version 1.47, 2004/06/01 10:02:13
|
version 1.60, 2004/09/22 11:11:54
|
Line 82 my $ClientConnection = 0; # Uniquifier f
|
Line 82 my $ClientConnection = 0; # Uniquifier f
|
|
|
my $DebugLevel = 0; |
my $DebugLevel = 0; |
my $NextDebugLevel= 2; # So Sigint can toggle this. |
my $NextDebugLevel= 2; # So Sigint can toggle this. |
my $IdleTimeout= 3600; # Wait an hour before pruning connections. |
my $IdleTimeout= 600; # Wait 10 minutes before pruning connections. |
|
|
my $LogTransactions = 0; # When True, all transactions/replies get logged. |
my $LogTransactions = 0; # When True, all transactions/replies get logged. |
|
|
Line 103 my $RecentLogEntry = "";
|
Line 103 my $RecentLogEntry = "";
|
my $ConnectionRetries=2; # Number of connection retries allowed. |
my $ConnectionRetries=2; # Number of connection retries allowed. |
my $ConnectionRetriesLeft=2; # Number of connection retries remaining. |
my $ConnectionRetriesLeft=2; # Number of connection retries remaining. |
my $LondVersion = "unknown"; # Version of lond we talk with. |
my $LondVersion = "unknown"; # Version of lond we talk with. |
|
my $KeyMode = ""; # e.g. ssl, local, insecure from last connect. |
|
my $LondConnecting = 0; # True when a connection is being built. |
|
|
|
|
|
# DO NOT SET THE NEXT VARIABLE TO NON ZERO!!!!!!!!!!!!!!! |
|
|
|
my $DieWhenIdle = 0; # When true children die when trimmed -> 0. |
|
|
# |
# |
# The hash below gives the HTML format for log messages |
# The hash below gives the HTML format for log messages |
Line 117 $LogFormats{"WARNING"} = "<font color='
|
Line 124 $LogFormats{"WARNING"} = "<font color='
|
$LogFormats{"DEFAULT"} = " %s "; |
$LogFormats{"DEFAULT"} = " %s "; |
|
|
|
|
|
# UpdateStatus; |
|
# Update the idle status display to show how many connections |
|
# are left, retries and other stuff. |
|
# |
|
sub UpdateStatus { |
|
if ($ConnectionRetriesLeft > 0) { |
|
ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount |
|
." Retries remaining: ".$ConnectionRetriesLeft |
|
." ($KeyMode)"); |
|
} else { |
|
ShowStatus(GetServerHost()." >> DEAD <<"); |
|
} |
|
} |
|
|
|
|
=pod |
=pod |
|
|
Line 232 sub SocketDump {
|
Line 253 sub SocketDump {
|
my ($level, $socket) = @_; |
my ($level, $socket) = @_; |
|
|
if($level <= $DebugLevel) { |
if($level <= $DebugLevel) { |
$socket->Dump(); |
$socket->Dump(-1); # Ensure it will get dumped. |
} |
} |
} |
} |
|
|
Line 264 sub ShowStatus {
|
Line 285 sub ShowStatus {
|
sub SocketTimeout { |
sub SocketTimeout { |
my $Socket = shift; |
my $Socket = shift; |
Log("WARNING", "A socket timeout was detected"); |
Log("WARNING", "A socket timeout was detected"); |
Debug(0, " SocketTimeout called: "); |
Debug(5, " SocketTimeout called: "); |
$Socket->Dump(); |
$Socket->Dump(0); |
if(exists($ActiveTransactions{$Socket})) { |
if(exists($ActiveTransactions{$Socket})) { |
FailTransaction($ActiveTransactions{$Socket}); |
FailTransaction($ActiveTransactions{$Socket}); |
} |
} |
Line 273 sub SocketTimeout {
|
Line 294 sub SocketTimeout {
|
# a connection failure: |
# a connection failure: |
$ConnectionRetriesLeft--; |
$ConnectionRetriesLeft--; |
if($ConnectionRetriesLeft <= 0) { |
if($ConnectionRetriesLeft <= 0) { |
Log("CRITICAL", "Host marked dead: ".GetServerHost()); |
Log("CRITICAL", "Host marked DEAD: ".GetServerHost()); |
|
$LondConnecting = 0; |
} |
} |
|
|
} |
} |
Line 289 Invoked each timer tick.
|
Line 311 Invoked each timer tick.
|
|
|
|
|
sub Tick { |
sub Tick { |
|
my ($Event) = @_; |
|
my $clock_watcher = $Event->w; |
|
|
my $client; |
my $client; |
if($ConnectionRetriesLeft > 0) { |
UpdateStatus(); |
ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount |
|
." Retries remaining: ".$ConnectionRetriesLeft); |
|
} else { |
|
ShowStatus(GetServerHost()." >> DEAD <<"); |
|
} |
|
# Is it time to prune connection count: |
# Is it time to prune connection count: |
|
|
|
|
Line 305 sub Tick {
|
Line 326 sub Tick {
|
if($IdleSeconds > $IdleTimeout) { # Prune a connection... |
if($IdleSeconds > $IdleTimeout) { # Prune a connection... |
my $Socket = $IdleConnections->pop(); |
my $Socket = $IdleConnections->pop(); |
KillSocket($Socket); |
KillSocket($Socket); |
|
$IdleSeconds = 0; # Otherwise all connections get trimmed to fast. |
|
UpdateStatus(); |
|
if(($ConnectionCount == 0) && $DieWhenIdle) { |
|
# |
|
# Create a lock file since there will be a time window |
|
# between our exit and the parent's picking up the listen |
|
# during which no listens will be done on the |
|
# lonnet client socket. |
|
# |
|
my $lock_file = GetLoncSocketPath().".lock"; |
|
open(LOCK,">$lock_file"); |
|
print LOCK "Contents not important"; |
|
close(LOCK); |
|
|
|
exit(0); |
|
} |
} |
} |
} else { |
} else { |
$IdleSeconds = 0; # Reset idle count if not idle. |
$IdleSeconds = 0; # Reset idle count if not idle. |
Line 323 sub Tick {
|
Line 360 sub Tick {
|
# Do we have work in the queue, but no connections to service them? |
# Do we have work in the queue, but no connections to service them? |
# If so, try to make some new connections to get things going again. |
# If so, try to make some new connections to get things going again. |
# |
# |
|
# Note this code is dead now... |
|
# |
my $Requests = $WorkQueue->Count(); |
my $Requests = $WorkQueue->Count(); |
if (($ConnectionCount == 0) && ($Requests > 0)) { |
if (($ConnectionCount == 0) && ($Requests > 0) && (!$LondConnecting)) { |
if ($ConnectionRetriesLeft > 0) { |
if ($ConnectionRetriesLeft > 0) { |
my $Connections = ($Requests <= $MaxConnectionCount) ? |
Debug(5,"Work but no connections, Make a new one"); |
$Requests : $MaxConnectionCount; |
my $success; |
Debug(5,"Work but no connections, start ".$Connections." of them"); |
$success = &MakeLondConnection; |
my $successCount = 0; |
if($success == 0) { # All connections failed: |
for (my $i =0; $i < $Connections; $i++) { |
|
$successCount += MakeLondConnection(); |
|
} |
|
if($successCount == 0) { # All connections failed: |
|
Debug(5,"Work in queue failed to make any connectiouns\n"); |
Debug(5,"Work in queue failed to make any connectiouns\n"); |
EmptyQueue(); # Fail pending transactions with con_lost. |
EmptyQueue(); # Fail pending transactions with con_lost. |
CloseAllLondConnections(); # Should all be closed but.... |
CloseAllLondConnections(); # Should all be closed but.... |
} |
} |
} else { |
} else { |
|
$LondConnecting = 0; |
ShowStatus(GetServerHost()." >>> DEAD!!! <<<"); |
ShowStatus(GetServerHost()." >>> DEAD!!! <<<"); |
Debug(5,"Work in queue, but gave up on connections..flushing\n"); |
Debug(5,"Work in queue, but gave up on connections..flushing\n"); |
EmptyQueue(); # Connections can't be established. |
EmptyQueue(); # Connections can't be established. |
Line 347 sub Tick {
|
Line 382 sub Tick {
|
} |
} |
|
|
} |
} |
|
if ($ConnectionCount == 0) { |
|
$KeyMode = ""; |
|
$clock_watcher->cancel(); |
|
} |
} |
} |
|
|
=pod |
=pod |
Line 387 long enough, it will be shut down and re
|
Line 426 long enough, it will be shut down and re
|
|
|
sub ServerToIdle { |
sub ServerToIdle { |
my $Socket = shift; # Get the socket. |
my $Socket = shift; # Get the socket. |
|
$KeyMode = $Socket->{AuthenticationMode}; |
delete($ActiveTransactions{$Socket}); # Server has no transaction |
delete($ActiveTransactions{$Socket}); # Server has no transaction |
|
|
&Debug(5, "Server to idle"); |
&Debug(5, "Server to idle"); |
Line 466 sub ClientWritable {
|
Line 506 sub ClientWritable {
|
} else { # Partial string sent. |
} else { # Partial string sent. |
$Watcher->data(substr($Data, $result)); |
$Watcher->data(substr($Data, $result)); |
if($result == 0) { # client hung up on us!! |
if($result == 0) { # client hung up on us!! |
Log("INFO", "lonc pipe client hung up on us!"); |
# Log("INFO", "lonc pipe client hung up on us!"); |
$Watcher->cancel; |
$Watcher->cancel; |
$Socket->shutdown(2); |
$Socket->shutdown(2); |
$Socket->close(); |
$Socket->close(); |
Line 594 Parameters:
|
Line 634 Parameters:
|
|
|
sub FailTransaction { |
sub FailTransaction { |
my $transaction = shift; |
my $transaction = shift; |
Log("WARNING", "Failing transaction ".$transaction->getRequest()); |
|
|
# If the socket is dead, that's already logged. |
|
|
|
if ($ConnectionRetriesLeft > 0) { |
|
Log("WARNING", "Failing transaction " |
|
.$transaction->getRequest()); |
|
} |
Debug(1, "Failing transaction: ".$transaction->getRequest()); |
Debug(1, "Failing transaction: ".$transaction->getRequest()); |
if (!$transaction->isDeferred()) { # If the transaction is deferred we'll get to it. |
if (!$transaction->isDeferred()) { # If the transaction is deferred we'll get to it. |
my $client = $transaction->getClient(); |
my $client = $transaction->getClient(); |
Line 781 sub LondReadable {
|
Line 827 sub LondReadable {
|
"Lond connection lost."); |
"Lond connection lost."); |
if(exists($ActiveTransactions{$Socket})) { |
if(exists($ActiveTransactions{$Socket})) { |
FailTransaction($ActiveTransactions{$Socket}); |
FailTransaction($ActiveTransactions{$Socket}); |
|
} else { |
|
# Socket is connecting and failed... need to mark |
|
# no longer connecting. |
|
|
|
$LondConnecting = 0; |
} |
} |
$Watcher->cancel(); |
$Watcher->cancel(); |
KillSocket($Socket); |
KillSocket($Socket); |
Line 855 sub LondReadable {
|
Line 906 sub LondReadable {
|
.$RemoteHost." now ready for action"); |
.$RemoteHost." now ready for action"); |
} |
} |
ServerToIdle($Socket); # Next work unit or idle. |
ServerToIdle($Socket); # Next work unit or idle. |
|
|
|
# |
|
$LondConnecting = 0; # Best spot I can think of for this. |
|
# |
|
|
} elsif ($State eq "SendingRequest") { |
} elsif ($State eq "SendingRequest") { |
# We need to be writable for this and probably don't belong |
# We need to be writable for this and probably don't belong |
Line 968 sub LondWritable {
|
Line 1023 sub LondWritable {
|
" has been disconnected"); |
" has been disconnected"); |
if(exists($ActiveTransactions{$Socket})) { |
if(exists($ActiveTransactions{$Socket})) { |
FailTransaction($ActiveTransactions{$Socket}); |
FailTransaction($ActiveTransactions{$Socket}); |
|
} else { |
|
# In the process of conneting, so need to turn that off. |
|
|
|
$LondConnecting = 0; |
} |
} |
$Watcher->cancel(); |
$Watcher->cancel(); |
KillSocket($Socket); |
KillSocket($Socket); |
Line 1128 sub MakeLondConnection {
|
Line 1187 sub MakeLondConnection {
|
data => $Connection, |
data => $Connection, |
desc => 'Connection to lond server'); |
desc => 'Connection to lond server'); |
$ActiveConnections{$Connection} = $event; |
$ActiveConnections{$Connection} = $event; |
|
if ($ConnectionCount == 0) { |
|
&SetupTimer; # Need to handle timeouts with connections... |
|
} |
$ConnectionCount++; |
$ConnectionCount++; |
Debug(4, "Connection count = ".$ConnectionCount); |
Debug(4, "Connection count = ".$ConnectionCount); |
if($ConnectionCount == 1) { # First Connection: |
if($ConnectionCount == 1) { # First Connection: |
Line 1136 sub MakeLondConnection {
|
Line 1197 sub MakeLondConnection {
|
} |
} |
Log("SUCESS", "Created connection ".$ConnectionCount |
Log("SUCESS", "Created connection ".$ConnectionCount |
." to host ".GetServerHost()); |
." to host ".GetServerHost()); |
|
$LondConnecting = 1; # Connection in progress. |
return 1; # Return success. |
return 1; # Return success. |
} |
} |
|
|
Line 1219 sub QueueTransaction {
|
Line 1281 sub QueueTransaction {
|
if(!defined $LondSocket) { # Need to queue request. |
if(!defined $LondSocket) { # Need to queue request. |
Debug(5,"Must queue..."); |
Debug(5,"Must queue..."); |
$WorkQueue->enqueue($requestData); |
$WorkQueue->enqueue($requestData); |
if($ConnectionCount < $MaxConnectionCount) { |
Debug(5, "Queue Transaction startnew $ConnectionCount $LondConnecting"); |
|
if(($ConnectionCount < $MaxConnectionCount) && (! $LondConnecting)) { |
|
|
if($ConnectionRetriesLeft > 0) { |
if($ConnectionRetriesLeft > 0) { |
Debug(5,"Starting additional lond connection"); |
Debug(5,"Starting additional lond connection"); |
if(MakeLondConnection() == 0) { |
if(&MakeLondConnection() == 0) { |
EmptyQueue(); # Fail transactions, can't make connection. |
EmptyQueue(); # Fail transactions, can't make connection. |
CloseAllLondConnections; # Should all be closed but... |
CloseAllLondConnections; # Should all be closed but... |
} |
} |
} else { |
} else { |
ShowStatus(GetServerHost()." >>> DEAD !!!! <<<"); |
ShowStatus(GetServerHost()." >>> DEAD !!!! <<<"); |
|
$LondConnecting = 0; |
EmptyQueue(); # It's worse than that ... he's dead Jim. |
EmptyQueue(); # It's worse than that ... he's dead Jim. |
CloseAllLondConnections; # Should all be closed but.. |
CloseAllLondConnections; # Should all be closed but.. |
} |
} |
Line 1333 sub NewClient {
|
Line 1398 sub NewClient {
|
Returns the name of the UNIX socket on which to listen for client |
Returns the name of the UNIX socket on which to listen for client |
connections. |
connections. |
|
|
|
=head2 Parameters: |
|
|
|
host (optional) - Name of the host socket to return.. defaults to |
|
the return from GetServerHost(). |
|
|
=cut |
=cut |
|
|
sub GetLoncSocketPath { |
sub GetLoncSocketPath { |
return $UnixSocketDir."/".GetServerHost(); |
|
|
my $host = GetServerHost(); # Default host. |
|
if (@_) { |
|
($host) = @_; # Override if supplied. |
|
} |
|
return $UnixSocketDir."/".$host; |
} |
} |
|
|
=pod |
=pod |
Line 1373 connection. The event handler establish
|
Line 1448 connection. The event handler establish
|
(creating a communcations channel), that int turn will establish |
(creating a communcations channel), that int turn will establish |
another event handler to subess requests. |
another event handler to subess requests. |
|
|
|
=head2 Parameters: |
|
|
|
host (optional) Name of the host to set up a unix socket to. |
|
|
=cut |
=cut |
|
|
sub SetupLoncListener { |
sub SetupLoncListener { |
|
|
|
my $host = GetServerHost(); # Default host. |
|
if (@_) { |
|
($host) = @_ # Override host with parameter. |
|
} |
|
|
my $socket; |
my $socket; |
my $SocketName = GetLoncSocketPath(); |
my $SocketName = GetLoncSocketPath($host); |
unlink($SocketName); |
unlink($SocketName); |
unless ($socket =IO::Socket::UNIX->new(Local => $SocketName, |
unless ($socket =IO::Socket::UNIX->new(Local => $SocketName, |
Listen => 10, |
Listen => 250, |
Type => SOCK_STREAM)) { |
Type => SOCK_STREAM)) { |
die "Failed to create a lonc listner socket"; |
die "Failed to create a lonc listner socket"; |
} |
} |
Event->io(cb => \&NewClient, |
return $socket; |
poll => 'r', |
|
desc => 'Lonc listener Unix Socket', |
|
fd => $socket); |
|
} |
} |
|
|
# |
# |
Line 1441 sub ChildStatus {
|
Line 1522 sub ChildStatus {
|
my $state = $Socket->GetState(); |
my $state = $Socket->GetState(); |
print $fh "Connection $i State: $state\n"; |
print $fh "Connection $i State: $state\n"; |
print STDERR "---------------------- Connection $i \n"; |
print STDERR "---------------------- Connection $i \n"; |
$Socket->Dump(); |
$Socket->Dump(-1); # Ensure it gets dumped.. |
$i++; |
$i++; |
} |
} |
} |
} |
Line 1515 sub ChildProcess {
|
Line 1596 sub ChildProcess {
|
cb => \&ToggleDebug, |
cb => \&ToggleDebug, |
data => "INT"); |
data => "INT"); |
|
|
SetupTimer(); |
|
|
|
SetupLoncListener(); |
my $socket = SetupLoncListener(); |
|
Event->io(cb => \&NewClient, |
|
poll => 'r', |
|
desc => 'Lonc Listener Unix Socket', |
|
fd => $socket); |
|
|
$Event::Debuglevel = $DebugLevel; |
$Event::Debuglevel = $DebugLevel; |
|
|
Line 1538 sub ChildProcess {
|
Line 1622 sub ChildProcess {
|
# Create a new child for host passed in: |
# Create a new child for host passed in: |
|
|
sub CreateChild { |
sub CreateChild { |
|
my $host = shift; |
|
|
my $sigset = POSIX::SigSet->new(SIGINT); |
my $sigset = POSIX::SigSet->new(SIGINT); |
sigprocmask(SIG_BLOCK, $sigset); |
sigprocmask(SIG_BLOCK, $sigset); |
my $host = shift; |
|
$RemoteHost = $host; |
$RemoteHost = $host; |
Log("CRITICAL", "Forking server for ".$host); |
Log("CRITICAL", "Forking server for ".$host); |
my $pid = fork; |
my $pid = fork; |
Line 1607 Log("CRITICAL", "--------------- Startin
|
Line 1692 Log("CRITICAL", "--------------- Startin
|
|
|
LondConnection::ReadConfig; # Read standard config files. |
LondConnection::ReadConfig; # Read standard config files. |
my $HostIterator = LondConnection::GetHostIterator; |
my $HostIterator = LondConnection::GetHostIterator; |
while (! $HostIterator->end()) { |
|
|
|
my $hostentryref = $HostIterator->get(); |
if ($DieWhenIdle) { |
CreateChild($hostentryref->[0]); |
print "Die when idle socket monitoring is not yet implemented\n"; |
$HostHash{$hostentryref->[0]} = $hostentryref->[4]; |
exit(-1); |
$HostIterator->next(); |
} else { |
|
|
|
while (! $HostIterator->end()) { |
|
|
|
my $hostentryref = $HostIterator->get(); |
|
CreateChild($hostentryref->[0]); |
|
$HostHash{$hostentryref->[0]} = $hostentryref->[4]; |
|
$HostIterator->next(); |
|
} |
} |
} |
|
|
$RemoteHost = "Parent Server"; |
$RemoteHost = "Parent Server"; |
|
|
# Maintain the population: |
# Maintain the population: |
Line 1624 ShowStatus("Parent keeping the flock");
|
Line 1717 ShowStatus("Parent keeping the flock");
|
# Set up parent signals: |
# Set up parent signals: |
# |
# |
|
|
$SIG{INT} = \&Terminate; |
if ($DieWhenIdle) { |
$SIG{TERM} = \&Terminate; |
print "Die when idle main processing not yet implemented"; |
$SIG{HUP} = \&Restart; |
exit (-1); |
$SIG{USR1} = \&CheckKids; |
} else { |
$SIG{USR2} = \&UpdateKids; # LonManage update request. |
|
|
$SIG{INT} = \&Terminate; |
while(1) { |
$SIG{TERM} = \&Terminate; |
my $deadchild = wait(); |
$SIG{HUP} = \&Restart; |
if(exists $ChildHash{$deadchild}) { # need to restart. |
$SIG{USR1} = \&CheckKids; |
my $deadhost = $ChildHash{$deadchild}; |
$SIG{USR2} = \&UpdateKids; # LonManage update request. |
delete($HostToPid{$deadhost}); |
|
delete($ChildHash{$deadchild}); |
while(1) { |
Log("WARNING","Lost child pid= ".$deadchild. |
my $deadchild = wait(); |
"Connected to host ".$deadhost); |
if(exists $ChildHash{$deadchild}) { # need to restart. |
Log("INFO", "Restarting child procesing ".$deadhost); |
my $deadhost = $ChildHash{$deadchild}; |
CreateChild($deadhost); |
delete($HostToPid{$deadhost}); |
|
delete($ChildHash{$deadchild}); |
|
Log("WARNING","Lost child pid= ".$deadchild. |
|
"Connected to host ".$deadhost); |
|
Log("INFO", "Restarting child procesing ".$deadhost); |
|
CreateChild($deadhost); |
|
} |
} |
} |
} |
} |
|
|
|
|
|
|
=pod |
=pod |
|
|
=head1 CheckKids |
=head1 CheckKids |
Line 1811 sub KillThemAll {
|
Line 1909 sub KillThemAll {
|
local($SIG{CHLD}) = 'IGNORE'; # Our children >will< die. |
local($SIG{CHLD}) = 'IGNORE'; # Our children >will< die. |
foreach my $pid (keys %ChildHash) { |
foreach my $pid (keys %ChildHash) { |
my $serving = $ChildHash{$pid}; |
my $serving = $ChildHash{$pid}; |
Debug(2, "Killing lonc for $serving pid = $pid"); |
ShowStatus("Nicely Killing lonc for $serving pid = $pid"); |
ShowStatus("Killing lonc for $serving pid = $pid"); |
Log("CRITICAL", "Nicely Killing lonc for $serving pid = $pid"); |
Log("CRITICAL", "Killing lonc for $serving pid = $pid"); |
|
kill 'QUIT' => $pid; |
kill 'QUIT' => $pid; |
delete($ChildHash{$pid}); |
|
} |
} |
my $execdir = $perlvar{'lonDaemons'}; |
|
unlink("$execdir/logs/lonc.pid"); |
|
|
|
} |
} |
|
|
|
|
|
# |
|
# Kill all children via KILL. Just in case the |
|
# first shot didn't get them. |
|
|
|
sub really_kill_them_all_dammit |
|
{ |
|
Debug(2, "Kill them all Dammit"); |
|
local($SIG{CHLD} = 'IGNORE'); # In case some purist reenabled them. |
|
foreach my $pid (keys %ChildHash) { |
|
my $serving = $ChildHash{$pid}; |
|
&ShowStatus("Nastily killing lonc for $serving pid = $pid"); |
|
Log("CRITICAL", "Nastily killing lonc for $serving pid = $pid"); |
|
kill 'KILL' => $pid; |
|
delete($ChildHash{$pid}); |
|
my $execdir = $perlvar{'lonDaemons'}; |
|
unlink("$execdir/logs/lonc.pid"); |
|
} |
|
} |
=pod |
=pod |
|
|
=head1 Terminate |
=head1 Terminate |
Line 1831 Terminate the system.
|
Line 1945 Terminate the system.
|
=cut |
=cut |
|
|
sub Terminate { |
sub Terminate { |
KillThemAll; |
&Log("CRITICAL", "Asked to kill children.. first be nice..."); |
|
&KillThemAll; |
|
# |
|
# By now they really should all be dead.. but just in case |
|
# send them all SIGKILL's after a bit of waiting: |
|
|
|
sleep(4); |
|
&Log("CRITICAL", "Now kill children nasty"); |
|
&really_kill_them_all_dammit; |
Log("CRITICAL","Master process exiting"); |
Log("CRITICAL","Master process exiting"); |
exit 0; |
exit 0; |
|
|