version 1.26, 2003/09/30 11:11:17
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version 1.35, 2003/12/12 09:57:28
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Line 43
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# - Detect transmission timeouts. |
# - Detect transmission timeouts. |
# |
# |
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# Change log: |
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# $Log$ |
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# Revision 1.26 2003/09/30 11:11:17 foxr |
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# Add book-keeping hashes to support the re-init procedure. |
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# |
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# Revision 1.25 2003/09/23 11:22:14 foxr |
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# Tested ability to receive sigusr2 This is now logged and must be |
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# properly implemented as a re-read of hosts and re-init of appropriate |
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# children. |
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# |
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# Revision 1.24 2003/09/16 09:46:42 foxr |
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# Added skeletal infrastructure to support SIGUSR2 update hosts request. |
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# |
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# Revision 1.23 2003/09/15 09:24:49 foxr |
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# Add use strict and fix all the fallout from that. |
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# |
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# Revision 1.22 2003/09/02 10:34:47 foxr |
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# - Fix errors in host dead detection logic (too many cases where the |
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# retries left were not getting incremented or just not checked). |
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# - Added some additional status to the ps axuww display: |
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# o Remaining retries on a host. |
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# o >>> DEAD <<< indicator if I've given up on a host. |
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# - Tested the SIGHUP will reset the retries remaining count (thanks to |
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# the above status stuff, and get allow the loncnew to re-try again |
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# on the host (thanks to the log). |
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# |
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# Revision 1.21 2003/08/26 09:19:51 foxr |
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# How embarrassing... put in the SocketTimeout function in loncnew and forgot |
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# to actually hook it into the LondTransaction. Added this to MakeLondConnection |
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# where it belongs... hopefully transactions (not just connection attempts) will |
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# timeout more speedily than the socket errors will catch it. |
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# |
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# Revision 1.20 2003/08/25 18:48:11 albertel |
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# - fixing a forgotten ; |
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# |
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# Revision 1.19 2003/08/19 09:31:46 foxr |
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# Get socket directory from configuration rather than the old hard coded test |
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# way that I forgot to un-hard code. |
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# |
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# Revision 1.18 2003/08/06 09:52:29 foxr |
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# Also needed to remember to fail in-flight transactions if their sends fail. |
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# |
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# Revision 1.17 2003/08/03 00:44:31 foxr |
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# 1. Correct handling of connection failure: Assume it means the host is |
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# unreachable and fail all of the queued transactions. Note that the |
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# inflight transactions should fail on their own time due either to timeout |
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# or send/receive failures. |
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# 2. Correct handling of logs for forced death signals. Pull the signal |
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# from the event watcher. |
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# |
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# Revision 1.16 2003/07/29 02:33:05 foxr |
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# Add SIGINT processing to child processes to toggle annoying trace mode |
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# on/off.. will try to use this to isolate the compute boud process issue. |
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# |
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# Revision 1.15 2003/07/15 02:07:05 foxr |
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# Added code for lonc/lond transaction timeouts. Who knows if it works right. |
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# The intent is for a timeout to fail any transaction in progress and kill |
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# off the sockt that timed out. |
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# |
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# Revision 1.14 2003/07/03 02:10:18 foxr |
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# Get all of the signals to work correctly. |
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# |
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# Revision 1.13 2003/07/02 01:31:55 foxr |
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# Added kill -HUP logic (restart). |
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# |
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# Revision 1.11 2003/06/25 01:54:44 foxr |
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# Fix more problems with transaction failure. |
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# |
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# Revision 1.10 2003/06/24 02:46:04 foxr |
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# Put a limit on the number of times we'll retry a connection. |
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# Start getting the signal stuff put in as well...note that need to get signals |
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# going or else the client will permanently give up on dead servers. |
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# |
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# Revision 1.9 2003/06/13 02:38:43 foxr |
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# Add logging in 'expected format' |
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# |
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# Revision 1.8 2003/06/11 02:04:35 foxr |
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# Support delayed transactions... this is done uniformly by encapsulating |
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# transactions in an object ... a LondTransaction that is implemented by |
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# LondTransaction.pm |
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# |
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# Revision 1.7 2003/06/03 01:59:39 foxr |
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# complete coding to support deferred transactions. |
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# |
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# |
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use strict; |
use strict; |
use lib "/home/httpd/lib/perl/"; |
use lib "/home/httpd/lib/perl/"; |
use lib "/home/foxr/newloncapa/types"; |
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use Event qw(:DEFAULT ); |
use Event qw(:DEFAULT ); |
use POSIX qw(:signal_h); |
use POSIX qw(:signal_h); |
use POSIX; |
use POSIX; |
Line 172 my $MaxConnectionCount = 10; # Will get
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Line 86 my $MaxConnectionCount = 10; # Will get
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my $ClientConnection = 0; # Uniquifier for client events. |
my $ClientConnection = 0; # Uniquifier for client events. |
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my $DebugLevel = 0; |
my $DebugLevel = 0; |
my $NextDebugLevel= 10; # So Sigint can toggle this. |
my $NextDebugLevel= 2; # So Sigint can toggle this. |
my $IdleTimeout= 3600; # Wait an hour before pruning connections. |
my $IdleTimeout= 3600; # Wait an hour before pruning connections. |
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# |
# |
Line 189 my $ConnectionCount = 0;
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Line 103 my $ConnectionCount = 0;
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my $IdleSeconds = 0; # Number of seconds idle. |
my $IdleSeconds = 0; # Number of seconds idle. |
my $Status = ""; # Current status string. |
my $Status = ""; # Current status string. |
my $RecentLogEntry = ""; |
my $RecentLogEntry = ""; |
my $ConnectionRetries=5; # Number of connection retries allowed. |
my $ConnectionRetries=2; # Number of connection retries allowed. |
my $ConnectionRetriesLeft=5; # Number of connection retries remaining. |
my $ConnectionRetriesLeft=2; # Number of connection retries remaining. |
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# |
# |
# The hash below gives the HTML format for log messages |
# The hash below gives the HTML format for log messages |
Line 296 sub GetPeername {
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Line 210 sub GetPeername {
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return $peerfile; |
return $peerfile; |
} |
} |
} |
} |
#----------------------------- Timer management ------------------------ |
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=pod |
=pod |
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=head2 Debug |
=head2 Debug |
Line 353 sub SocketTimeout {
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Line 266 sub SocketTimeout {
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# a connection failure: |
# a connection failure: |
$ConnectionRetriesLeft--; |
$ConnectionRetriesLeft--; |
} |
} |
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#----------------------------- Timer management ------------------------ |
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=pod |
=pod |
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Line 387 sub Tick {
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Line 301 sub Tick {
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# |
# |
# For each inflight transaction, tick down its timeout counter. |
# For each inflight transaction, tick down its timeout counter. |
# |
# |
foreach my $item (keys %ActiveTransactions) { |
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my $Socket = $ActiveTransactions{$item}->getServer(); |
foreach my $item (keys %ActiveConnections) { |
$Socket->Tick(); |
my $State = $ActiveConnections{$item}->data->GetState(); |
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if ($State ne 'Idle') { |
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Debug(5,"Ticking Socket $State $item"); |
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$ActiveConnections{$item}->data->Tick(); |
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} |
} |
} |
# Do we have work in the queue, but no connections to service them? |
# Do we have work in the queue, but no connections to service them? |
# If so, try to make some new connections to get things going again. |
# If so, try to make some new connections to get things going again. |
Line 400 sub Tick {
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Line 318 sub Tick {
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if ($ConnectionRetriesLeft > 0) { |
if ($ConnectionRetriesLeft > 0) { |
my $Connections = ($Requests <= $MaxConnectionCount) ? |
my $Connections = ($Requests <= $MaxConnectionCount) ? |
$Requests : $MaxConnectionCount; |
$Requests : $MaxConnectionCount; |
Debug(1,"Work but no connections, start ".$Connections." of them"); |
Debug(5,"Work but no connections, start ".$Connections." of them"); |
my $successCount = 0; |
my $successCount = 0; |
for (my $i =0; $i < $Connections; $i++) { |
for (my $i =0; $i < $Connections; $i++) { |
$successCount += MakeLondConnection(); |
$successCount += MakeLondConnection(); |
} |
} |
if($successCount == 0) { # All connections failed: |
if($successCount == 0) { # All connections failed: |
Debug(1,"Work in queue failed to make any connectiouns\n"); |
Debug(5,"Work in queue failed to make any connectiouns\n"); |
EmptyQueue(); # Fail pending transactions with con_lost. |
EmptyQueue(); # Fail pending transactions with con_lost. |
} |
} |
} else { |
} else { |
ShowStatus(GetServerHost()." >>> DEAD!!! <<<"); |
ShowStatus(GetServerHost()." >>> DEAD!!! <<<"); |
Debug(1,"Work in queue, but gave up on connections..flushing\n"); |
Debug(5,"Work in queue, but gave up on connections..flushing\n"); |
EmptyQueue(); # Connections can't be established. |
EmptyQueue(); # Connections can't be established. |
} |
} |
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Line 436 Trigger disconnections of idle sockets.
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Line 354 Trigger disconnections of idle sockets.
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sub SetupTimer { |
sub SetupTimer { |
Debug(6, "SetupTimer"); |
Debug(6, "SetupTimer"); |
Event->timer(interval => 1, debug => 1, cb => \&Tick ); |
Event->timer(interval => 1, cb => \&Tick ); |
} |
} |
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=pod |
=pod |
Line 458 sub ServerToIdle {
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Line 376 sub ServerToIdle {
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my $Socket = shift; # Get the socket. |
my $Socket = shift; # Get the socket. |
delete($ActiveTransactions{$Socket}); # Server has no transaction |
delete($ActiveTransactions{$Socket}); # Server has no transaction |
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&Debug(6, "Server to idle"); |
&Debug(5, "Server to idle"); |
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# If there's work to do, start the transaction: |
# If there's work to do, start the transaction: |
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my $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction |
my $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction |
unless($reqdata eq undef) { |
if ($reqdata ne undef) { |
Debug(9, "Queue gave request data: ".$reqdata->getRequest()); |
Debug(5, "Queue gave request data: ".$reqdata->getRequest()); |
&StartRequest($Socket, $reqdata); |
&StartRequest($Socket, $reqdata); |
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} else { |
} else { |
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# There's no work waiting, so push the server to idle list. |
# There's no work waiting, so push the server to idle list. |
&Debug(8, "No new work requests, server connection going idle"); |
&Debug(5, "No new work requests, server connection going idle"); |
$IdleConnections->push($Socket); |
$IdleConnections->push($Socket); |
} |
} |
} |
} |
Line 516 sub ClientWritable {
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Line 434 sub ClientWritable {
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# request. |
# request. |
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&Debug(9,"Send result is ".$result." Defined: ".defined($result)); |
&Debug(9,"Send result is ".$result." Defined: ".defined($result)); |
if(defined($result)) { |
if($result ne undef) { |
&Debug(9, "send result was defined"); |
&Debug(9, "send result was defined"); |
if($result == length($Data)) { # Entire string sent. |
if($result == length($Data)) { # Entire string sent. |
&Debug(9, "ClientWritable data all written"); |
&Debug(9, "ClientWritable data all written"); |
Line 587 The transaction that is being completed.
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Line 505 The transaction that is being completed.
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=cut |
=cut |
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sub CompleteTransaction { |
sub CompleteTransaction { |
&Debug(6,"Complete transaction"); |
&Debug(5,"Complete transaction"); |
my $Socket = shift; |
my $Socket = shift; |
my $Transaction = shift; |
my $Transaction = shift; |
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Line 626 sub StartClientReply {
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Line 544 sub StartClientReply {
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&Debug(8," Reply was: ".$data); |
&Debug(8," Reply was: ".$data); |
my $Serial = $ActiveClients{$Client}; |
my $Serial = $ActiveClients{$Client}; |
my $desc = sprintf("Connection to lonc client %d", |
my $desc = sprintf("Connection to lonc client %d", |
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$Serial); |
$Serial); |
Event->io(fd => $Client, |
Event->io(fd => $Client, |
poll => "w", |
poll => "w", |
Line 875 sub LondReadable {
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Line 792 sub LondReadable {
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$ConnectionRetriesLeft = $ConnectionRetries; # success resets the count |
$ConnectionRetriesLeft = $ConnectionRetries; # success resets the count |
$Watcher->cancel(); |
$Watcher->cancel(); |
if(exists($ActiveTransactions{$Socket})) { |
if(exists($ActiveTransactions{$Socket})) { |
Debug(8,"Completing transaction!!"); |
Debug(5,"Completing transaction!!"); |
CompleteTransaction($Socket, |
CompleteTransaction($Socket, |
$ActiveTransactions{$Socket}); |
$ActiveTransactions{$Socket}); |
} else { |
} else { |
Line 1122 sub MakeLondConnection {
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Line 1039 sub MakeLondConnection {
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my $Connection = LondConnection->new(&GetServerHost(), |
my $Connection = LondConnection->new(&GetServerHost(), |
&GetServerPort()); |
&GetServerPort()); |
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if($Connection == undef) { # Needs to be more robust later. |
if($Connection eq undef) { # Needs to be more robust later. |
Log("CRITICAL","Failed to make a connection with lond."); |
Log("CRITICAL","Failed to make a connection with lond."); |
$ConnectionRetriesLeft--; |
$ConnectionRetriesLeft--; |
return 0; # Failure. |
return 0; # Failure. |
Line 1134 sub MakeLondConnection {
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Line 1051 sub MakeLondConnection {
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# exchange underway. |
# exchange underway. |
# |
# |
my $Socket = $Connection->GetSocket(); |
my $Socket = $Connection->GetSocket(); |
if($Socket == undef) { |
if($Socket eq undef) { |
die "did not get a socket from the connection"; |
die "did not get a socket from the connection"; |
} else { |
} else { |
&Debug(9,"MakeLondConnection got socket: ".$Socket); |
&Debug(9,"MakeLondConnection got socket: ".$Socket); |
Line 1237 sub QueueTransaction {
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Line 1154 sub QueueTransaction {
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my $LondSocket = $IdleConnections->pop(); |
my $LondSocket = $IdleConnections->pop(); |
if(!defined $LondSocket) { # Need to queue request. |
if(!defined $LondSocket) { # Need to queue request. |
Debug(8,"Must queue..."); |
Debug(5,"Must queue..."); |
$WorkQueue->enqueue($requestData); |
$WorkQueue->enqueue($requestData); |
if($ConnectionCount < $MaxConnectionCount) { |
if($ConnectionCount < $MaxConnectionCount) { |
if($ConnectionRetriesLeft > 0) { |
if($ConnectionRetriesLeft > 0) { |
Debug(4,"Starting additional lond connection"); |
Debug(5,"Starting additional lond connection"); |
if(MakeLondConnection() == 0) { |
if(MakeLondConnection() == 0) { |
EmptyQueue(); # Fail transactions, can't make connection. |
EmptyQueue(); # Fail transactions, can't make connection. |
} |
} |
Line 1279 sub ClientRequest {
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Line 1196 sub ClientRequest {
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my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0); |
my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0); |
Debug(8, "rcv: data length = ".length($thisread) |
Debug(8, "rcv: data length = ".length($thisread) |
." read =".$thisread); |
." read =".$thisread); |
unless (defined $rv && length($thisread)) { |
unless (defined $rv && length($thisread)) { |
# Likely eof on socket. |
# Likely eof on socket. |
Debug(5,"Client Socket closed on lonc for ".$RemoteHost); |
Debug(5,"Client Socket closed on lonc for ".$RemoteHost); |
close($socket); |
close($socket); |
Line 1524 sub CreateChild {
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Line 1441 sub CreateChild {
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my $pid = fork; |
my $pid = fork; |
if($pid) { # Parent |
if($pid) { # Parent |
$RemoteHost = "Parent"; |
$RemoteHost = "Parent"; |
$ChildHash{$pid} = $RemoteHost; |
$ChildHash{$pid} = $host; |
$HostToPid{$host}= $pid; |
$HostToPid{$host}= $pid; |
sigprocmask(SIG_UNBLOCK, $sigset); |
sigprocmask(SIG_UNBLOCK, $sigset); |
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Line 1583 ShowStatus("Forking node servers");
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Line 1500 ShowStatus("Forking node servers");
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Log("CRITICAL", "--------------- Starting children ---------------"); |
Log("CRITICAL", "--------------- Starting children ---------------"); |
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LondConnection::ReadConfig; # Read standard config files. |
my $HostIterator = LondConnection::GetHostIterator; |
my $HostIterator = LondConnection::GetHostIterator; |
while (! $HostIterator->end()) { |
while (! $HostIterator->end()) { |
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Line 1664 Kills off (via sigint) children for host
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Line 1582 Kills off (via sigint) children for host
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=item |
=item |
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HUP's children for hosts that already exist (this just forces a status display |
QUITs children for hosts that already exist (this just forces a status display |
and resets the connection retry count for that host. |
and resets the connection retry count for that host. |
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=item |
=item |
Line 1675 the start of the master program and main
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Line 1593 the start of the master program and main
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=cut |
=cut |
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sub UpdateKids { |
sub UpdateKids { |
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Log("INFO", "Updating connections via SIGUSR2"); |
Log("INFO", "Updating connections via SIGUSR2"); |
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# Just in case we need to kill our own lonc, we wait a few seconds to |
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# give it a chance to receive and relay lond's response to the |
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# re-init command. |
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# |
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sleep(2); # Wait a couple of seconds. |
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my %hosts; # Indexed by loncapa hostname, value=ip. |
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# Need to re-read the host table: |
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LondConnection::ReadConfig(); |
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my $I = LondConnection::GetHostIterator; |
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while (! $I->end()) { |
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my $item = $I->get(); |
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$hosts{$item->[0]} = $item->[4]; |
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$I->next(); |
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} |
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# The logic below is written for clarity not for efficiency. |
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# Since I anticipate that this function is only rarely called, that's |
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# appropriate. There are certainly ways to combine the loops below, |
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# and anyone wishing to obscure the logic is welcome to go for it. |
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# Note that we don't re-direct sigchild. Instead we do what's needed |
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# to the data structures that keep track of children to ensure that |
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# when sigchild is honored, no new child is born. |
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# |
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# For each existing child; if it's host doesn't exist, kill the child. |
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foreach my $child (keys %ChildHash) { |
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my $oldhost = $ChildHash{$child}; |
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if (!(exists $hosts{$oldhost})) { |
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Log("CRITICAL", "Killing child for $oldhost host no longer exists"); |
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delete $ChildHash{$child}; |
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delete $HostToPid{$oldhost}; |
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kill 'QUIT' => $child; |
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} |
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} |
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# For each remaining existing child; if it's host's ip has changed, |
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# Restart the child on the new IP. |
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foreach my $child (keys %ChildHash) { |
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my $oldhost = $ChildHash{$child}; |
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my $oldip = $HostHash{$oldhost}; |
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if ($hosts{$oldhost} ne $oldip) { |
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# kill the old child. |
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Log("CRITICAL", "Killing child for $oldhost host ip has changed..."); |
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delete $ChildHash{$child}; |
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delete $HostToPid{$oldhost}; |
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kill 'QUIT' => $child; |
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# Do the book-keeping needed to start a new child on the |
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# new ip. |
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$HostHash{$oldhost} = $hosts{$oldhost}; |
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CreateChild($oldhost); |
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} |
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} |
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# Finally, for each new host, not in the host hash, create a |
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# enter the host and create a new child. |
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# Force a status display of any existing process. |
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foreach my $host (keys %hosts) { |
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if(!(exists $HostHash{$host})) { |
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Log("INFO", "New host $host discovered in hosts.tab..."); |
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$HostHash{$host} = $hosts{$host}; |
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CreateChild($host); |
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} else { |
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kill 'HUP' => $HostToPid{$host}; # status display. |
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} |
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} |
} |
} |
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Line 1694 sub Restart {
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Line 1689 sub Restart {
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Log("CRITICAL", "Restarting"); |
Log("CRITICAL", "Restarting"); |
my $execdir = $perlvar{'lonDaemons'}; |
my $execdir = $perlvar{'lonDaemons'}; |
unlink("$execdir/logs/lonc.pid"); |
unlink("$execdir/logs/lonc.pid"); |
exec("$execdir/lonc"); |
exec("$execdir/loncnew"); |
} |
} |
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=pod |
=pod |