version 1.47, 2004/06/01 10:02:13
|
version 1.51, 2004/08/26 12:35:10
|
Line 82 my $ClientConnection = 0; # Uniquifier f
|
Line 82 my $ClientConnection = 0; # Uniquifier f
|
|
|
my $DebugLevel = 0; |
my $DebugLevel = 0; |
my $NextDebugLevel= 2; # So Sigint can toggle this. |
my $NextDebugLevel= 2; # So Sigint can toggle this. |
my $IdleTimeout= 3600; # Wait an hour before pruning connections. |
my $IdleTimeout= 600; # Wait 10 minutes before pruning connections. |
|
|
my $LogTransactions = 0; # When True, all transactions/replies get logged. |
my $LogTransactions = 0; # When True, all transactions/replies get logged. |
|
|
Line 103 my $RecentLogEntry = "";
|
Line 103 my $RecentLogEntry = "";
|
my $ConnectionRetries=2; # Number of connection retries allowed. |
my $ConnectionRetries=2; # Number of connection retries allowed. |
my $ConnectionRetriesLeft=2; # Number of connection retries remaining. |
my $ConnectionRetriesLeft=2; # Number of connection retries remaining. |
my $LondVersion = "unknown"; # Version of lond we talk with. |
my $LondVersion = "unknown"; # Version of lond we talk with. |
|
my $KeyMode = ""; # e.g. ssl, local, insecure from last connect. |
|
|
|
my $LongTickLength = 10000000; #Tick Frequency when Idle |
|
my $ShortTickLength = 1; #Tick Frequency when Active (many places in |
|
# the code assume this is one) |
|
my $TickLength = $ShortTickLength;#number of seconds to wait until ticking |
# |
# |
# The hash below gives the HTML format for log messages |
# The hash below gives the HTML format for log messages |
# given a severity. |
# given a severity. |
Line 232 sub SocketDump {
|
Line 237 sub SocketDump {
|
my ($level, $socket) = @_; |
my ($level, $socket) = @_; |
|
|
if($level <= $DebugLevel) { |
if($level <= $DebugLevel) { |
$socket->Dump(); |
$socket->Dump(-1); # Ensure it will get dumped. |
} |
} |
} |
} |
|
|
Line 265 sub SocketTimeout {
|
Line 270 sub SocketTimeout {
|
my $Socket = shift; |
my $Socket = shift; |
Log("WARNING", "A socket timeout was detected"); |
Log("WARNING", "A socket timeout was detected"); |
Debug(0, " SocketTimeout called: "); |
Debug(0, " SocketTimeout called: "); |
$Socket->Dump(); |
$Socket->Dump(0); |
if(exists($ActiveTransactions{$Socket})) { |
if(exists($ActiveTransactions{$Socket})) { |
FailTransaction($ActiveTransactions{$Socket}); |
FailTransaction($ActiveTransactions{$Socket}); |
} |
} |
Line 292 sub Tick {
|
Line 297 sub Tick {
|
my $client; |
my $client; |
if($ConnectionRetriesLeft > 0) { |
if($ConnectionRetriesLeft > 0) { |
ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount |
ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount |
." Retries remaining: ".$ConnectionRetriesLeft); |
." Retries remaining: ".$ConnectionRetriesLeft |
|
." ($KeyMode)"); |
} else { |
} else { |
ShowStatus(GetServerHost()." >> DEAD <<"); |
ShowStatus(GetServerHost()." >> DEAD <<"); |
} |
} |
Line 301 sub Tick {
|
Line 307 sub Tick {
|
|
|
if($IdleConnections->Count() && |
if($IdleConnections->Count() && |
($WorkQueue->Count() == 0)) { # Idle connections and nothing to do? |
($WorkQueue->Count() == 0)) { # Idle connections and nothing to do? |
$IdleSeconds++; |
$IdleSeconds+=$TickLength; |
if($IdleSeconds > $IdleTimeout) { # Prune a connection... |
if($IdleSeconds > $IdleTimeout) { # Prune a connection... |
my $Socket = $IdleConnections->pop(); |
my $Socket = $IdleConnections->pop(); |
KillSocket($Socket); |
KillSocket($Socket); |
|
if ($IdleConnections->Count() == 0) { |
|
&SetupTimer($LongTickLength); |
|
} |
} |
} |
} else { |
} else { |
$IdleSeconds = 0; # Reset idle count if not idle. |
$IdleSeconds = 0; # Reset idle count if not idle. |
Line 347 sub Tick {
|
Line 356 sub Tick {
|
} |
} |
|
|
} |
} |
|
if ($ConnectionCount == 0) { |
|
$KeyMode = ""; |
|
} |
} |
} |
|
|
=pod |
=pod |
Line 365 Trigger disconnections of idle sockets.
|
Line 377 Trigger disconnections of idle sockets.
|
|
|
=cut |
=cut |
|
|
|
my $timer; |
sub SetupTimer { |
sub SetupTimer { |
Debug(6, "SetupTimer"); |
my ($newLength)=@_; |
Event->timer(interval => 1, cb => \&Tick ); |
Debug(6, "SetupTimer $TickLength->$newLength"); |
|
$TickLength=$newLength; |
|
if ($timer) { $timer->cancel; } |
|
$timer=Event->timer(interval => $TickLength, cb => \&Tick ); |
} |
} |
|
|
=pod |
=pod |
Line 387 long enough, it will be shut down and re
|
Line 403 long enough, it will be shut down and re
|
|
|
sub ServerToIdle { |
sub ServerToIdle { |
my $Socket = shift; # Get the socket. |
my $Socket = shift; # Get the socket. |
|
$KeyMode = $Socket->{AuthenticationMode}; |
delete($ActiveTransactions{$Socket}); # Server has no transaction |
delete($ActiveTransactions{$Socket}); # Server has no transaction |
|
|
&Debug(5, "Server to idle"); |
&Debug(5, "Server to idle"); |
Line 1226 sub QueueTransaction {
|
Line 1243 sub QueueTransaction {
|
EmptyQueue(); # Fail transactions, can't make connection. |
EmptyQueue(); # Fail transactions, can't make connection. |
CloseAllLondConnections; # Should all be closed but... |
CloseAllLondConnections; # Should all be closed but... |
} |
} |
|
&SetupTimer($ShortTickLength); |
} else { |
} else { |
ShowStatus(GetServerHost()." >>> DEAD !!!! <<<"); |
ShowStatus(GetServerHost()." >>> DEAD !!!! <<<"); |
EmptyQueue(); # It's worse than that ... he's dead Jim. |
EmptyQueue(); # It's worse than that ... he's dead Jim. |
Line 1441 sub ChildStatus {
|
Line 1459 sub ChildStatus {
|
my $state = $Socket->GetState(); |
my $state = $Socket->GetState(); |
print $fh "Connection $i State: $state\n"; |
print $fh "Connection $i State: $state\n"; |
print STDERR "---------------------- Connection $i \n"; |
print STDERR "---------------------- Connection $i \n"; |
$Socket->Dump(); |
$Socket->Dump(-1); # Ensure it gets dumped.. |
$i++; |
$i++; |
} |
} |
} |
} |
Line 1515 sub ChildProcess {
|
Line 1533 sub ChildProcess {
|
cb => \&ToggleDebug, |
cb => \&ToggleDebug, |
data => "INT"); |
data => "INT"); |
|
|
SetupTimer(); |
SetupTimer($LongTickLength); |
|
|
SetupLoncListener(); |
SetupLoncListener(); |
|
|