debug(7, " Have client: with id: ".$ActiveClients{$client}); |
} else { |
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ShowStatus(GetServerHost()." >> DEAD <<"); |
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} |
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# Is it time to prune connection count: |
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if($IdleConnections->Count() && |
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($WorkQueue->Count() == 0)) { # Idle connections and nothing to do? |
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$IdleSeconds++; |
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if($IdleSeconds > $IdleTimeout) { # Prune a connection... |
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my $Socket = $IdleConnections->pop(); |
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KillSocket($Socket); |
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} |
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} else { |
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$IdleSeconds = 0; # Reset idle count if not idle. |
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} |
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# |
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# For each inflight transaction, tick down its timeout counter. |
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# |
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foreach my $item (keys %ActiveTransactions) { |
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my $Socket = $ActiveTransactions{$item}->getServer(); |
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$Socket->Tick(); |
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} |
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# Do we have work in the queue, but no connections to service them? |
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# If so, try to make some new connections to get things going again. |
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# |
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my $Requests = $WorkQueue->Count(); |
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if (($ConnectionCount == 0) && ($Requests > 0)) { |
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if ($ConnectionRetriesLeft > 0) { |
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my $Connections = ($Requests <= $MaxConnectionCount) ? |
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$Requests : $MaxConnectionCount; |
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Debug(5,"Work but no connections, start ".$Connections." of them"); |
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my $successCount = 0; |
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for (my $i =0; $i < $Connections; $i++) { |
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$successCount += MakeLondConnection(); |
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} |
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if($successCount == 0) { # All connections failed: |
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Debug(5,"Work in queue failed to make any connectiouns\n"); |
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EmptyQueue(); # Fail pending transactions with con_lost. |
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} |
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} else { |
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ShowStatus(GetServerHost()." >>> DEAD!!! <<<"); |
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Debug(5,"Work in queue, but gave up on connections..flushing\n"); |
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EmptyQueue(); # Connections can't be established. |
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} |
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} |
} |
} |
} |
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=pod |
=pod |
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=head2 SetupTimer |
=head2 SetupTimer |
Sets up a 1 per sec recurring timer event. The event handler is used to: |
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=item Trigger timeouts on communications along active sockets. |
Sets up a 1 per sec recurring timer event. The event handler is used to: |
=item Trigger disconnections of idle sockets. |
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=item |
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Trigger timeouts on communications along active sockets. |
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=item |
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Trigger disconnections of idle sockets. |
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=cut |
=cut |
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Line 173 sub SetupTimer {
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Line 458 sub SetupTimer {
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Debug(6, "SetupTimer"); |
Debug(6, "SetupTimer"); |
Event->timer(interval => 1, debug => 1, cb => \&Tick ); |
Event->timer(interval => 1, debug => 1, cb => \&Tick ); |
} |
} |
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=pod |
=pod |
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=head2 ServerToIdle |
=head2 ServerToIdle |
This function is called when a connection to the server is |
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ready for more work. |
This function is called when a connection to the server is |
If there is work in the Work queue the top element is dequeued |
ready for more work. |
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If there is work in the Work queue the top element is dequeued |
and the connection will start to work on it. If the work queue is |
and the connection will start to work on it. If the work queue is |
empty, the connection is pushed on the idle connection stack where |
empty, the connection is pushed on the idle connection stack where |
it will either get another work unit, or alternatively, if it sits there |
it will either get another work unit, or alternatively, if it sits there |
long enough, it will be shut down and released. |
long enough, it will be shut down and released. |
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=cut |
=cut |
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sub ServerToIdle { |
sub ServerToIdle { |
my $Socket = shift; # Get the socket. |
my $Socket = shift; # Get the socket. |
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delete($ActiveTransactions{$Socket}); # Server has no transaction |
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&Debug(6, "Server to idle"); |
&Debug(5, "Server to idle"); |
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# If there's work to do, start the transaction: |
# If there's work to do, start the transaction: |
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$reqdata = $WorkQueue->dequeue(); |
my $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction |
Debug(9, "Queue gave request data: ".$reqdata); |
if ($reqdata ne undef) { |
unless($reqdata eq undef) { |
Debug(5, "Queue gave request data: ".$reqdata->getRequest()); |
my $unixSocket = $ClientQueue->dequeue(); |
&StartRequest($Socket, $reqdata); |
&Debug(6, "Starting new work request"); |
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&Debug(7, "Request: ".$reqdata); |
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&StartRequest($Socket, $unixSocket, $reqdata); |
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} else { |
} else { |
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# There's no work waiting, so push the server to idle list. |
# There's no work waiting, so push the server to idle list. |
&Debug(8, "No new work requests, server connection going idle"); |
&Debug(5, "No new work requests, server connection going idle"); |
delete($ActiveTransactions{$Socket}); |
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$IdleConnections->push($Socket); |
$IdleConnections->push($Socket); |
} |
} |
} |
} |
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=pod |
=pod |
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=head2 ClientWritable |
=head2 ClientWritable |
Event callback for when a client socket is writable. |
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This callback is established when a transaction reponse is |
Event callback for when a client socket is writable. |
avaiable from lond. The response is forwarded to the unix socket |
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as it becomes writable in this sub. |
This callback is established when a transaction reponse is |
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avaiable from lond. The response is forwarded to the unix socket |
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as it becomes writable in this sub. |
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Parameters: |
Parameters: |
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=item Event - The event that has been triggered. Event->w->data is |
=item Event |
the data and Event->w->fd is the socket to write. |
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The event that has been triggered. Event->w->data is |
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the data and Event->w->fd is the socket to write. |
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=cut |
=cut |
|
|
sub ClientWritable { |
sub ClientWritable { |
my $Event = shift; |
my $Event = shift; |
my $Watcher = $Event->w; |
my $Watcher = $Event->w; |
Line 231 sub ClientWritable {
|
Line 525 sub ClientWritable {
|
&Debug(6, "ClientWritable writing".$Data); |
&Debug(6, "ClientWritable writing".$Data); |
&Debug(9, "Socket is: ".$Socket); |
&Debug(9, "Socket is: ".$Socket); |
|
|
my $result = $Socket->send($Data, 0); |
if($Socket->connected) { |
|
my $result = $Socket->send($Data, 0); |
# $result undefined: the write failed. |
|
# otherwise $result is the number of bytes written. |
|
# Remove that preceding string from the data. |
|
# If the resulting data is empty, destroy the watcher |
|
# and set up a read event handler to accept the next |
|
# request. |
|
|
|
&Debug(9,"Send result is ".$result." Defined: ".defined($result)); |
|
if(defined($result)) { |
|
&Debug(9, "send result was defined"); |
|
if($result == length($Data)) { # Entire string sent. |
|
&Debug(9, "ClientWritable data all written"); |
|
$Watcher->cancel(); |
|
# |
|
# Set up to read next request from socket: |
|
|
|
my $descr = sprintf("Connection to lonc client %d", |
|
$ActiveClients{$Socket}); |
|
Event->io(cb => \&ClientRequest, |
|
poll => 'r', |
|
desc => $descr, |
|
data => "", |
|
fd => $Socket); |
|
|
|
} else { # Partial string sent. |
|
$Watcher->data(substr($Data, $result)); |
|
} |
|
|
|
} else { # Error of some sort... |
# $result undefined: the write failed. |
|
# otherwise $result is the number of bytes written. |
# Some errnos are possible: |
# Remove that preceding string from the data. |
my $errno = $!; |
# If the resulting data is empty, destroy the watcher |
if($errno == POSIX::EWOULDBLOCK || |
# and set up a read event handler to accept the next |
$errno == POSIX::EAGAIN || |
# request. |
$errno == POSIX::EINTR) { |
|
# No action taken? |
|
} else { # Unanticipated errno. |
|
&Debug(5,"ClientWritable error or peer shutdown".$RemoteHost); |
|
$Watcher->cancel; # Stop the watcher. |
|
$Socket->shutdown(2); # Kill connection |
|
$Socket->close(); # Close the socket. |
|
} |
|
|
|
|
&Debug(9,"Send result is ".$result." Defined: ".defined($result)); |
|
if($result ne undef) { |
|
&Debug(9, "send result was defined"); |
|
if($result == length($Data)) { # Entire string sent. |
|
&Debug(9, "ClientWritable data all written"); |
|
$Watcher->cancel(); |
|
# |
|
# Set up to read next request from socket: |
|
|
|
my $descr = sprintf("Connection to lonc client %d", |
|
$ActiveClients{$Socket}); |
|
Event->io(cb => \&ClientRequest, |
|
poll => 'r', |
|
desc => $descr, |
|
data => "", |
|
fd => $Socket); |
|
|
|
} else { # Partial string sent. |
|
$Watcher->data(substr($Data, $result)); |
|
if($result == 0) { # client hung up on us!! |
|
Log("INFO", "lonc pipe client hung up on us!"); |
|
$Watcher->cancel; |
|
$Socket->shutdown(2); |
|
$Socket->close(); |
|
} |
|
} |
|
|
|
} else { # Error of some sort... |
|
|
|
# Some errnos are possible: |
|
my $errno = $!; |
|
if($errno == POSIX::EWOULDBLOCK || |
|
$errno == POSIX::EAGAIN || |
|
$errno == POSIX::EINTR) { |
|
# No action taken? |
|
} else { # Unanticipated errno. |
|
&Debug(5,"ClientWritable error or peer shutdown".$RemoteHost); |
|
$Watcher->cancel; # Stop the watcher. |
|
$Socket->shutdown(2); # Kill connection |
|
$Socket->close(); # Close the socket. |
|
} |
|
|
|
} |
|
} else { |
|
$Watcher->cancel(); # A delayed request...just cancel. |
} |
} |
} |
} |
|
|
=pod |
=pod |
|
|
=head2 CompleteTransaction |
=head2 CompleteTransaction |
Called when the reply data has been received for a lond |
|
|
Called when the reply data has been received for a lond |
transaction. The reply data must now be sent to the |
transaction. The reply data must now be sent to the |
ultimate client on the other end of the Unix socket. This is |
ultimate client on the other end of the Unix socket. This is |
done by setting up a writable event for the socket with the |
done by setting up a writable event for the socket with the |
data the reply data. |
data the reply data. |
|
|
Parameters: |
Parameters: |
=item Socket - Socket on which the lond transaction occured. This |
|
is a LondConnection. The data received is in the |
=item Socket |
TransactionReply member. |
|
=item Client - Unix domain socket open on the ultimate client. |
Socket on which the lond transaction occured. This is a |
|
LondConnection. The data received is in the TransactionReply member. |
|
|
|
=item Transaction |
|
|
|
The transaction that is being completed. |
|
|
=cut |
=cut |
|
|
sub CompleteTransaction { |
sub CompleteTransaction { |
&Debug(6,"Complete transaction"); |
&Debug(5,"Complete transaction"); |
my $Socket = shift; |
my $Socket = shift; |
my $Client = shift; |
my $Transaction = shift; |
|
|
|
if (!$Transaction->isDeferred()) { # Normal transaction |
|
my $data = $Socket->GetReply(); # Data to send. |
|
StartClientReply($Transaction, $data); |
|
} else { # Delete deferred transaction file. |
|
Log("SUCCESS", "A delayed transaction was completed"); |
|
LogPerm("S:$Transaction->getClient() :".$Transaction->getRequest()); |
|
unlink $Transaction->getFile(); |
|
} |
|
} |
|
=pod |
|
=head1 StartClientReply |
|
|
|
Initiates a reply to a client where the reply data is a parameter. |
|
|
|
=head2 parameters: |
|
|
|
=item Transaction |
|
|
my $data = $Socket->GetReply(); # Data to send. |
The transaction for which we are responding to the client. |
|
|
|
=item data |
|
|
|
The data to send to apached client. |
|
|
|
=cut |
|
sub StartClientReply { |
|
my $Transaction = shift; |
|
my $data = shift; |
|
|
|
|
|
my $Client = $Transaction->getClient(); |
|
|
&Debug(8," Reply was: ".$data); |
&Debug(8," Reply was: ".$data); |
my $Serial = $ActiveClients{$Client}; |
my $Serial = $ActiveClients{$Client}; |
Line 310 sub CompleteTransaction {
|
Line 653 sub CompleteTransaction {
|
cb => \&ClientWritable, |
cb => \&ClientWritable, |
data => $data); |
data => $data); |
} |
} |
|
=pod |
|
=head2 FailTransaction |
|
|
|
Finishes a transaction with failure because the associated lond socket |
|
disconnected. There are two possibilities: |
|
- The transaction is deferred: in which case we just quietly |
|
delete the transaction since there is no client connection. |
|
- The transaction is 'live' in which case we initiate the sending |
|
of "con_lost" to the client. |
|
|
|
Deleting the transaction means killing it from the |
|
%ActiveTransactions hash. |
|
|
|
Parameters: |
|
|
|
=item client |
|
|
|
The LondTransaction we are failing. |
|
|
|
=cut |
|
|
|
sub FailTransaction { |
|
my $transaction = shift; |
|
Log("WARNING", "Failing transaction ".$transaction->getRequest()); |
|
Debug(1, "Failing transaction: ".$transaction->getRequest()); |
|
if (!$transaction->isDeferred()) { # If the transaction is deferred we'll get to it. |
|
my $client = $transaction->getClient(); |
|
Debug(1," Replying con_lost to ".$transaction->getRequest()); |
|
StartClientReply($transaction, "con_lost\n"); |
|
} |
|
if($ConnectionRetriesLeft <= 0) { |
|
Log("CRITICAL", "Host marked dead: ".GetServerHost()); |
|
} |
|
|
|
} |
|
|
|
=pod |
|
=head1 EmptyQueue |
|
|
|
Fails all items in the work queue with con_lost. |
|
Note that each item in the work queue is a transaction. |
|
|
|
=cut |
|
sub EmptyQueue { |
|
$ConnectionRetriesLeft--; # Counts as connection failure too. |
|
while($WorkQueue->Count()) { |
|
my $request = $WorkQueue->dequeue(); # This is a transaction |
|
FailTransaction($request); |
|
} |
|
} |
|
|
|
=pod |
|
|
|
=head2 CloseAllLondConnections |
|
|
|
Close all connections open on lond prior to exit e.g. |
|
|
|
=cut |
|
sub CloseAllLondConnections { |
|
foreach my $Socket (keys %ActiveConnections) { |
|
KillSocket($Socket); |
|
} |
|
} |
|
=cut |
|
|
|
=pod |
|
|
|
=head2 KillSocket |
|
|
|
Destroys a socket. This function can be called either when a socket |
|
has died of 'natural' causes or because a socket needs to be pruned due to |
|
idleness. If the socket has died naturally, if there are no longer any |
|
live connections a new connection is created (in case there are transactions |
|
in the queue). If the socket has been pruned, it is never re-created. |
|
|
|
Parameters: |
|
|
|
=item Socket |
|
|
|
The socket to kill off. |
|
|
|
=item Restart |
|
|
|
nonzero if we are allowed to create a new connection. |
|
|
|
|
|
=cut |
|
sub KillSocket { |
|
my $Socket = shift; |
|
|
|
Log("WARNING", "Shutting down a socket"); |
|
$Socket->Shutdown(); |
|
|
|
# If the socket came from the active connection set, |
|
# delete its transaction... note that FailTransaction should |
|
# already have been called!!! |
|
# otherwise it came from the idle set. |
|
# |
|
|
|
if(exists($ActiveTransactions{$Socket})) { |
|
delete ($ActiveTransactions{$Socket}); |
|
} |
|
if(exists($ActiveConnections{$Socket})) { |
|
delete($ActiveConnections{$Socket}); |
|
} |
|
$ConnectionCount--; |
|
|
|
# If the connection count has gone to zero and there is work in the |
|
# work queue, the work all gets failed with con_lost. |
|
# |
|
if($ConnectionCount == 0) { |
|
EmptyQueue(); |
|
} |
|
} |
|
|
=pod |
=pod |
|
|
=head2 LondReadable |
=head2 LondReadable |
|
|
This function is called whenever a lond connection |
This function is called whenever a lond connection |
is readable. The action is state dependent: |
is readable. The action is state dependent: |
|
|
=head3 State = Initialized |
=head3 State=Initialized |
We''re waiting for the challenge, this is a no-op until the |
|
|
We''re waiting for the challenge, this is a no-op until the |
state changes. |
state changes. |
|
|
=head3 State=Challenged |
=head3 State=Challenged |
The challenge has arrived we need to transition to Writable. |
|
|
The challenge has arrived we need to transition to Writable. |
The connection must echo the challenge back. |
The connection must echo the challenge back. |
|
|
=head3 State=ChallengeReplied |
=head3 State=ChallengeReplied |
The challenge has been replied to. The we are receiveing the |
|
|
The challenge has been replied to. The we are receiveing the |
'ok' from the partner. |
'ok' from the partner. |
|
|
=head3 State=RequestingKey |
=head3 State=RequestingKey |
The ok has been received and we need to send the request for |
|
|
The ok has been received and we need to send the request for |
an encryption key. Transition to writable for that. |
an encryption key. Transition to writable for that. |
|
|
=head3 State=ReceivingKey |
=head3 State=ReceivingKey |
The the key has been requested, now we are reading the new key. |
|
|
The the key has been requested, now we are reading the new key. |
|
|
=head3 State=Idle |
=head3 State=Idle |
The encryption key has been negotiated or we have finished |
|
|
The encryption key has been negotiated or we have finished |
reading data from the a transaction. If the callback data has |
reading data from the a transaction. If the callback data has |
a client as well as the socket iformation, then we are |
a client as well as the socket iformation, then we are |
doing a transaction and the data received is relayed to the client |
doing a transaction and the data received is relayed to the client |
before the socket is put on the idle list. |
before the socket is put on the idle list. |
|
|
=head3 State=SendingRequest |
=head3 State=SendingRequest |
I do not think this state can be received here, but if it is, |
|
|
I do not think this state can be received here, but if it is, |
the appropriate thing to do is to transition to writable, and send |
the appropriate thing to do is to transition to writable, and send |
the request. |
the request. |
|
|
=head3 State=ReceivingReply |
=head3 State=ReceivingReply |
We finished sending the request to the server and now transition |
|
|
We finished sending the request to the server and now transition |
to readable to receive the reply. |
to readable to receive the reply. |
|
|
The parameter to this function are: |
The parameter to this function are: |
|
|
The event. Implicit in this is the watcher and its data. The data |
The event. Implicit in this is the watcher and its data. The data |
contains at least the lond connection object and, if a |
contains at least the lond connection object and, if a |
transaction is in progress, the socket attached to the local client. |
transaction is in progress, the socket attached to the local client. |
|
|
|
|
=cut |
=cut |
|
|
sub LondReadable { |
sub LondReadable { |
|
|
my $Event = shift; |
my $Event = shift; |
my $Watcher = $Event->w; |
my $Watcher = $Event->w; |
my $Socket = $Watcher->data; |
my $Socket = $Watcher->data; |
my $client = undef; |
my $client = undef; |
|
|
|
&Debug(6,"LondReadable called state = ".$Socket->GetState()); |
|
|
|
|
my $State = $Socket->GetState(); # All action depends on the state. |
my $State = $Socket->GetState(); # All action depends on the state. |
|
|
&Debug(6,"LondReadable called state = ".$State); |
|
SocketDump(6, $Socket); |
SocketDump(6, $Socket); |
|
my $status = $Socket->Readable(); |
|
|
if($Socket->Readable() != 0) { |
&Debug(2, "Socket->Readable returned: $status"); |
# bad return from socket read. |
|
|
if($status != 0) { |
|
# bad return from socket read. Currently this means that |
|
# The socket has become disconnected. We fail the transaction. |
|
|
|
Log("WARNING", |
|
"Lond connection lost."); |
|
if(exists($ActiveTransactions{$Socket})) { |
|
FailTransaction($ActiveTransactions{$Socket}); |
|
} |
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
$ConnectionRetriesLeft--; # Counts as connection failure |
|
return; |
} |
} |
SocketDump(6,$Socket); |
SocketDump(6,$Socket); |
|
|
Line 380 sub LondReadable {
|
Line 870 sub LondReadable {
|
# in the connection takes care of setting that up. Just |
# in the connection takes care of setting that up. Just |
# need to transition to writable: |
# need to transition to writable: |
|
|
$Watcher->poll("w"); |
|
$Watcher->cb(\&LondWritable); |
$Watcher->cb(\&LondWritable); |
|
$Watcher->poll("w"); |
|
|
} elsif ($State eq "ChallengeReplied") { |
} elsif ($State eq "ChallengeReplied") { |
|
|
Line 390 sub LondReadable {
|
Line 880 sub LondReadable {
|
# The ok was received. Now we need to request the key |
# The ok was received. Now we need to request the key |
# That requires us to be writable: |
# That requires us to be writable: |
|
|
$Watcher->poll("w"); |
|
$Watcher->cb(\&LondWritable); |
$Watcher->cb(\&LondWritable); |
|
$Watcher->poll("w"); |
|
|
} elsif ($State eq "ReceivingKey") { |
} elsif ($State eq "ReceivingKey") { |
|
|
} elsif ($State eq "Idle") { |
} elsif ($State eq "Idle") { |
# If necessary, complete a transaction and then go into the |
# If necessary, complete a transaction and then go into the |
# idle queue. |
# idle queue. |
|
# Note that a trasition to idle indicates a live lond |
|
# on the other end so reset the connection retries. |
|
# |
|
$ConnectionRetriesLeft = $ConnectionRetries; # success resets the count |
|
$Watcher->cancel(); |
if(exists($ActiveTransactions{$Socket})) { |
if(exists($ActiveTransactions{$Socket})) { |
Debug(8,"Completing transaction!!"); |
Debug(5,"Completing transaction!!"); |
CompleteTransaction($Socket, |
CompleteTransaction($Socket, |
$ActiveTransactions{$Socket}); |
$ActiveTransactions{$Socket}); |
|
} else { |
|
Log("SUCCESS", "Connection ".$ConnectionCount." to " |
|
.$RemoteHost." now ready for action"); |
} |
} |
$Watcher->cancel(); |
|
ServerToIdle($Socket); # Next work unit or idle. |
ServerToIdle($Socket); # Next work unit or idle. |
|
|
} elsif ($State eq "SendingRequest") { |
} elsif ($State eq "SendingRequest") { |
# We need to be writable for this and probably don't belong |
# We need to be writable for this and probably don't belong |
# here inthe first place. |
# here inthe first place. |
Line 422 sub LondReadable {
|
Line 919 sub LondReadable {
|
Debug(4, "Invalid state in LondReadable"); |
Debug(4, "Invalid state in LondReadable"); |
} |
} |
} |
} |
|
|
=pod |
=pod |
|
|
=head2 LondWritable |
=head2 LondWritable |
|
|
This function is called whenever a lond connection |
This function is called whenever a lond connection |
becomes writable while there is a writeable monitoring |
becomes writable while there is a writeable monitoring |
event. The action taken is very state dependent: |
event. The action taken is very state dependent: |
|
|
=head3 State = Connected |
=head3 State = Connected |
The connection is in the process of sending the |
|
'init' hailing to the lond on the remote end. |
The connection is in the process of sending the 'init' hailing to the |
The connection object''s Writable member is called. |
lond on the remote end. The connection object''s Writable member is |
On error, ConnectionError is called to destroy |
called. On error, ConnectionError is called to destroy the connection |
the connection and remove it from the ActiveConnections |
and remove it from the ActiveConnections hash |
hash |
|
=head3 Initialized |
=head3 Initialized |
'init' has been sent, writability monitoring is |
|
removed and readability monitoring is started |
'init' has been sent, writability monitoring is removed and |
with LondReadable as the callback. |
readability monitoring is started with LondReadable as the callback. |
|
|
=head3 ChallengeReceived |
=head3 ChallengeReceived |
The connection has received the who are you |
|
challenge from the remote system, and is in the |
The connection has received the who are you challenge from the remote |
process of sending the challenge response. |
system, and is in the process of sending the challenge |
Writable is called. |
response. Writable is called. |
|
|
=head3 ChallengeReplied |
=head3 ChallengeReplied |
The connection has replied to the initial challenge |
|
The we switch to monitoring readability looking |
The connection has replied to the initial challenge The we switch to |
for the server to reply with 'ok'. |
monitoring readability looking for the server to reply with 'ok'. |
|
|
=head3 RequestingKey |
=head3 RequestingKey |
The connection is in the process of requesting its |
|
encryption key. Writable is called. |
The connection is in the process of requesting its encryption key. |
|
Writable is called. |
|
|
=head3 ReceivingKey |
=head3 ReceivingKey |
The connection has sent the request for a key. |
|
Switch to readability monitoring to accept the key |
The connection has sent the request for a key. Switch to readability |
|
monitoring to accept the key |
|
|
=head3 SendingRequest |
=head3 SendingRequest |
The connection is in the process of sending a |
|
request to the server. This request is part of |
The connection is in the process of sending a request to the server. |
a client transaction. All the states until now |
This request is part of a client transaction. All the states until |
represent the client setup protocol. Writable |
now represent the client setup protocol. Writable is called. |
is called. |
|
=head3 ReceivingReply |
=head3 ReceivingReply |
The connection has sent a request. Now it must |
|
receive a reply. Readability monitoring is |
|
requested. |
|
|
|
This function is an event handler and therefore receives as |
The connection has sent a request. Now it must receive a reply. |
|
Readability monitoring is requested. |
|
|
|
This function is an event handler and therefore receives as |
a parameter the event that has fired. The data for the watcher |
a parameter the event that has fired. The data for the watcher |
of this event is a reference to a list of one or two elements, |
of this event is a reference to a list of one or two elements, |
depending on state. The first (and possibly only) element is the |
depending on state. The first (and possibly only) element is the |
Line 472 socket. The second (present only if a r
|
Line 980 socket. The second (present only if a r
|
is the socket on which to return a reply to the caller. |
is the socket on which to return a reply to the caller. |
|
|
=cut |
=cut |
|
|
sub LondWritable { |
sub LondWritable { |
my $Event = shift; |
my $Event = shift; |
my $Watcher = $Event->w; |
my $Watcher = $Event->w; |
my @data = $Watcher->data; |
my $Socket = $Watcher->data; |
Debug(6,"LondWritable State = ".$State." data has ".@data." elts.\n"); |
my $State = $Socket->GetState(); |
|
|
my $Socket = $data[0]; # I know there's at least a socket. |
Debug(6,"LondWritable State = ".$State."\n"); |
|
|
|
|
# Figure out what to do depending on the state of the socket: |
# Figure out what to do depending on the state of the socket: |
|
|
|
|
my $State = $Socket->GetState(); |
|
|
|
|
|
SocketDump(6,$Socket); |
SocketDump(6,$Socket); |
|
|
if ($State eq "Connected") { |
if ($State eq "Connected") { |
# "init" is being sent... |
|
|
|
if ($Socket->Writable() != 0) { |
if ($Socket->Writable() != 0) { |
# The write resulted in an error. |
# The write resulted in an error. |
|
# We'll treat this as if the socket got disconnected: |
|
Log("WARNING", "Connection to ".$RemoteHost. |
|
" has been disconnected"); |
|
FailTransaction($ActiveTransactions{$Socket}); |
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
} |
} |
|
# "init" is being sent... |
|
|
|
|
} elsif ($State eq "Initialized") { |
} elsif ($State eq "Initialized") { |
|
|
# Now that init was sent, we switch |
# Now that init was sent, we switch |
# to watching for readability: |
# to watching for readability: |
|
|
$Watcher->poll("r"); |
|
$Watcher->cb(\&LondReadable); |
$Watcher->cb(\&LondReadable); |
|
$Watcher->poll("r"); |
|
|
} elsif ($State eq "ChallengeReceived") { |
} elsif ($State eq "ChallengeReceived") { |
# We received the challenge, now we |
# We received the challenge, now we |
Line 509 sub LondWritable {
|
Line 1026 sub LondWritable {
|
# we're waiting for the state to change |
# we're waiting for the state to change |
|
|
if($Socket->Writable() != 0) { |
if($Socket->Writable() != 0) { |
# Write of the next chunk resulted in an error. |
|
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
} |
} |
|
|
} elsif ($State eq "ChallengeReplied") { |
} elsif ($State eq "ChallengeReplied") { |
# The echo was sent back, so we switch |
# The echo was sent back, so we switch |
# to watching readability. |
# to watching readability. |
|
|
$Watcher->poll("r"); |
|
$Watcher->cb(\&LondReadable); |
$Watcher->cb(\&LondReadable); |
|
$Watcher->poll("r"); |
|
|
} elsif ($State eq "RequestingKey") { |
} elsif ($State eq "RequestingKey") { |
# At this time we're requesting the key. |
# At this time we're requesting the key. |
Line 527 sub LondWritable {
|
Line 1047 sub LondWritable {
|
|
|
if($Socket->Writable() != 0) { |
if($Socket->Writable() != 0) { |
# Write resulted in an error. |
# Write resulted in an error. |
} |
|
|
|
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
|
|
|
} |
} elsif ($State eq "ReceivingKey") { |
} elsif ($State eq "ReceivingKey") { |
# Now we need to wait for the key |
# Now we need to wait for the key |
# to come back from the peer: |
# to come back from the peer: |
|
|
$Watcher->poll("r"); |
|
$Watcher->cb(\&LondReadable); |
$Watcher->cb(\&LondReadable); |
|
$Watcher->poll("r"); |
|
|
} elsif ($State eq "SendingRequest") { |
} elsif ($State eq "SendingRequest") { |
# At this time we are sending a request to the |
# At this time we are sending a request to the |
# peer... write the next chunk: |
# peer... write the next chunk: |
|
|
if($Socket->Writable() != 0) { |
if($Socket->Writable() != 0) { |
# Write resulted in an error. |
|
|
|
|
if(exists($ActiveTransactions{$Socket})) { |
|
Debug(3, "Lond connection lost, failing transactions"); |
|
FailTransaction($ActiveTransactions{$Socket}); |
|
} |
|
$Watcher->cancel(); |
|
KillSocket($Socket); |
|
return; |
|
|
} |
} |
|
|
} elsif ($State eq "ReceivingReply") { |
} elsif ($State eq "ReceivingReply") { |
# The send has completed. Wait for the |
# The send has completed. Wait for the |
# data to come in for a reply. |
# data to come in for a reply. |
Debug(8,"Writable sent request/receiving reply"); |
Debug(8,"Writable sent request/receiving reply"); |
$Watcher->poll("r"); |
|
$Watcher->cb(\&LondReadable); |
$Watcher->cb(\&LondReadable); |
|
$Watcher->poll("r"); |
|
|
} else { |
} else { |
# Control only passes here on an error: |
# Control only passes here on an error: |
Line 562 sub LondWritable {
|
Line 1093 sub LondWritable {
|
} |
} |
|
|
} |
} |
|
=pod |
|
|
|
=cut |
|
sub QueueDelayed { |
|
Debug(3,"QueueDelayed called"); |
|
|
|
my $path = "$perlvar{'lonSockDir'}/delayed"; |
|
|
|
Debug(4, "Delayed path: ".$path); |
|
opendir(DIRHANDLE, $path); |
|
|
|
my @alldelayed = grep /\.$RemoteHost$/, readdir DIRHANDLE; |
|
closedir(DIRHANDLE); |
|
my $dfname; |
|
my $reqfile; |
|
foreach $dfname (sort @alldelayed) { |
|
$reqfile = "$path/$dfname"; |
|
Debug(4, "queueing ".$reqfile); |
|
my $Handle = IO::File->new($reqfile); |
|
my $cmd = <$Handle>; |
|
chomp $cmd; # There may or may not be a newline... |
|
$cmd = $cmd."\n"; # now for sure there's exactly one newline. |
|
my $Transaction = LondTransaction->new($cmd); |
|
$Transaction->SetDeferred($reqfile); |
|
QueueTransaction($Transaction); |
|
} |
|
|
|
} |
|
|
=pod |
=pod |
|
|
=head2 MakeLondConnection |
=head2 MakeLondConnection |
Create a new lond connection object, and start it towards |
|
its initial idleness. Once idle, it becomes elligible to |
Create a new lond connection object, and start it towards its initial |
receive transactions from the work queue. If the work queue |
idleness. Once idle, it becomes elligible to receive transactions |
is not empty when the connection is completed and becomes idle, |
from the work queue. If the work queue is not empty when the |
it will dequeue an entry and start off on it. |
connection is completed and becomes idle, it will dequeue an entry and |
|
start off on it. |
|
|
=cut |
=cut |
|
|
sub MakeLondConnection { |
sub MakeLondConnection { |
Debug(4,"MakeLondConnection to ".GetServerHost()." on port " |
Debug(4,"MakeLondConnection to ".GetServerHost()." on port " |
.GetServerPort()); |
.GetServerPort()); |
Line 578 sub MakeLondConnection {
|
Line 1141 sub MakeLondConnection {
|
my $Connection = LondConnection->new(&GetServerHost(), |
my $Connection = LondConnection->new(&GetServerHost(), |
&GetServerPort()); |
&GetServerPort()); |
|
|
if($Connection == undef) { # Needs to be more robust later. |
if($Connection eq undef) { # Needs to be more robust later. |
die "Failed to make a connection!!".$!."\n"; |
Log("CRITICAL","Failed to make a connection with lond."); |
|
$ConnectionRetriesLeft--; |
|
return 0; # Failure. |
|
} else { |
|
|
|
# The connection needs to have writability |
|
# monitored in order to send the init sequence |
|
# that starts the whole authentication/key |
|
# exchange underway. |
|
# |
|
my $Socket = $Connection->GetSocket(); |
|
if($Socket eq undef) { |
|
die "did not get a socket from the connection"; |
|
} else { |
|
&Debug(9,"MakeLondConnection got socket: ".$Socket); |
|
} |
|
|
} |
$Connection->SetTimeoutCallback(\&SocketTimeout); |
# The connection needs to have writability |
|
# monitored in order to send the init sequence |
|
# that starts the whole authentication/key |
|
# exchange underway. |
|
# |
|
my $Socket = $Connection->GetSocket(); |
|
if($Socket == undef) { |
|
die "did not get a socket from the connection"; |
|
} else { |
|
&Debug(9,"MakeLondConnection got socket: ".$Socket); |
|
} |
|
|
|
|
my $event = Event->io(fd => $Socket, |
$event = Event->io(fd => $Socket, |
poll => 'w', |
poll => 'w', |
cb => \&LondWritable, |
cb => \&LondWritable, |
data => $Connection, |
data => ($Connection, undef), |
desc => 'Connection to lond server'); |
desc => 'Connection to lond server'); |
$ActiveConnections{$Connection} = $event; |
$ActiveConnections{$Lond} = $event; |
|
|
$ConnectionCount++; |
$ConnectionCount++; |
Debug(4, "Connection count = ".$ConnectionCount); |
|
if($ConnectionCount == 1) { # First Connection: |
|
QueueDelayed; |
|
} |
|
Log("SUCESS", "Created connection ".$ConnectionCount |
|
." to host ".GetServerHost()); |
|
return 1; # Return success. |
|
} |
|
|
} |
} |
|
|
=pod |
=pod |
|
|
=head2 StartRequest |
=head2 StartRequest |
Starts a lond request going on a specified lond connection. |
|
parameters are: |
Starts a lond request going on a specified lond connection. |
=item $Lond - Connection to the lond that will send the transaction |
parameters are: |
and receive the reply. |
|
=item $Client - Connection to the client that is making this request |
=item $Lond |
We got the request from this socket, and when the request has |
|
been relayed to lond and we get a reply back from lond it will |
Connection to the lond that will send the transaction and receive the |
get sent to this socket. |
reply. |
=item $Request - The text of the request to send. |
|
|
=item $Client |
|
|
|
Connection to the client that is making this request We got the |
|
request from this socket, and when the request has been relayed to |
|
lond and we get a reply back from lond it will get sent to this |
|
socket. |
|
|
|
=item $Request |
|
|
|
The text of the request to send. |
|
|
=cut |
=cut |
|
|
sub StartRequest { |
sub StartRequest { |
my $Lond = shift; |
my $Lond = shift; |
my $Client = shift; |
my $Request = shift; # This is a LondTransaction. |
my $Request = shift; |
|
|
|
Debug(6, "StartRequest: ".$Request); |
Debug(6, "StartRequest: ".$Request->getRequest()); |
|
|
my $Socket = $Lond->GetSocket(); |
my $Socket = $Lond->GetSocket(); |
|
|
$ActiveTransactions{$Lond} = $Client; # Socket to relay to client. |
$Request->Activate($Lond); |
|
$ActiveTransactions{$Lond} = $Request; |
|
|
$Lond->InitiateTransaction($Request); |
$Lond->InitiateTransaction($Request->getRequest()); |
$event = Event->io(fd => $Lond->GetSocket(), |
my $event = Event->io(fd => $Socket, |
poll => "w", |
poll => "w", |
cb => \&LondWritable, |
cb => \&LondWritable, |
data => $Lond, |
data => $Lond, |
Line 641 sub StartRequest {
|
Line 1227 sub StartRequest {
|
} |
} |
|
|
=pod |
=pod |
|
|
=head2 QueueTransaction |
=head2 QueueTransaction |
- If there is an idle lond connection, it is put to |
|
work doing this transaction. Otherwise, the transaction is |
If there is an idle lond connection, it is put to work doing this |
placed in the work queue. If placed in the work queue and the |
transaction. Otherwise, the transaction is placed in the work queue. |
maximum number of connections has not yet been created, a new |
If placed in the work queue and the maximum number of connections has |
connection will be started. Our goal is to eventually have |
not yet been created, a new connection will be started. Our goal is |
a sufficient number of connections that the work queue will |
to eventually have a sufficient number of connections that the work |
typically be empty. |
queue will typically be empty. parameters are: |
parameters are: |
|
=item Socket open on the lonc client. |
=item Socket |
=item Request data to send to the lond. |
|
|
open on the lonc client. |
|
|
|
=item Request |
|
|
|
data to send to the lond. |
|
|
=cut |
=cut |
|
|
sub QueueTransaction { |
sub QueueTransaction { |
my $requestSocket = shift; |
|
my $requestData = shift; |
|
|
|
Debug(6,"QueueTransaction: ".$requestData); |
my $requestData = shift; # This is a LondTransaction. |
|
my $cmd = $requestData->getRequest(); |
|
|
|
Debug(6,"QueueTransaction: ".$cmd); |
|
|
my $LondSocket = $IdleConnections->pop(); |
my $LondSocket = $IdleConnections->pop(); |
if(!defined $LondSocket) { # Need to queue request. |
if(!defined $LondSocket) { # Need to queue request. |
Debug(8,"Must queue..."); |
Debug(5,"Must queue..."); |
$ClientQueue->enqueue($requestSocket); |
|
$WorkQueue->enqueue($requestData); |
$WorkQueue->enqueue($requestData); |
if($ConnectionCount < $MaxConnectionCount) { |
if($ConnectionCount < $MaxConnectionCount) { |
Debug(4,"Starting additional lond connection"); |
if($ConnectionRetriesLeft > 0) { |
MakeLondConnection(); |
Debug(5,"Starting additional lond connection"); |
|
if(MakeLondConnection() == 0) { |
|
EmptyQueue(); # Fail transactions, can't make connection. |
|
} |
|
} else { |
|
ShowStatus(GetServerHost()." >>> DEAD !!!! <<<"); |
|
EmptyQueue(); # It's worse than that ... he's dead Jim. |
|
} |
} |
} |
} else { # Can start the request: |
} else { # Can start the request: |
Debug(8,"Can start..."); |
Debug(8,"Can start..."); |
StartRequest($LondSocket, $requestSocket, $requestData); |
StartRequest($LondSocket, $requestData); |
} |
} |
} |
} |
|
|
#-------------------------- Lonc UNIX socket handling --------------------- |
#-------------------------- Lonc UNIX socket handling --------------------- |
|
|
=pod |
=pod |
|
|
=head2 ClientRequest |
=head2 ClientRequest |
Callback that is called when data can be read from the |
Callback that is called when data can be read from the UNIX domain |
UNIX domain socket connecting us with an apache server process. |
socket connecting us with an apache server process. |
|
|
=cut |
=cut |
|
|
Line 696 sub ClientRequest {
|
Line 1298 sub ClientRequest {
|
my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0); |
my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0); |
Debug(8, "rcv: data length = ".length($thisread) |
Debug(8, "rcv: data length = ".length($thisread) |
." read =".$thisread); |
." read =".$thisread); |
unless (defined $rv && length($thisread)) { |
unless (defined $rv && length($thisread)) { |
# Likely eof on socket. |
# Likely eof on socket. |
Debug(5,"Client Socket closed on lonc for ".$RemoteHost); |
Debug(5,"Client Socket closed on lonc for ".$RemoteHost); |
close($socket); |
close($socket); |
$watcher->cancel(); |
$watcher->cancel(); |
delete($ActiveClients{$socket}); |
delete($ActiveClients{$socket}); |
|
return; |
} |
} |
Debug(8,"Data: ".$data." this read: ".$thisread); |
Debug(8,"Data: ".$data." this read: ".$thisread); |
$data = $data.$thisread; # Append new data. |
$data = $data.$thisread; # Append new data. |
$watcher->data($data); |
$watcher->data($data); |
if($data =~ /(.*\n)/) { # Request entirely read. |
if($data =~ /(.*\n)/) { # Request entirely read. |
|
if($data eq "close_connection_exit\n") { |
|
Log("CRITICAL", |
|
"Request Close Connection ... exiting"); |
|
CloseAllLondConnections(); |
|
exit; |
|
} |
Debug(8, "Complete transaction received: ".$data); |
Debug(8, "Complete transaction received: ".$data); |
QueueTransaction($socket, $data); |
my $Transaction = LondTransaction->new($data); |
|
$Transaction->SetClient($socket); |
|
QueueTransaction($Transaction); |
$watcher->cancel(); # Done looking for input data. |
$watcher->cancel(); # Done looking for input data. |
} |
} |
|
|
Line 716 sub ClientRequest {
|
Line 1327 sub ClientRequest {
|
|
|
|
|
=pod |
=pod |
|
|
=head2 NewClient |
=head2 NewClient |
Callback that is called when a connection is received on the |
|
unix socket for a new client of lonc. The callback is parameterized |
Callback that is called when a connection is received on the unix |
by the event.. which is a-priori assumed to be an io event, and therefore |
socket for a new client of lonc. The callback is parameterized by the |
has an fd member that is the Listener socket. We Accept the connection |
event.. which is a-priori assumed to be an io event, and therefore has |
and register a new event on the readability of that socket: |
an fd member that is the Listener socket. We Accept the connection |
|
and register a new event on the readability of that socket: |
|
|
=cut |
=cut |
|
|
sub NewClient { |
sub NewClient { |
Debug(6, "NewClient"); |
Debug(6, "NewClient"); |
my $event = shift; # Get the event parameters. |
my $event = shift; # Get the event parameters. |
Line 744 sub NewClient {
|
Line 1359 sub NewClient {
|
$ActiveClients{$connection} = $ClientConnection; |
$ActiveClients{$connection} = $ClientConnection; |
$ClientConnection++; |
$ClientConnection++; |
} |
} |
=pod GetLoncSocketPath |
|
Returns the name of the UNIX socket on which to listen for client |
=pod |
connections. |
|
|
=head2 GetLoncSocketPath |
|
|
|
Returns the name of the UNIX socket on which to listen for client |
|
connections. |
|
|
=cut |
=cut |
|
|
sub GetLoncSocketPath { |
sub GetLoncSocketPath { |
return $UnixSocketDir."/".GetServerHost(); |
return $UnixSocketDir."/".GetServerHost(); |
} |
} |
|
|
=pod GetServerHost |
=pod |
Returns the host whose lond we talk with. |
|
|
=head2 GetServerHost |
|
|
|
Returns the host whose lond we talk with. |
|
|
=cut |
=cut |
sub GetServerHost { # Stub - get this from config. |
|
|
sub GetServerHost { |
return $RemoteHost; # Setup by the fork. |
return $RemoteHost; # Setup by the fork. |
} |
} |
=pod GetServerPort |
|
Returns the lond port number. |
=pod |
|
|
|
=head2 GetServerPort |
|
|
|
Returns the lond port number. |
|
|
=cut |
=cut |
sub GetServerPort { # Stub - get this from config. |
|
|
sub GetServerPort { |
return $perlvar{londPort}; |
return $perlvar{londPort}; |
} |
} |
=pod SetupLoncListener |
|
Setup a lonc listener event. The event is called when |
=pod |
the socket becomes readable.. that corresponds to the |
|
receipt of a new connection. The event handler established |
=head2 SetupLoncListener |
will accept the connection (creating a communcations channel), that |
|
int turn will establish another event handler to subess requests. |
Setup a lonc listener event. The event is called when the socket |
|
becomes readable.. that corresponds to the receipt of a new |
|
connection. The event handler established will accept the connection |
|
(creating a communcations channel), that int turn will establish |
|
another event handler to subess requests. |
|
|
=cut |
=cut |
|
|
sub SetupLoncListener { |
sub SetupLoncListener { |
|
|
my $socket; |
my $socket; |
my $SocketName = GetLoncSocketPath(); |
my $SocketName = GetLoncSocketPath(); |
unlink($SocketName); |
unlink($SocketName); |
unless ($socket = IO::Socket::UNIX->new(Local => $SocketName, |
unless ($socket =IO::Socket::UNIX->new(Local => $SocketName, |
Listen => 10, |
Listen => 10, |
Type => SOCK_STREAM)) { |
Type => SOCK_STREAM)) { |
die "Failed to create a lonc listner socket"; |
die "Failed to create a lonc listner socket"; |
Line 789 sub SetupLoncListener {
|
Line 1425 sub SetupLoncListener {
|
fd => $socket); |
fd => $socket); |
} |
} |
|
|
|
=pod |
|
|
|
=head2 ChildStatus |
|
|
|
Child USR1 signal handler to report the most recent status |
|
into the status file. |
|
|
|
We also use this to reset the retries count in order to allow the |
|
client to retry connections with a previously dead server. |
|
=cut |
|
sub ChildStatus { |
|
my $event = shift; |
|
my $watcher = $event->w; |
|
|
|
Debug(2, "Reporting child status because : ".$watcher->data); |
|
my $docdir = $perlvar{'lonDocRoot'}; |
|
my $fh = IO::File->new(">>$docdir/lon-status/loncstatus.txt"); |
|
print $fh $$."\t".$RemoteHost."\t".$Status."\t". |
|
$RecentLogEntry."\n"; |
|
$ConnectionRetriesLeft = $ConnectionRetries; |
|
} |
|
|
=pod |
=pod |
|
|
|
=head2 SignalledToDeath |
|
|
|
Called in response to a signal that causes a chid process to die. |
|
|
|
=cut |
|
|
|
|
|
sub SignalledToDeath { |
|
my $event = shift; |
|
my $watcher= $event->w; |
|
|
|
Debug(2,"Signalled to death! via ".$watcher->data); |
|
my ($signal) = $watcher->data; |
|
chomp($signal); |
|
Log("CRITICAL", "Abnormal exit. Child $$ for $RemoteHost " |
|
."died through "."\"$signal\""); |
|
LogPerm("F:lonc: $$ on $RemoteHost signalled to death: " |
|
."\"$signal\""); |
|
exit 0; |
|
|
|
} |
|
|
|
=head2 ToggleDebug |
|
|
|
This sub toggles trace debugging on and off. |
|
|
|
=cut |
|
|
|
sub ToggleDebug { |
|
my $Current = $DebugLevel; |
|
$DebugLevel = $NextDebugLevel; |
|
$NextDebugLevel = $Current; |
|
|
|
Log("SUCCESS", "New debugging level for $RemoteHost now $DebugLevel"); |
|
|
|
} |
|
|
=head2 ChildProcess |
=head2 ChildProcess |
|
|
This sub implements a child process for a single lonc daemon. |
This sub implements a child process for a single lonc daemon. |
Line 798 This sub implements a child process for
|
Line 1494 This sub implements a child process for
|
|
|
sub ChildProcess { |
sub ChildProcess { |
|
|
print "Loncnew\n"; |
|
|
|
# For now turn off signals. |
# |
|
# Signals must be handled by the Event framework... |
$SIG{QUIT} = IGNORE; |
# |
$SIG{HUP} = IGNORE; |
|
$SIG{USR1} = IGNORE; |
Event->signal(signal => "QUIT", |
$SIG{INT} = IGNORE; |
cb => \&SignalledToDeath, |
$SIG{CHLD} = IGNORE; |
data => "QUIT"); |
$SIG{__DIE__} = IGNORE; |
Event->signal(signal => "HUP", |
|
cb => \&ChildStatus, |
|
data => "HUP"); |
|
Event->signal(signal => "USR1", |
|
cb => \&ChildStatus, |
|
data => "USR1"); |
|
Event->signal(signal => "INT", |
|
cb => \&ToggleDebug, |
|
data => "INT"); |
|
|
SetupTimer(); |
SetupTimer(); |
|
|
Line 819 sub ChildProcess {
|
Line 1522 sub ChildProcess {
|
|
|
# Setup the initial server connection: |
# Setup the initial server connection: |
|
|
&MakeLondConnection(); |
# &MakeLondConnection(); // let first work requirest do it. |
|
|
|
|
Debug(9,"Entering event loop"); |
Debug(9,"Entering event loop"); |
my $ret = Event::loop(); # Start the main event loop. |
my $ret = Event::loop(); # Start the main event loop. |
|
|
Line 831 sub ChildProcess {
|
Line 1535 sub ChildProcess {
|
# Create a new child for host passed in: |
# Create a new child for host passed in: |
|
|
sub CreateChild { |
sub CreateChild { |
|
my $sigset = POSIX::SigSet->new(SIGINT); |
|
sigprocmask(SIG_BLOCK, $sigset); |
my $host = shift; |
my $host = shift; |
$RemoteHost = $host; |
$RemoteHost = $host; |
Debug(3, "Forking off child for ".$RemoteHost); |
Log("CRITICAL", "Forking server for ".$host); |
sleep(5); |
my $pid = fork; |
$pid = fork; |
|
if($pid) { # Parent |
if($pid) { # Parent |
$ChildHash{$pid} = $RemoteHost; |
$RemoteHost = "Parent"; |
|
$ChildHash{$pid} = $host; |
|
$HostToPid{$host}= $pid; |
|
sigprocmask(SIG_UNBLOCK, $sigset); |
|
|
} else { # child. |
} else { # child. |
ChildProcess; |
ShowStatus("Connected to ".$RemoteHost); |
|
$SIG{INT} = 'DEFAULT'; |
|
sigprocmask(SIG_UNBLOCK, $sigset); |
|
ChildProcess; # Does not return. |
} |
} |
|
|
} |
} |
Line 853 sub CreateChild {
|
Line 1565 sub CreateChild {
|
# Each exit gets logged and the child gets restarted. |
# Each exit gets logged and the child gets restarted. |
# |
# |
|
|
|
# |
|
# Fork and start in new session so hang-up isn't going to |
|
# happen without intent. |
|
# |
|
|
|
|
|
|
|
|
|
|
|
|
|
ShowStatus("Forming new session"); |
|
my $childpid = fork; |
|
if ($childpid != 0) { |
|
sleep 4; # Give child a chacne to break to |
|
exit 0; # a new sesion. |
|
} |
|
# |
|
# Write my pid into the pid file so I can be located |
|
# |
|
|
|
ShowStatus("Parent writing pid file:"); |
|
my $execdir = $perlvar{'lonDaemons'}; |
|
open (PIDSAVE, ">$execdir/logs/lonc.pid"); |
|
print PIDSAVE "$$\n"; |
|
close(PIDSAVE); |
|
|
|
|
|
|
|
if (POSIX::setsid() < 0) { |
|
print "Could not create new session\n"; |
|
exit -1; |
|
} |
|
|
|
ShowStatus("Forking node servers"); |
|
|
|
Log("CRITICAL", "--------------- Starting children ---------------"); |
|
|
|
LondConnection::ReadConfig; # Read standard config files. |
my $HostIterator = LondConnection::GetHostIterator; |
my $HostIterator = LondConnection::GetHostIterator; |
while (! $HostIterator->end()) { |
while (! $HostIterator->end()) { |
|
|
$hostentryref = $HostIterator->get(); |
my $hostentryref = $HostIterator->get(); |
CreateChild($hostentryref->[0]); |
CreateChild($hostentryref->[0]); |
|
$HostHash{$hostentryref->[0]} = $hostentryref->[4]; |
$HostIterator->next(); |
$HostIterator->next(); |
} |
} |
|
$RemoteHost = "Parent Server"; |
|
|
# Maintain the population: |
# Maintain the population: |
|
|
|
ShowStatus("Parent keeping the flock"); |
|
|
|
# |
|
# Set up parent signals: |
|
# |
|
|
|
$SIG{INT} = \&Terminate; |
|
$SIG{TERM} = \&Terminate; |
|
$SIG{HUP} = \&Restart; |
|
$SIG{USR1} = \&CheckKids; |
|
$SIG{USR2} = \&UpdateKids; # LonManage update request. |
|
|
while(1) { |
while(1) { |
$deadchild = wait(); |
my $deadchild = wait(); |
if(exists $ChildHash{$deadchild}) { # need to restart. |
if(exists $ChildHash{$deadchild}) { # need to restart. |
$deadhost = $ChildHash{$deadchild}; |
my $deadhost = $ChildHash{$deadchild}; |
|
delete($HostToPid{$deadhost}); |
delete($ChildHash{$deadchild}); |
delete($ChildHash{$deadchild}); |
Debug(4,"Lost child pid= ".$deadchild. |
Log("WARNING","Lost child pid= ".$deadchild. |
"Connected to host ".$deadhost); |
"Connected to host ".$deadhost); |
|
Log("INFO", "Restarting child procesing ".$deadhost); |
CreateChild($deadhost); |
CreateChild($deadhost); |
} |
} |
} |
} |
|
|
|
|
|
|
|
=pod |
|
|
|
=head1 CheckKids |
|
|
|
Since kids do not die as easily in this implementation |
|
as the previous one, there is no need to restart the |
|
dead ones (all dead kids get restarted when they die!!) |
|
The only thing this function does is to pass USR1 to the |
|
kids so that they report their status. |
|
|
|
=cut |
|
|
|
sub CheckKids { |
|
Debug(2, "Checking status of children"); |
|
my $docdir = $perlvar{'lonDocRoot'}; |
|
my $fh = IO::File->new(">$docdir/lon-status/loncstatus.txt"); |
|
my $now=time; |
|
my $local=localtime($now); |
|
print $fh "LONC status $local - parent $$ \n\n"; |
|
foreach my $pid (keys %ChildHash) { |
|
Debug(2, "Sending USR1 -> $pid"); |
|
kill 'USR1' => $pid; # Tell Child to report status. |
|
sleep 1; # Wait so file doesn't intermix. |
|
} |
|
} |
|
|
|
=pod |
|
|
|
=head1 UpdateKids |
|
|
|
parent's SIGUSR2 handler. This handler: |
|
|
|
=item |
|
|
|
Rereads the hosts file. |
|
|
|
=item |
|
|
|
Kills off (via sigint) children for hosts that have disappeared. |
|
|
|
=item |
|
|
|
QUITs children for hosts that already exist (this just forces a status display |
|
and resets the connection retry count for that host. |
|
|
|
=item |
|
|
|
Starts new children for hosts that have been added to the hosts.tab file since |
|
the start of the master program and maintains them. |
|
|
|
=cut |
|
|
|
sub UpdateKids { |
|
|
|
Log("INFO", "Updating connections via SIGUSR2"); |
|
|
|
# Just in case we need to kill our own lonc, we wait a few seconds to |
|
# give it a chance to receive and relay lond's response to the |
|
# re-init command. |
|
# |
|
|
|
sleep(2); # Wait a couple of seconds. |
|
|
|
my %hosts; # Indexed by loncapa hostname, value=ip. |
|
|
|
# Need to re-read the host table: |
|
|
|
|
|
LondConnection::ReadConfig(); |
|
my $I = LondConnection::GetHostIterator; |
|
while (! $I->end()) { |
|
my $item = $I->get(); |
|
$hosts{$item->[0]} = $item->[4]; |
|
$I->next(); |
|
} |
|
|
|
# The logic below is written for clarity not for efficiency. |
|
# Since I anticipate that this function is only rarely called, that's |
|
# appropriate. There are certainly ways to combine the loops below, |
|
# and anyone wishing to obscure the logic is welcome to go for it. |
|
# Note that we don't re-direct sigchild. Instead we do what's needed |
|
# to the data structures that keep track of children to ensure that |
|
# when sigchild is honored, no new child is born. |
|
# |
|
|
|
# For each existing child; if it's host doesn't exist, kill the child. |
|
|
|
foreach my $child (keys %ChildHash) { |
|
my $oldhost = $ChildHash{$child}; |
|
if (!(exists $hosts{$oldhost})) { |
|
Log("CRITICAL", "Killing child for $oldhost host no longer exists"); |
|
delete $ChildHash{$child}; |
|
delete $HostToPid{$oldhost}; |
|
kill 'QUIT' => $child; |
|
} |
|
} |
|
# For each remaining existing child; if it's host's ip has changed, |
|
# Restart the child on the new IP. |
|
|
|
foreach my $child (keys %ChildHash) { |
|
my $oldhost = $ChildHash{$child}; |
|
my $oldip = $HostHash{$oldhost}; |
|
if ($hosts{$oldhost} ne $oldip) { |
|
|
|
# kill the old child. |
|
|
|
Log("CRITICAL", "Killing child for $oldhost host ip has changed..."); |
|
delete $ChildHash{$child}; |
|
delete $HostToPid{$oldhost}; |
|
kill 'QUIT' => $child; |
|
|
|
# Do the book-keeping needed to start a new child on the |
|
# new ip. |
|
|
|
$HostHash{$oldhost} = $hosts{$oldhost}; |
|
CreateChild($oldhost); |
|
} |
|
} |
|
# Finally, for each new host, not in the host hash, create a |
|
# enter the host and create a new child. |
|
# Force a status display of any existing process. |
|
|
|
foreach my $host (keys %hosts) { |
|
if(!(exists $HostHash{$host})) { |
|
Log("INFO", "New host $host discovered in hosts.tab..."); |
|
$HostHash{$host} = $hosts{$host}; |
|
CreateChild($host); |
|
} else { |
|
kill 'HUP' => $HostToPid{$host}; # status display. |
|
} |
|
} |
|
} |
|
|
|
|
|
=pod |
|
|
|
=head1 Restart |
|
|
|
Signal handler for HUP... all children are killed and |
|
we self restart. This is an el-cheapo way to re read |
|
the config file. |
|
|
|
=cut |
|
|
|
sub Restart { |
|
&KillThemAll; # First kill all the children. |
|
Log("CRITICAL", "Restarting"); |
|
my $execdir = $perlvar{'lonDaemons'}; |
|
unlink("$execdir/logs/lonc.pid"); |
|
exec("$execdir/loncnew"); |
|
} |
|
|
|
=pod |
|
|
|
=head1 KillThemAll |
|
|
|
Signal handler that kills all children by sending them a |
|
SIGHUP. Responds to sigint and sigterm. |
|
|
|
=cut |
|
|
|
sub KillThemAll { |
|
Debug(2, "Kill them all!!"); |
|
local($SIG{CHLD}) = 'IGNORE'; # Our children >will< die. |
|
foreach my $pid (keys %ChildHash) { |
|
my $serving = $ChildHash{$pid}; |
|
Debug(2, "Killing lonc for $serving pid = $pid"); |
|
ShowStatus("Killing lonc for $serving pid = $pid"); |
|
Log("CRITICAL", "Killing lonc for $serving pid = $pid"); |
|
kill 'QUIT' => $pid; |
|
delete($ChildHash{$pid}); |
|
} |
|
my $execdir = $perlvar{'lonDaemons'}; |
|
unlink("$execdir/logs/lonc.pid"); |
|
|
|
} |
|
|
|
=pod |
|
|
|
=head1 Terminate |
|
|
|
Terminate the system. |
|
|
|
=cut |
|
|
|
sub Terminate { |
|
KillThemAll; |
|
Log("CRITICAL","Master process exiting"); |
|
exit 0; |
|
|
|
} |
|
=pod |
|
|
=head1 Theory |
=head1 Theory |
The event class is used to build this as a single process with |
|
an event driven model. The following events are handled: |
The event class is used to build this as a single process with an |
|
event driven model. The following events are handled: |
|
|
=item UNIX Socket connection Received |
=item UNIX Socket connection Received |
|
|
Line 890 All sockets are run in non-blocking mode
|
Line 1852 All sockets are run in non-blocking mode
|
handler prevents hung connections. |
handler prevents hung connections. |
|
|
Key data structures: |
Key data structures: |
=item RequestQueue - A queue of requests received from UNIX sockets that are |
|
waiting for a chance to be forwarded on a lond connection socket. |
|
|
|
=item ActiveConnections - A hash of lond connections that have transactions |
=item RequestQueue |
in process that are available to be timed out. |
|
|
A queue of requests received from UNIX sockets that are |
|
waiting for a chance to be forwarded on a lond connection socket. |
|
|
|
=item ActiveConnections |
|
|
|
A hash of lond connections that have transactions in process that are |
|
available to be timed out. |
|
|
|
=item ActiveTransactions |
|
|
|
A hash indexed by lond connections that contain the client reply |
|
socket for each connection that has an active transaction on it. |
|
|
|
=item IdleConnections |
|
|
|
A hash of lond connections that have no work to do. These connections |
|
can be closed if they are idle for a long enough time. |
|
|
=item ActiveTransactions - A hash indexed by lond connections that |
|
contain the client reply socket for each connection that has an active |
|
transaction on it. |
|
|
|
=item IdleConnections - A hash of lond connections that have no work |
|
to do. These connections can be closed if they are idle for a long |
|
enough time. |
|
=cut |
=cut |