--- loncom/loncnew	2003/09/15 09:24:49	1.23
+++ loncom/loncnew	2003/12/15 23:30:57	1.36
@@ -2,7 +2,7 @@
 # The LearningOnline Network with CAPA
 # lonc maintains the connections to remote computers
 #
-# $Id: loncnew,v 1.23 2003/09/15 09:24:49 foxr Exp $
+# $Id: loncnew,v 1.36 2003/12/15 23:30:57 albertel Exp $
 #
 # Copyright Michigan State University Board of Trustees
 #
@@ -43,83 +43,8 @@
 #    - Detect transmission timeouts.
 #
 
-# Change log:
-#    $Log: loncnew,v $
-#    Revision 1.23  2003/09/15 09:24:49  foxr
-#    Add use strict and fix all the fallout from that.
-#
-#    Revision 1.22  2003/09/02 10:34:47  foxr
-#    - Fix errors in host dead detection logic (too many cases where the
-#      retries left were not getting incremented or just not checked).
-#    - Added some additional status to the ps axuww display:
-#      o Remaining retries on a host.
-#      o >>> DEAD <<< indicator if I've given up on a host.
-#    - Tested the SIGHUP will reset the retries remaining count (thanks to
-#      the above status stuff, and get allow the loncnew to re-try again
-#      on the host (thanks to the log).
-#
-#    Revision 1.21  2003/08/26 09:19:51  foxr
-#    How embarrassing... put in the SocketTimeout function in loncnew and forgot
-#    to actually hook it into the LondTransaction.  Added this to MakeLondConnection
-#    where it belongs... hopefully transactions (not just connection attempts) will
-#    timeout more speedily than the socket errors will catch it.
-#
-#    Revision 1.20  2003/08/25 18:48:11  albertel
-#    - fixing a forgotten ;
-#
-#    Revision 1.19  2003/08/19 09:31:46  foxr
-#    Get socket directory from configuration rather than the old hard coded test
-#    way that I forgot to un-hard code.
-#
-#    Revision 1.18  2003/08/06 09:52:29  foxr
-#    Also needed to remember to fail in-flight transactions if their sends fail.
-#
-#    Revision 1.17  2003/08/03 00:44:31  foxr
-#    1. Correct handling of connection failure: Assume it means the host is
-#       unreachable and fail all of the queued transactions.  Note that the
-#       inflight transactions should fail on their own time due either to timeout
-#       or send/receive failures.
-#    2. Correct handling of logs for forced death signals.  Pull the signal
-#       from the event watcher.
-#
-#    Revision 1.16  2003/07/29 02:33:05  foxr
-#    Add SIGINT processing to child processes to toggle annoying trace mode
-#    on/off.. will try to use this to isolate the compute boud process issue.
-#
-#    Revision 1.15  2003/07/15 02:07:05  foxr
-#    Added code for lonc/lond transaction timeouts.  Who knows if it works right.
-#    The intent is for a timeout to fail any transaction in progress and kill
-#    off the sockt that timed out.
-#
-#    Revision 1.14  2003/07/03 02:10:18  foxr
-#    Get all of the signals to work correctly.
-#
-#    Revision 1.13  2003/07/02 01:31:55  foxr
-#    Added kill -HUP logic (restart).
-#
-#    Revision 1.11  2003/06/25 01:54:44  foxr
-#    Fix more problems with transaction failure.
-#
-#    Revision 1.10  2003/06/24 02:46:04  foxr
-#    Put a limit on  the number of times we'll retry a connection.
-#    Start getting the signal stuff put in as well...note that need to get signals
-#    going or else the client will permanently give up on dead servers.
-#
-#    Revision 1.9  2003/06/13 02:38:43  foxr
-#    Add logging in 'expected format'
-#
-#    Revision 1.8  2003/06/11 02:04:35  foxr
-#    Support delayed transactions... this is done uniformly by encapsulating
-#    transactions in an object ... a LondTransaction that is implemented by
-#    LondTransaction.pm
-#
-#    Revision 1.7  2003/06/03 01:59:39  foxr
-#    complete coding to support deferred transactions.
-#
-#
 use strict;
 use lib "/home/httpd/lib/perl/";
-use lib "/home/foxr/newloncapa/types";
 use Event qw(:DEFAULT );
 use POSIX qw(:signal_h);
 use POSIX;
@@ -141,12 +66,6 @@ use LONCAPA::HashIterator;
 #
 #   Disable all signals we might receive from outside for now.
 #
-#$SIG{QUIT}  = IGNORE;
-#$SIG{HUP}   = IGNORE;
-#$SIG{USR1}  = IGNORE;
-#$SIG{INT}   = IGNORE;
-#$SIG{CHLD}  = IGNORE;
-#$SIG{__DIE__}  = IGNORE;
 
 
 # Read the httpd configuration file to get perl variables
@@ -159,13 +78,15 @@ my %perlvar    = %{$perlvarref};
 #  parent and shared variables.
 
 my %ChildHash;			# by pid -> host.
+my %HostToPid;			# By host -> pid.
+my %HostHash;			# by loncapaname -> IP.
 
 
 my $MaxConnectionCount = 10;	# Will get from config later.
 my $ClientConnection = 0;	# Uniquifier for client events.
 
 my $DebugLevel = 0;
-my $NextDebugLevel= 10;		# So Sigint can toggle this.
+my $NextDebugLevel= 2;		# So Sigint can toggle this.
 my $IdleTimeout= 3600;		# Wait an hour before pruning connections.
 
 #
@@ -182,8 +103,8 @@ my $ConnectionCount = 0;
 my $IdleSeconds     = 0;	# Number of seconds idle.
 my $Status          = "";	# Current status string.
 my $RecentLogEntry  = "";
-my $ConnectionRetries=5;	# Number of connection retries allowed.
-my $ConnectionRetriesLeft=5;	# Number of connection retries remaining.
+my $ConnectionRetries=2;	# Number of connection retries allowed.
+my $ConnectionRetriesLeft=2;	# Number of connection retries remaining.
 
 #
 #   The hash below gives the HTML format for log messages
@@ -289,7 +210,6 @@ sub GetPeername {
 	return $peerfile;
     }
 }
-#----------------------------- Timer management ------------------------
 =pod
 
 =head2 Debug
@@ -346,6 +266,7 @@ sub SocketTimeout {
                                 # a connection failure:
     $ConnectionRetriesLeft--;
 }
+#----------------------------- Timer management ------------------------
 
 =pod
 
@@ -380,9 +301,13 @@ sub Tick {
     #
     #  For each inflight transaction, tick down its timeout counter.
     #
-    foreach my $item (keys %ActiveTransactions) {
-	my $Socket = $ActiveTransactions{$item}->getServer();
-	$Socket->Tick();
+
+    foreach my $item (keys %ActiveConnections) {
+	my $State = $ActiveConnections{$item}->data->GetState();
+	if ($State ne 'Idle') {
+	    Debug(5,"Ticking Socket $State $item");
+	    $ActiveConnections{$item}->data->Tick();
+	}
     }
     # Do we have work in the queue, but no connections to service them?
     # If so, try to make some new connections to get things going again.
@@ -393,18 +318,18 @@ sub Tick {
 	if ($ConnectionRetriesLeft > 0) {
 	    my $Connections = ($Requests <= $MaxConnectionCount) ?
 		$Requests : $MaxConnectionCount;
-	    Debug(1,"Work but no connections, start ".$Connections." of them");
+	    Debug(5,"Work but no connections, start ".$Connections." of them");
 	    my $successCount = 0;
 	    for (my $i =0; $i < $Connections; $i++) {
 		$successCount += MakeLondConnection();
 	    }
 	    if($successCount == 0) { # All connections failed:
-		Debug(1,"Work in queue failed to make any connectiouns\n");
+		Debug(5,"Work in queue failed to make any connectiouns\n");
 		EmptyQueue();	# Fail pending transactions with con_lost.
 	    }
 	} else {
 	    ShowStatus(GetServerHost()." >>> DEAD!!! <<<");
-	    Debug(1,"Work in queue, but gave up on connections..flushing\n");
+	    Debug(5,"Work in queue, but gave up on connections..flushing\n");
 	    EmptyQueue();	# Connections can't be established.
 	}
        
@@ -429,7 +354,7 @@ Trigger disconnections of idle sockets.
 
 sub SetupTimer {
     Debug(6, "SetupTimer");
-    Event->timer(interval => 1, debug => 1, cb => \&Tick );
+    Event->timer(interval => 1, cb => \&Tick );
 }
 
 =pod
@@ -451,19 +376,19 @@ sub ServerToIdle {
     my $Socket   = shift;	# Get the socket.
     delete($ActiveTransactions{$Socket}); # Server has no transaction
 
-    &Debug(6, "Server to idle");
+    &Debug(5, "Server to idle");
 
     #  If there's work to do, start the transaction:
 
     my $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction
-    unless($reqdata eq undef)  {
-	Debug(9, "Queue gave request data: ".$reqdata->getRequest());
+    if ($reqdata ne undef)  {
+	Debug(5, "Queue gave request data: ".$reqdata->getRequest());
 	&StartRequest($Socket,  $reqdata);
 
     } else {
 	
     #  There's no work waiting, so push the server to idle list.
-	&Debug(8, "No new work requests, server connection going idle");
+	&Debug(5, "No new work requests, server connection going idle");
 	$IdleConnections->push($Socket);
     }
 }
@@ -509,7 +434,7 @@ sub ClientWritable {
 	# request.
 	
 	&Debug(9,"Send result is ".$result." Defined: ".defined($result));
-	if(defined($result)) {
+	if($result ne undef) {
 	    &Debug(9, "send result was defined");
 	    if($result == length($Data)) { # Entire string sent.
 		&Debug(9, "ClientWritable data all written");
@@ -580,7 +505,7 @@ The transaction that is being completed.
 =cut
 
 sub CompleteTransaction {
-    &Debug(6,"Complete transaction");
+    &Debug(5,"Complete transaction");
     my $Socket = shift;
     my $Transaction = shift;
 
@@ -619,7 +544,6 @@ sub StartClientReply {
     &Debug(8," Reply was: ".$data);
     my $Serial         = $ActiveClients{$Client};
     my $desc           = sprintf("Connection to lonc client %d",
-
 				 $Serial);
     Event->io(fd       => $Client,
 	      poll     => "w",
@@ -733,7 +657,7 @@ sub KillSocket {
 	delete($ActiveConnections{$Socket});
     }
     $ConnectionCount--;
-
+    if ($ConnectionCount < 0) { $ConnectionCount = 0; }
     #  If the connection count has gone to zero and there is work in the
     #  work queue, the work all gets failed with con_lost.
     #
@@ -868,7 +792,7 @@ sub LondReadable {
 	$ConnectionRetriesLeft = $ConnectionRetries; # success resets the count
 	$Watcher->cancel();
 	if(exists($ActiveTransactions{$Socket})) {
-	    Debug(8,"Completing transaction!!");
+	    Debug(5,"Completing transaction!!");
 	    CompleteTransaction($Socket, 
 				$ActiveTransactions{$Socket});
 	} else {
@@ -1115,7 +1039,7 @@ sub MakeLondConnection {
     my $Connection = LondConnection->new(&GetServerHost(),
 					 &GetServerPort());
 
-    if($Connection == undef) {	# Needs to be more robust later.
+    if($Connection eq undef) {	# Needs to be more robust later.
 	Log("CRITICAL","Failed to make a connection with lond.");
 	$ConnectionRetriesLeft--;
 	return 0;		# Failure.
@@ -1127,7 +1051,7 @@ sub MakeLondConnection {
 	# exchange underway.
 	#
 	my $Socket = $Connection->GetSocket();
-	if($Socket == undef) {
+	if($Socket eq undef) {
 	    die "did not get a socket from the connection";
 	} else {
 	    &Debug(9,"MakeLondConnection got socket: ".$Socket);
@@ -1230,11 +1154,11 @@ sub QueueTransaction {
 
     my $LondSocket    = $IdleConnections->pop();
     if(!defined $LondSocket) {	# Need to queue request.
-	Debug(8,"Must queue...");
+	Debug(5,"Must queue...");
 	$WorkQueue->enqueue($requestData);
 	if($ConnectionCount < $MaxConnectionCount) {
 	    if($ConnectionRetriesLeft > 0) {
-		Debug(4,"Starting additional lond connection");
+		Debug(5,"Starting additional lond connection");
 		if(MakeLondConnection() == 0) {
 		    EmptyQueue();	# Fail transactions, can't make connection.
 		}
@@ -1272,7 +1196,7 @@ sub ClientRequest {
     my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0);
     Debug(8, "rcv:  data length = ".length($thisread)
 	  ." read =".$thisread);
-    unless (defined $rv && length($thisread)) {
+    unless (defined $rv  && length($thisread)) {
 	 # Likely eof on socket.
 	Debug(5,"Client Socket closed on lonc for ".$RemoteHost);
 	close($socket);
@@ -1517,7 +1441,8 @@ sub CreateChild {
     my $pid          = fork;
     if($pid) {			# Parent
 	$RemoteHost = "Parent";
-	$ChildHash{$pid} = $RemoteHost;
+	$ChildHash{$pid} = $host;
+	$HostToPid{$host}= $pid;
 	sigprocmask(SIG_UNBLOCK, $sigset);
 
     } else {			# child.
@@ -1575,11 +1500,13 @@ ShowStatus("Forking node servers");
 
 Log("CRITICAL", "--------------- Starting children ---------------");
 
+LondConnection::ReadConfig;               # Read standard config files.
 my $HostIterator = LondConnection::GetHostIterator;
 while (! $HostIterator->end()) {
 
     my $hostentryref = $HostIterator->get();
     CreateChild($hostentryref->[0]);
+    $HostHash{$hostentryref->[0]} = $hostentryref->[4];
     $HostIterator->next();
 }
 $RemoteHost = "Parent Server";
@@ -1596,11 +1523,13 @@ $SIG{INT}  = \&Terminate;
 $SIG{TERM} = \&Terminate; 
 $SIG{HUP}  = \&Restart;
 $SIG{USR1} = \&CheckKids; 
+$SIG{USR2} = \&UpdateKids;	# LonManage update request.
 
 while(1) {
     my $deadchild = wait();
     if(exists $ChildHash{$deadchild}) {	# need to restart.
 	my $deadhost = $ChildHash{$deadchild};
+	delete($HostToPid{$deadhost});
 	delete($ChildHash{$deadchild});
 	Log("WARNING","Lost child pid= ".$deadchild.
 	      "Connected to host ".$deadhost);
@@ -1639,6 +1568,114 @@ sub CheckKids {
 
 =pod
 
+=head1  UpdateKids
+
+parent's SIGUSR2 handler.  This handler:
+
+=item
+
+Rereads the hosts file.
+
+=item
+ 
+Kills off (via sigint) children for hosts that have disappeared.
+
+=item
+
+QUITs  children for hosts that already exist (this just forces a status display
+and resets the connection retry count for that host.
+
+=item
+
+Starts new children for hosts that have been added to the hosts.tab file since
+the start of the master program and maintains them.
+
+=cut
+
+sub UpdateKids {
+
+    Log("INFO", "Updating connections via SIGUSR2");
+
+    #  Just in case we need to kill our own lonc, we wait a few seconds to
+    #  give it a chance to receive and relay lond's response to the 
+    #  re-init command.
+    #
+
+    sleep(2);			# Wait a couple of seconds.
+
+    my %hosts;                   # Indexed by loncapa hostname, value=ip.
+    
+    # Need to re-read  the host table:
+    
+    
+    LondConnection::ReadConfig();
+    my $I = LondConnection::GetHostIterator;
+    while (! $I->end()) {
+	my $item = $I->get();
+	$hosts{$item->[0]} = $item->[4];
+	$I->next();
+    }
+
+    #  The logic below is written for clarity not for efficiency.
+    #  Since I anticipate that this function is only rarely called, that's
+    #  appropriate.  There are certainly ways to combine the loops below,
+    #  and anyone wishing to obscure the logic is welcome to go for it.
+    #  Note that we don't re-direct sigchild.  Instead we do what's needed
+    #  to the data structures that keep track of children to ensure that
+    #  when sigchild is honored, no new child is born.
+    #
+
+    #  For each existing child; if it's host doesn't exist, kill the child.
+
+    foreach my $child (keys %ChildHash) {
+	my $oldhost = $ChildHash{$child};
+	if (!(exists $hosts{$oldhost})) {
+	    Log("CRITICAL", "Killing child for $oldhost  host no longer exists");
+	    delete $ChildHash{$child};
+	    delete $HostToPid{$oldhost};
+	    kill 'QUIT' => $child;
+	}
+    }
+    # For each remaining existing child; if it's host's ip has changed,
+    # Restart the child on the new IP.
+
+    foreach my $child (keys %ChildHash) {
+	my $oldhost = $ChildHash{$child};
+	my $oldip   = $HostHash{$oldhost};
+	if ($hosts{$oldhost} ne $oldip) {
+
+	    # kill the old child.
+
+	    Log("CRITICAL", "Killing child for $oldhost host ip has changed...");
+	    delete $ChildHash{$child};
+	    delete $HostToPid{$oldhost};
+	    kill 'QUIT' => $child;
+
+	    # Do the book-keeping needed to start a new child on the
+	    # new ip.
+
+	    $HostHash{$oldhost} = $hosts{$oldhost};
+	    CreateChild($oldhost);
+	}
+    }
+    # Finally, for each new host, not in the host hash, create a
+    # enter the host and create a new child.
+    # Force a status display of any existing process.
+
+    foreach my $host (keys %hosts) {
+	if(!(exists $HostHash{$host})) {
+	    Log("INFO", "New host $host discovered in hosts.tab...");
+	    $HostHash{$host} = $hosts{$host};
+	    CreateChild($host);
+	} else {
+	    kill 'HUP' => $HostToPid{$host};    # status display.
+	}
+    }
+}
+
+
+=pod
+
 =head1 Restart
 
 Signal handler for HUP... all children are killed and
@@ -1652,7 +1689,7 @@ sub Restart {
     Log("CRITICAL", "Restarting");
     my $execdir = $perlvar{'lonDaemons'};
     unlink("$execdir/logs/lonc.pid");
-    exec("$execdir/lonc");
+    exec("$execdir/loncnew");
 }
 
 =pod