Diff for /loncom/loncnew between versions 1.2 and 1.4

version 1.2, 2003/04/18 02:59:31 version 1.4, 2003/04/24 10:56:55
Line 100  my %ActiveClients;  # Serial numbers of Line 100  my %ActiveClients;  # Serial numbers of
 my $WorkQueue       = Queue->new(); # Queue of pending transactions.  my $WorkQueue       = Queue->new(); # Queue of pending transactions.
 my $ClientQueue     = Queue->new(); # Queue of clients causing xactinos.  my $ClientQueue     = Queue->new(); # Queue of clients causing xactinos.
 my $ConnectionCount = 0;  my $ConnectionCount = 0;
   my $IdleSeconds     = 0; # Number of seconds idle.
   
 #  #
   
 =pod  =pod
 =head 2 GetPeerName  
    Returns the name of the host that a socket object is connected  =head2 GetPeerName
    to.  
   Returns the name of the host that a socket object is connected to.
   
 =cut  =cut
   
 sub GetPeername {  sub GetPeername {
Line 127  sub GetPeername { Line 130  sub GetPeername {
 }  }
 #----------------------------- Timer management ------------------------  #----------------------------- Timer management ------------------------
 =pod  =pod
   
 =head2 Debug  =head2 Debug
    Invoked to issue a debug message.  
   Invoked to issue a debug message.
   
 =cut  =cut
   
 sub Debug {  sub Debug {
     my $level   = shift;      my $level   = shift;
     my $message = shift;      my $message = shift;
Line 145  sub SocketDump { Line 152  sub SocketDump {
  $socket->Dump();   $socket->Dump();
     }      }
 }  }
   
 =pod  =pod
   
 =head2 Tick  =head2 Tick
     Invoked  each timer tick.  
   Invoked  each timer tick.
   
 =cut  =cut
   
 sub Tick {  sub Tick {
     my $client;      my $client;
       $0 = 'lonc: '.GetServerHost()." Connection count: ".$ConnectionCount;
     Debug(6, "Tick");      Debug(6, "Tick");
     Debug(6, "    Current connection count: ".$ConnectionCount);      Debug(6, "    Current connection count: ".$ConnectionCount);
     foreach $client (keys %ActiveClients) {      foreach $client (keys %ActiveClients) {
  Debug(7, "    Have client:  with id: ".$ActiveClients{$client});   Debug(7, "    Have client:  with id: ".$ActiveClients{$client});
     }      }
       # Is it time to prune connection count:
   
   
       if($IdleConnections->Count()  && 
          ($WorkQueue->Count() == 0)) { # Idle connections and nothing to do?
    $IdleSeconds++;
    if($IdleSeconds > $IdleTimeout) { # Prune a connection...
       $Socket = $IdleConnections->pop();
       KillSocket($Socket, 0);
    }
       } else {
    $IdleSeconds = 0; # Reset idle count if not idle.
       }
 }  }
   
 =pod  =pod
   
 =head2 SetupTimer  =head2 SetupTimer
    Sets up a 1 per sec recurring timer event.  The event handler is used to:  
   
 =item Trigger timeouts on communications along active sockets.  Sets up a 1 per sec recurring timer event.  The event handler is used to:
 =item Trigger disconnections of idle sockets.  
   =item
   
   Trigger timeouts on communications along active sockets.
   
   =item
   
   Trigger disconnections of idle sockets.
   
 =cut  =cut
   
Line 173  sub SetupTimer { Line 204  sub SetupTimer {
     Debug(6, "SetupTimer");      Debug(6, "SetupTimer");
     Event->timer(interval => 1, debug => 1, cb => \&Tick );      Event->timer(interval => 1, debug => 1, cb => \&Tick );
 }  }
   
 =pod  =pod
   
 =head2 ServerToIdle  =head2 ServerToIdle
    This function is called when a connection to the server is  
 ready for more work.   This function is called when a connection to the server is
    If there is work in the Work queue the top element is dequeued  ready for more work.
   
   If there is work in the Work queue the top element is dequeued
 and the connection will start to work on it.  If the work queue is  and the connection will start to work on it.  If the work queue is
 empty, the connection is pushed on the idle connection stack where  empty, the connection is pushed on the idle connection stack where
 it will either get another work unit, or alternatively, if it sits there  it will either get another work unit, or alternatively, if it sits there
 long enough, it will be shut down and released.  long enough, it will be shut down and released.
   
   
 =cut  =cut
   
 sub ServerToIdle {  sub ServerToIdle {
     my $Socket   = shift; # Get the socket.      my $Socket   = shift; # Get the socket.
   
Line 208  sub ServerToIdle { Line 243  sub ServerToIdle {
  $IdleConnections->push($Socket);   $IdleConnections->push($Socket);
     }      }
 }  }
   
 =pod  =pod
   
 =head2 ClientWritable  =head2 ClientWritable
   Event callback for when a client socket is writable.  
   This callback is established when a transaction reponse is  Event callback for when a client socket is writable.
   avaiable from lond.  The response is forwarded to the unix socket  
   as it becomes writable in this sub.  This callback is established when a transaction reponse is
   avaiable from lond.  The response is forwarded to the unix socket
   as it becomes writable in this sub.
   
 Parameters:  Parameters:
   
 =item Event - The event that has been triggered. Event->w->data is  =item Event
               the data and Event->w->fd is the socket to write.  
   The event that has been triggered. Event->w->data is
   the data and Event->w->fd is the socket to write.
   
 =cut  =cut
   
 sub ClientWritable {  sub ClientWritable {
     my $Event    = shift;      my $Event    = shift;
     my $Watcher  = $Event->w;      my $Watcher  = $Event->w;
Line 280  sub ClientWritable { Line 323  sub ClientWritable {
 }  }
   
 =pod  =pod
   
 =head2 CompleteTransaction  =head2 CompleteTransaction
   Called when the reply data has been received for a lond   
   Called when the reply data has been received for a lond 
 transaction.   The reply data must now be sent to the  transaction.   The reply data must now be sent to the
 ultimate client on the other end of the Unix socket.  This is  ultimate client on the other end of the Unix socket.  This is
 done by setting up a writable event for the socket with the  done by setting up a writable event for the socket with the
 data the reply data.  data the reply data.
   
 Parameters:  Parameters:
 =item Socket - Socket on which the lond transaction occured.  This  
       is a LondConnection. The data received is in the   =item Socket
  TransactionReply member.  
 =item Client - Unix domain socket open on the ultimate client.  Socket on which the lond transaction occured.  This is a
   LondConnection. The data received is in the TransactionReply member.
   
   =item Client
   
   Unix domain socket open on the ultimate client.
   
 =cut  =cut
   
 sub CompleteTransaction {  sub CompleteTransaction {
     &Debug(6,"Complete transaction");      &Debug(6,"Complete transaction");
     my $Socket = shift;      my $Socket = shift;
Line 310  sub CompleteTransaction { Line 362  sub CompleteTransaction {
       cb       => \&ClientWritable,        cb       => \&ClientWritable,
       data     => $data);        data     => $data);
 }  }
   =pod
   =head2 FailTransaction
   
     Finishes a transaction with failure because the associated lond socket
     disconnected.  It is up to our client to retry if desired.  
   
   Parameters:
   
   =item client  
    
      The UNIX domain socket open on our client.
   
   =cut
   
   sub FailTransaction {
       my $client = shift;
   
       &Debug(8, "Failing transaction due to disconnect");
       my $Serial = $ActiveClients{$client};
       my $desc   = sprintf("Connection to lonc client %d", $Serial);
       my $data   = "error: Connection to lond lost\n";
   
       Event->io(fd     => $client,
         poll   => "w",
         desc   => $desc,
         cb     => \&ClientWritable,
         data   => $data);
   
   }
   
   =pod
   
   =head2 KillSocket
    
   Destroys a socket.  This function can be called either when a socket
   has died of 'natural' causes or because a socket needs to be pruned due to
   idleness.  If the socket has died naturally, if there are no longer any 
   live connections a new connection is created (in case there are transactions
   in the queue).  If the socket has been pruned, it is never re-created.
   
   Parameters:
   
   =item Socket
    
     The socket to kill off.
   
   =item Restart
   
   nonzero if we are allowed to create a new connection.
   
   
   =cut
   sub KillSocket {
       my $Socket = shift;
       my $Restart= shift;
   
       #  If the socket came from the active connection set, delete it.
       # otherwise it came from the idle set and has already been destroyed:
       
       if(exists($ActiveTransactions{$Socket})) {
    delete ($ActiveTransactions{$Socket});
       }
       if(exists($ActiveConnections{$Socket})) {
    delete($ActiveConnections{$Socket});
       }
       $ConnectionCount--;
       if( ($ConnectionCount = 0) && ($Restart)) {
    MakeLondConnection();
       }
   
   }
   
 =pod  =pod
   
 =head2 LondReadable  =head2 LondReadable
   
 This function is called whenever a lond connection  This function is called whenever a lond connection
 is readable.  The action is state dependent:  is readable.  The action is state dependent:
   
 =head3 State = Initialized  =head3 State=Initialized
     We''re waiting for the challenge, this is a no-op until the  
   We''re waiting for the challenge, this is a no-op until the
 state changes.  state changes.
   
 =head3 State=Challenged   =head3 State=Challenged 
     The challenge has arrived we need to transition to Writable.  
   The challenge has arrived we need to transition to Writable.
 The connection must echo the challenge back.  The connection must echo the challenge back.
   
 =head3 State=ChallengeReplied  =head3 State=ChallengeReplied
     The challenge has been replied to.  The we are receiveing the   
   The challenge has been replied to.  The we are receiveing the 
 'ok' from the partner.  'ok' from the partner.
   
 =head3 State=RequestingKey  =head3 State=RequestingKey
     The ok has been received and we need to send the request for  
   The ok has been received and we need to send the request for
 an encryption key.  Transition to writable for that.  an encryption key.  Transition to writable for that.
   
 =head3 State=ReceivingKey  =head3 State=ReceivingKey
     The the key has been requested, now we are reading the new key.  
   The the key has been requested, now we are reading the new key.
   
 =head3 State=Idle   =head3 State=Idle 
     The encryption key has been negotiated or we have finished   
   The encryption key has been negotiated or we have finished 
 reading data from the a transaction.   If the callback data has  reading data from the a transaction.   If the callback data has
 a client as well as the socket iformation, then we are   a client as well as the socket iformation, then we are 
 doing a transaction and the data received is relayed to the client  doing a transaction and the data received is relayed to the client
 before the socket is put on the idle list.  before the socket is put on the idle list.
   
 =head3 State=SendingRequest  =head3 State=SendingRequest
     I do not think this state can be received here, but if it is,  
   I do not think this state can be received here, but if it is,
 the appropriate thing to do is to transition to writable, and send  the appropriate thing to do is to transition to writable, and send
 the request.  the request.
   
 =head3 State=ReceivingReply  =head3 State=ReceivingReply
     We finished sending the request to the server and now transition  
   We finished sending the request to the server and now transition
 to readable to receive the reply.   to readable to receive the reply. 
   
 The parameter to this function are:  The parameter to this function are:
   
 The event. Implicit in this is the watcher and its data.  The data   The event. Implicit in this is the watcher and its data.  The data 
 contains at least the lond connection object and, if a   contains at least the lond connection object and, if a 
 transaction is in progress, the socket attached to the local client.  transaction is in progress, the socket attached to the local client.
   
   
 =cut  =cut
   
 sub LondReadable {  sub LondReadable {
     my $Event      = shift;      my $Event      = shift;
     my $Watcher    = $Event->w;      my $Watcher    = $Event->w;
Line 365  sub LondReadable { Line 505  sub LondReadable {
     SocketDump(6, $Socket);      SocketDump(6, $Socket);
   
     if($Socket->Readable() != 0) {      if($Socket->Readable() != 0) {
  # bad return from socket read.   # bad return from socket read. Currently this means that
    # The socket has become disconnected. We fail the transaction.
   
    if(exists($ActiveTransactions{$Socket})) {
       Debug(3,"Lond connection lost failing transaction");
       FailTransaction($ActiveTransactions{$Socket});
    }
    $Watcher->cancel();
    KillSocket($Socket, 1);
    return;
     }      }
     SocketDump(6,$Socket);      SocketDump(6,$Socket);
   
Line 422  sub LondReadable { Line 571  sub LondReadable {
  Debug(4, "Invalid state in LondReadable");   Debug(4, "Invalid state in LondReadable");
     }      }
 }  }
   
 =pod  =pod
   
 =head2 LondWritable  =head2 LondWritable
   
 This function is called whenever a lond connection  This function is called whenever a lond connection
 becomes writable while there is a writeable monitoring  becomes writable while there is a writeable monitoring
 event.  The action taken is very state dependent:  event.  The action taken is very state dependent:
   
 =head3 State = Connected   =head3 State = Connected 
   The connection is in the process of sending the  
   'init' hailing to the lond on the remote end.  The connection is in the process of sending the 'init' hailing to the
    The connection object''s Writable member is called.  lond on the remote end.  The connection object''s Writable member is
    On error, ConnectionError is called to destroy  called.  On error, ConnectionError is called to destroy the connection
    the connection and remove it from the ActiveConnections  and remove it from the ActiveConnections hash
    hash  
 =head3 Initialized  =head3 Initialized
    'init' has been sent, writability monitoring is   
     removed and readability monitoring is started  'init' has been sent, writability monitoring is removed and
     with LondReadable as the callback.  readability monitoring is started with LondReadable as the callback.
   
 =head3 ChallengeReceived  =head3 ChallengeReceived
     The connection has received the who are you   
    challenge from the remote system, and is in the  The connection has received the who are you challenge from the remote
     process of sending the challenge response.   system, and is in the process of sending the challenge
     Writable is called.  response. Writable is called.
   
 =head3 ChallengeReplied  =head3 ChallengeReplied
     The connection has replied to the initial challenge  
     The we switch to monitoring readability looking  The connection has replied to the initial challenge The we switch to
     for the server to reply with 'ok'.  monitoring readability looking for the server to reply with 'ok'.
   
 =head3 RequestingKey  =head3 RequestingKey
     The connection is in the process of requesting its  
     encryption key.  Writable is called.  The connection is in the process of requesting its encryption key.
   Writable is called.
   
 =head3 ReceivingKey  =head3 ReceivingKey
     The connection has sent the request for a key.  
     Switch to readability monitoring to accept the key  The connection has sent the request for a key.  Switch to readability
   monitoring to accept the key
   
 =head3 SendingRequest  =head3 SendingRequest
     The connection is in the process of sending a  
     request to the server.  This request is part of  The connection is in the process of sending a request to the server.
     a client transaction.  All the states until now  This request is part of a client transaction.  All the states until
     represent the client setup protocol. Writable  now represent the client setup protocol. Writable is called.
     is called.  
 =head3 ReceivingReply  =head3 ReceivingReply
     The connection has sent a request.  Now it must  
     receive a reply.  Readability monitoring is  
     requested.  
   
  This function is an event handler and therefore receives as  The connection has sent a request.  Now it must receive a reply.
   Readability monitoring is requested.
   
   This function is an event handler and therefore receives as
 a parameter the event that has fired.  The data for the watcher  a parameter the event that has fired.  The data for the watcher
 of this event is a reference to a list of one or two elements,  of this event is a reference to a list of one or two elements,
 depending on state. The first (and possibly only) element is the  depending on state. The first (and possibly only) element is the
Line 472  socket.  The second (present only if a r Line 632  socket.  The second (present only if a r
 is the socket on which to return a reply to the caller.  is the socket on which to return a reply to the caller.
   
 =cut  =cut
   
 sub LondWritable {  sub LondWritable {
     my $Event   = shift;      my $Event   = shift;
     my $Watcher = $Event->w;      my $Watcher = $Event->w;
Line 489  sub LondWritable { Line 650  sub LondWritable {
     SocketDump(6,$Socket);      SocketDump(6,$Socket);
   
     if      ($State eq "Connected")         {      if      ($State eq "Connected")         {
  #  "init" is being sent...  
   
  if ($Socket->Writable() != 0) {   if ($Socket->Writable() != 0) {
     #  The write resulted in an error.      #  The write resulted in an error.
       # We'll treat this as if the socket got disconnected:
       if(exists($ActiveTransactions{$Socket})) {
    Debug(3, "Lond connection lost, failing transactions");
    FailTransaction($ActiveTransactions{$Socket});
       }
       $Watcher->cancel();
       KillSocket($Socket, 1);
       return;
  }   }
    #  "init" is being sent...
   
   
     } elsif ($State eq "Initialized")       {      } elsif ($State eq "Initialized")       {
   
Line 564  sub LondWritable { Line 734  sub LondWritable {
 }  }
   
 =pod  =pod
   
 =head2 MakeLondConnection  =head2 MakeLondConnection
     Create a new lond connection object, and start it towards  
     its initial idleness.  Once idle, it becomes elligible to  Create a new lond connection object, and start it towards its initial
     receive transactions from the work queue.  If the work queue  idleness.  Once idle, it becomes elligible to receive transactions
     is not empty when the connection is completed and becomes idle,  from the work queue.  If the work queue is not empty when the
     it will dequeue an entry and start off on it.  connection is completed and becomes idle, it will dequeue an entry and
   start off on it.
   
 =cut  =cut
   
 sub MakeLondConnection {       sub MakeLondConnection {     
     Debug(4,"MakeLondConnection to ".GetServerHost()." on port "      Debug(4,"MakeLondConnection to ".GetServerHost()." on port "
   .GetServerPort());    .GetServerPort());
Line 600  sub MakeLondConnection { Line 774  sub MakeLondConnection {
        cb       => \&LondWritable,         cb       => \&LondWritable,
        data     => ($Connection, undef),         data     => ($Connection, undef),
        desc => 'Connection to lond server');         desc => 'Connection to lond server');
     $ActiveConnections{$Lond} = $event;      $ActiveConnections{$Connection} = $event;
   
     $ConnectionCount++;      $ConnectionCount++;
         
           
 }  }
   
 =pod  =pod
   
 =head2 StartRequest  =head2 StartRequest
    Starts a lond request going on a specified lond connection.  
     parameters are:  Starts a lond request going on a specified lond connection.
 =item $Lond - Connection to the lond that will send the transaction  parameters are:
     and receive the reply.  
 =item $Client - Connection to the client that is making this request  =item $Lond
     We got the request from this socket, and when the request has  
     been relayed to lond and we get a reply back from lond it will  Connection to the lond that will send the transaction and receive the
     get sent to this socket.  reply.
 =item $Request - The text of the request to send.  
   =item $Client
   
   Connection to the client that is making this request We got the
   request from this socket, and when the request has been relayed to
   lond and we get a reply back from lond it will get sent to this
   socket.
   
   =item $Request
   
   The text of the request to send.
   
 =cut  =cut
   
 sub StartRequest {  sub StartRequest {
Line 641  sub StartRequest { Line 828  sub StartRequest {
 }  }
   
 =pod  =pod
   
 =head2 QueueTransaction  =head2 QueueTransaction
     - If there is an idle lond connection, it is put to   
     work doing this transaction.  Otherwise, the transaction is  If there is an idle lond connection, it is put to work doing this
     placed in the work queue.  If placed in the work queue and the  transaction.  Otherwise, the transaction is placed in the work queue.
     maximum number of connections has not yet been created, a new  If placed in the work queue and the maximum number of connections has
     connection will be started.  Our goal is to eventually have   not yet been created, a new connection will be started.  Our goal is
     a sufficient number of connections that the work queue will  to eventually have a sufficient number of connections that the work
     typically be empty.  queue will typically be empty.  parameters are:
     parameters are:  
 =item Socket open on the lonc client.  =item Socket
 =item Request data to send to the lond.  
   open on the lonc client.
   
   =item Request
   
   data to send to the lond.
   
 =cut  =cut
   
 sub QueueTransaction {  sub QueueTransaction {
     my $requestSocket = shift;      my $requestSocket = shift;
     my $requestData   = shift;      my $requestData   = shift;
Line 676  sub QueueTransaction { Line 870  sub QueueTransaction {
 }  }
   
 #-------------------------- Lonc UNIX socket handling ---------------------  #-------------------------- Lonc UNIX socket handling ---------------------
   
 =pod  =pod
   
 =head2 ClientRequest  =head2 ClientRequest
    Callback that is called when data can be read from the   
    UNIX domain socket connecting us with an apache server process.  Callback that is called when data can be read from the UNIX domain
   socket connecting us with an apache server process.
   
 =cut  =cut
   
Line 716  sub ClientRequest { Line 913  sub ClientRequest {
   
   
 =pod  =pod
   
 =head2  NewClient  =head2  NewClient
     Callback that is called when a connection is received on the  
     unix socket for a new client of lonc.  The callback is parameterized  Callback that is called when a connection is received on the unix
     by the event.. which is a-priori assumed to be an  io event, and therefore  socket for a new client of lonc.  The callback is parameterized by the
     has an fd member that is the Listener socket.   We Accept the connection  event.. which is a-priori assumed to be an io event, and therefore has
     and register a new event on the readability of that socket:  an fd member that is the Listener socket.  We Accept the connection
   and register a new event on the readability of that socket:
   
 =cut  =cut
   
 sub NewClient {  sub NewClient {
     Debug(6, "NewClient");      Debug(6, "NewClient");
     my $event      = shift; # Get the event parameters.      my $event      = shift; # Get the event parameters.
Line 744  sub NewClient { Line 945  sub NewClient {
     $ActiveClients{$connection} = $ClientConnection;      $ActiveClients{$connection} = $ClientConnection;
     $ClientConnection++;      $ClientConnection++;
 }  }
 =pod GetLoncSocketPath  
     Returns the name of the UNIX socket on which to listen for client  =pod
     connections.  
   =head2 GetLoncSocketPath
   
   Returns the name of the UNIX socket on which to listen for client
   connections.
   
 =cut  =cut
   
 sub GetLoncSocketPath {  sub GetLoncSocketPath {
     return $UnixSocketDir."/".GetServerHost();      return $UnixSocketDir."/".GetServerHost();
 }  }
   
 =pod GetServerHost   =pod
    Returns the host whose lond we talk with.  
   =head2 GetServerHost
   
   Returns the host whose lond we talk with.
   
 =cut  =cut
   
 sub GetServerHost { # Stub - get this from config.  sub GetServerHost { # Stub - get this from config.
     return $RemoteHost; # Setup by the fork.      return $RemoteHost; # Setup by the fork.
 }  }
 =pod GetServerPort  
    Returns the lond port number.  =pod
   
   =head2 GetServerPort
   
   Returns the lond port number.
   
 =cut  =cut
   
 sub GetServerPort { # Stub - get this from config.  sub GetServerPort { # Stub - get this from config.
     return $perlvar{londPort};      return $perlvar{londPort};
 }  }
 =pod SetupLoncListener  
    Setup a lonc listener event.  The event is called when  =pod
    the socket becomes readable.. that corresponds to the   
    receipt of a new connection.  The event handler established  =head2 SetupLoncListener
    will accept the connection (creating a communcations channel), that  
    int turn will establish another event handler to subess requests.  Setup a lonc listener event.  The event is called when the socket
   becomes readable.. that corresponds to the receipt of a new
   connection.  The event handler established will accept the connection
   (creating a communcations channel), that int turn will establish
   another event handler to subess requests.
   
 =cut  =cut
   
 sub SetupLoncListener {  sub SetupLoncListener {
   
     my $socket;      my $socket;
Line 790  sub SetupLoncListener { Line 1012  sub SetupLoncListener {
 }  }
   
 =pod  =pod
   
 =head2 ChildProcess  =head2 ChildProcess
   
 This sub implements a child process for a single lonc daemon.  This sub implements a child process for a single lonc daemon.
Line 875  while(1) { Line 1098  while(1) {
 }  }
   
 =head1 Theory  =head1 Theory
    The event class is used to build this as a single process with  
    an event driven model.  The following events are handled:  The event class is used to build this as a single process with an
   event driven model.  The following events are handled:
   
 =item UNIX Socket connection Received  =item UNIX Socket connection Received
   
Line 890  All sockets are run in non-blocking mode Line 1114  All sockets are run in non-blocking mode
 handler prevents hung connections.  handler prevents hung connections.
   
 Key data structures:  Key data structures:
 =item RequestQueue - A queue of requests received from UNIX sockets that are  
     waiting for a chance to be forwarded on a lond connection socket.  
   
 =item ActiveConnections - A hash of lond connections that have transactions  =item RequestQueue
     in process that are available to be timed out.  
   A queue of requests received from UNIX sockets that are
   waiting for a chance to be forwarded on a lond connection socket.
   
   =item ActiveConnections
   
   A hash of lond connections that have transactions in process that are
   available to be timed out.
   
   =item ActiveTransactions
   
   A hash indexed by lond connections that contain the client reply
   socket for each connection that has an active transaction on it.
   
   =item IdleConnections
   
   A hash of lond connections that have no work to do.  These connections
   can be closed if they are idle for a long enough time.
   
 =item ActiveTransactions - A hash indexed by lond connections that  
     contain the client reply socket for each connection that has an active  
     transaction on it.  
   
 =item IdleConnections - A hash of lond connections that have no work  
     to do.  These connections can be closed if they are idle for a long  
     enough time.  
 =cut  =cut

Removed from v.1.2  
changed lines
  Added in v.1.4


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