--- loncom/loncnew	2004/09/20 10:27:35	1.54
+++ loncom/loncnew	2005/03/24 22:57:56	1.69
@@ -2,7 +2,7 @@
 # The LearningOnline Network with CAPA
 # lonc maintains the connections to remote computers
 #
-# $Id: loncnew,v 1.54 2004/09/20 10:27:35 foxr Exp $
+# $Id: loncnew,v 1.69 2005/03/24 22:57:56 matthew Exp $
 #
 # Copyright Michigan State University Board of Trustees
 #
@@ -61,6 +61,7 @@ use LONCAPA::LondConnection;
 use LONCAPA::LondTransaction;
 use LONCAPA::Configuration;
 use LONCAPA::HashIterator;
+use Fcntl qw(:flock);
 
 
 # Read the httpd configuration file to get perl variables
@@ -75,7 +76,11 @@ my %perlvar    = %{$perlvarref};
 my %ChildHash;			# by pid -> host.
 my %HostToPid;			# By host -> pid.
 my %HostHash;			# by loncapaname -> IP.
+my %listening_to;		# Socket->host table for who the parent
+                                # is listening to.
+my %parent_dispatchers;         # host-> listener watcher events. 
 
+my %parent_handlers;		# Parent signal handlers...
 
 my $MaxConnectionCount = 10;	# Will get from config later.
 my $ClientConnection = 0;	# Uniquifier for client events.
@@ -85,6 +90,7 @@ my $NextDebugLevel= 2;		# So Sigint can
 my $IdleTimeout= 600;		# Wait 10 minutes before pruning connections.
 
 my $LogTransactions = 0;	# When True, all transactions/replies get logged.
+my $executable      = $0;	# Get the full path to me.
 
 #
 #  The variables below are only used by the child processes.
@@ -106,6 +112,11 @@ my $LondVersion     = "unknown"; # Versi
 my $KeyMode         = "";       # e.g. ssl, local, insecure from last connect.
 my $LondConnecting  = 0;       # True when a connection is being built.
 
+
+
+my $DieWhenIdle     = 1;	# When true children die when trimmed -> 0.
+my $I_am_child      = 0;	# True if this is the child process.
+
 #
 #   The hash below gives the HTML format for log messages
 #   given a severity.
@@ -119,6 +130,20 @@ $LogFormats{"WARNING"}  = "<font color='
 $LogFormats{"DEFAULT"}  = " %s ";
 
 
+#  UpdateStatus;
+#    Update the idle status display to show how many connections
+#    are left, retries and other stuff.
+#
+sub UpdateStatus {
+    if ($ConnectionRetriesLeft > 0) {
+	ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount
+		   ." Retries remaining: ".$ConnectionRetriesLeft
+		   ." ($KeyMode)");
+    } else {
+	ShowStatus(GetServerHost()." >> DEAD <<");
+    }
+}
+
 
 =pod
 
@@ -127,6 +152,7 @@ $LogFormats{"DEFAULT"}  = " %s ";
 Makes an entry into the permanent log file.
 
 =cut
+
 sub LogPerm {
     my $message=shift;
     my $execdir=$perlvar{'lonDaemons'};
@@ -246,6 +272,7 @@ sub SocketDump {
  and as what we return in a SIGUSR1
 
 =cut
+
 sub ShowStatus {
     my $state = shift;
     my $now = time;
@@ -256,13 +283,14 @@ sub ShowStatus {
 
 =pod
 
-=head 2 SocketTimeout
+=head2 SocketTimeout
 
     Called when an action on the socket times out.  The socket is 
    destroyed and any active transaction is failed.
 
 
 =cut
+
 sub SocketTimeout {
     my $Socket = shift;
     Log("WARNING", "A socket timeout was detected");
@@ -276,9 +304,48 @@ sub SocketTimeout {
     $ConnectionRetriesLeft--;
     if($ConnectionRetriesLeft <= 0) {
 	Log("CRITICAL", "Host marked DEAD: ".GetServerHost());
+	$LondConnecting = 0;
     }
 
 }
+#
+#   This function should be called by the child in all cases where it must
+#   exit.  If the child process is running with the DieWhenIdle turned on
+#   it must create a lock file for the AF_UNIX socket in order to prevent
+#   connection requests from lonnet in the time between process exit
+#   and the parent picking up the listen again.
+# Parameters:
+#     exit_code           - Exit status value, however see the next parameter.
+#     message             - If this optional parameter is supplied, the exit
+#                           is via a die with this message.
+#
+sub child_exit {
+    my ($exit_code, $message) = @_;
+
+    # Regardless of how we exit, we may need to do the lock thing:
+
+    if($DieWhenIdle) {
+	#
+	#  Create a lock file since there will be a time window
+	#  between our exit and the parent's picking up the listen
+	#  during which no listens will be done on the
+	#  lonnet client socket.
+	#
+	my $lock_file = GetLoncSocketPath().".lock";
+	open(LOCK,">$lock_file");
+	print LOCK "Contents not important";
+	close(LOCK);
+	
+	exit(0);
+    }
+    #  Now figure out how we exit:
+
+    if($message) {
+	die $message;
+    } else {
+	exit($exit_code);
+    }
+}
 #----------------------------- Timer management ------------------------
 
 =pod
@@ -295,13 +362,8 @@ sub Tick {
     my $clock_watcher = $Event->w;
 
     my $client;
-    if($ConnectionRetriesLeft > 0) {
-	ShowStatus(GetServerHost()." Connection count: ".$ConnectionCount
-		   ." Retries remaining: ".$ConnectionRetriesLeft
-		   ." ($KeyMode)");
-    } else {
-	ShowStatus(GetServerHost()." >> DEAD <<");
-    }
+    UpdateStatus();
+
     # Is it time to prune connection count:
 
 
@@ -312,6 +374,11 @@ sub Tick {
 	    my $Socket = $IdleConnections->pop();
 	    KillSocket($Socket);
 	    $IdleSeconds = 0;	# Otherwise all connections get trimmed to fast.
+	    UpdateStatus();
+	    if(($ConnectionCount == 0) && $DieWhenIdle) {
+		&child_exit(0);
+
+	    }
 	}
     } else {
 	$IdleSeconds = 0;	# Reset idle count if not idle.
@@ -330,23 +397,21 @@ sub Tick {
     # Do we have work in the queue, but no connections to service them?
     # If so, try to make some new connections to get things going again.
     #
-    
+    #   Note this code is dead now...
+    #
     my $Requests = $WorkQueue->Count();
-    if (($ConnectionCount == 0)  && ($Requests > 0)) { 
+    if (($ConnectionCount == 0)  && ($Requests > 0) && (!$LondConnecting)) { 
 	if ($ConnectionRetriesLeft > 0) {
-	    my $Connections = ($Requests <= $MaxConnectionCount) ?
-		$Requests : $MaxConnectionCount;
-	    Debug(5,"Work but no connections, start ".$Connections." of them");
-	    my $successCount = 0;
-	    for (my $i =0; $i < $Connections; $i++) {
-		$successCount += MakeLondConnection();
-	    }
-	    if($successCount == 0) { # All connections failed:
+	    Debug(5,"Work but no connections, Make a new one");
+	    my $success;
+	    $success    = &MakeLondConnection;
+	    if($success == 0) { # All connections failed:
 		Debug(5,"Work in queue failed to make any connectiouns\n");
 		EmptyQueue();	# Fail pending transactions with con_lost.
 		CloseAllLondConnections(); # Should all be closed but....
 	    }
 	} else {
+	    $LondConnecting = 0;
 	    ShowStatus(GetServerHost()." >>> DEAD!!! <<<");
 	    Debug(5,"Work in queue, but gave up on connections..flushing\n");
 	    EmptyQueue();	# Connections can't be established.
@@ -358,6 +423,7 @@ sub Tick {
 	$KeyMode = ""; 
 	$clock_watcher->cancel();
     }
+    &UpdateStatus();
 }
 
 =pod
@@ -623,12 +689,14 @@ sub FailTransaction {
 }
 
 =pod
+
 =head1  EmptyQueue
 
   Fails all items in the work queue with con_lost.
   Note that each item in the work queue is a transaction.
 
 =cut
+
 sub EmptyQueue {
     $ConnectionRetriesLeft--;	# Counts as connection failure too.
     while($WorkQueue->Count()) {
@@ -644,6 +712,7 @@ sub EmptyQueue {
 Close all connections open on lond prior to exit e.g.
 
 =cut
+
 sub CloseAllLondConnections {
     foreach my $Socket (keys %ActiveConnections) {
       if(exists($ActiveTransactions{$Socket})) {
@@ -652,7 +721,6 @@ sub CloseAllLondConnections {
       KillSocket($Socket);
     }
 }
-=cut
 
 =pod
 
@@ -674,8 +742,8 @@ Parameters:
 
 nonzero if we are allowed to create a new connection.
 
-
 =cut
+
 sub KillSocket {
     my $Socket = shift;
 
@@ -799,6 +867,11 @@ sub LondReadable {
 	    "Lond connection lost.");
 	if(exists($ActiveTransactions{$Socket})) {
 	    FailTransaction($ActiveTransactions{$Socket});
+	} else {
+	    #  Socket is connecting and failed... need to mark
+	    #  no longer connecting.
+	   
+	    $LondConnecting = 0;
 	}
 	$Watcher->cancel();
 	KillSocket($Socket);
@@ -990,6 +1063,10 @@ sub LondWritable {
 	    " has been disconnected");
 	if(exists($ActiveTransactions{$Socket})) {
 	    FailTransaction($ActiveTransactions{$Socket});
+	} else {
+	    #  In the process of conneting, so need to turn that off.
+	    
+	    $LondConnecting = 0;
 	}
 	$Watcher->cancel();
 	KillSocket($Socket);
@@ -1079,6 +1156,7 @@ sub LondWritable {
 =pod
     
 =cut
+
 sub QueueDelayed {
     Debug(3,"QueueDelayed called");
 
@@ -1137,7 +1215,7 @@ sub MakeLondConnection {
 	#
 	my $Socket = $Connection->GetSocket();
 	if($Socket eq undef) {
-	    die "did not get a socket from the connection";
+	    &child_exit(-1, "did not get a socket from the connection");
 	} else {
 	    &Debug(9,"MakeLondConnection got socket: ".$Socket);
 	}
@@ -1244,15 +1322,18 @@ sub QueueTransaction {
     if(!defined $LondSocket) {	# Need to queue request.
 	Debug(5,"Must queue...");
 	$WorkQueue->enqueue($requestData);
-	if(($ConnectionCount < $MaxConnectionCount)) { #  && !$LondConnecting) {
+	Debug(5, "Queue Transaction startnew $ConnectionCount $LondConnecting");
+	if(($ConnectionCount < $MaxConnectionCount)   && (! $LondConnecting)) {
+
 	    if($ConnectionRetriesLeft > 0) {
 		Debug(5,"Starting additional lond connection");
-		if(MakeLondConnection() == 0) {
+		if(&MakeLondConnection() == 0) {
 		    EmptyQueue();	# Fail transactions, can't make connection.
 		    CloseAllLondConnections; # Should all be closed but...
 		}
 	    } else {
 		ShowStatus(GetServerHost()." >>> DEAD !!!! <<<");
+		$LondConnecting = 0;
 		EmptyQueue();	# It's worse than that ... he's dead Jim.
 		CloseAllLondConnections; # Should all be closed but..
 	    }
@@ -1316,6 +1397,40 @@ sub ClientRequest {
 
 }
 
+#
+#     Accept a connection request for a client (lonc child) and
+#    start up an event watcher to keep an eye on input from that 
+#    Event.  This can be called both from NewClient and from
+#    ChildProcess if we are started in DieWhenIdle mode.
+# Parameters:
+#    $socket       - The listener socket.
+# Returns:
+#   NONE
+# Side Effects:
+#    An event is made to watch the accepted connection.
+#    Active clients hash is updated to reflect the new connection.
+#    The client connection count is incremented.
+#
+sub accept_client {
+    my ($socket) = @_;
+
+    Debug(8, "Entering accept for lonc UNIX socket\n");
+    my $connection = $socket->accept();	# Accept the client connection.
+    Debug(8,"Connection request accepted from "
+	  .GetPeername($connection, AF_UNIX));
+
+
+    my $description = sprintf("Connection to lonc client %d",
+			      $ClientConnection);
+    Debug(9, "Creating event named: ".$description);
+    Event->io(cb      => \&ClientRequest,
+	      poll    => 'r',
+	      desc    => $description,
+	      data    => "",
+	      fd      => $connection);
+    $ActiveClients{$connection} = $ClientConnection;
+    $ClientConnection++;
+}
 
 =pod
 
@@ -1334,21 +1449,8 @@ sub NewClient {
     my $event      = shift;		# Get the event parameters.
     my $watcher    = $event->w; 
     my $socket     = $watcher->fd;	# Get the event' socket.
-    my $connection = $socket->accept();	# Accept the client connection.
-    Debug(8,"Connection request accepted from "
-	  .GetPeername($connection, AF_UNIX));
-
 
-    my $description = sprintf("Connection to lonc client %d",
-			      $ClientConnection);
-    Debug(9, "Creating event named: ".$description);
-    Event->io(cb      => \&ClientRequest,
-	      poll    => 'r',
-	      desc    => $description,
-	      data    => "",
-	      fd      => $connection);
-    $ActiveClients{$connection} = $ClientConnection;
-    $ClientConnection++;
+    &accept_client($socket);
 }
 
 =pod
@@ -1358,10 +1460,20 @@ sub NewClient {
 Returns the name of the UNIX socket on which to listen for client
 connections.
 
+=head2 Parameters:
+
+    host (optional)  - Name of the host socket to return.. defaults to
+                       the return from GetServerHost().
+
 =cut
 
 sub GetLoncSocketPath {
-    return $UnixSocketDir."/".GetServerHost();
+
+    my $host = GetServerHost();	# Default host.
+    if (@_) {
+	($host)  = @_;		# Override if supplied.
+    }
+    return $UnixSocketDir."/".$host;
 }
 
 =pod
@@ -1398,22 +1510,32 @@ connection.  The event handler establish
 (creating a communcations channel), that int turn will establish
 another event handler to subess requests.
 
+=head2  Parameters:
+
+   host (optional)   Name of the host to set up a unix socket to.
+
 =cut
 
 sub SetupLoncListener {
 
+    my $host       = GetServerHost(); # Default host.
+    if (@_) {
+	($host)    = @_		# Override host with parameter.
+    }
+
     my $socket;
-    my $SocketName = GetLoncSocketPath();
+    my $SocketName = GetLoncSocketPath($host);
     unlink($SocketName);
     unless ($socket =IO::Socket::UNIX->new(Local  => $SocketName,
-					    Listen => 10, 
+					    Listen => 250, 
 					    Type   => SOCK_STREAM)) {
-	die "Failed to create a lonc listner socket";
+	if($I_am_child) {
+	    &child_exit(-1, "Failed to create a lonc listener socket");
+	} else {
+	    die "Failed to create a lonc listner socket";
+	}
     }
-    Event->io(cb     => \&NewClient,
-	      poll   => 'r',
-	      desc   => 'Lonc listener Unix Socket',
-	      fd     => $socket);
+    return $socket;
 }
 
 #
@@ -1443,6 +1565,7 @@ into the status file.
 
 We also use this to reset the retries count in order to allow the
 client to retry connections with a previously dead server.
+
 =cut
 
 sub ChildStatus {
@@ -1451,25 +1574,29 @@ sub ChildStatus {
 
     Debug(2, "Reporting child status because : ".$watcher->data);
     my $docdir = $perlvar{'lonDocRoot'};
-    my $fh = IO::File->new(">>$docdir/lon-status/loncstatus.txt");
-    print $fh $$."\t".$RemoteHost."\t".$Status."\t".
+    
+    open(LOG,">>$docdir/lon-status/loncstatus.txt");
+    flock(LOG,LOCK_EX);
+    print LOG $$."\t".$RemoteHost."\t".$Status."\t".
 	$RecentLogEntry."\n";
     #
     #  Write out information about each of the connections:
     #
     if ($DebugLevel > 2) {
-	print $fh "Active connection statuses: \n";
+	print LOG "Active connection statuses: \n";
 	my $i = 1;
 	print STDERR  "================================= Socket Status Dump:\n";
 	foreach my $item (keys %ActiveConnections) {
 	    my $Socket = $ActiveConnections{$item}->data;
 	    my $state  = $Socket->GetState();
-	    print $fh "Connection $i State: $state\n";
+	    print LOG "Connection $i State: $state\n";
 	    print STDERR "---------------------- Connection $i \n";
 	    $Socket->Dump(-1);	# Ensure it gets dumped..
 	    $i++;	
 	}
     }
+    flock(LOG,LOCK_UN);
+    close(LOG);
     $ConnectionRetriesLeft = $ConnectionRetries;
 }
 
@@ -1491,12 +1618,14 @@ sub SignalledToDeath {
     chomp($signal);
     Log("CRITICAL", "Abnormal exit.  Child $$ for $RemoteHost "
 	."died through "."\"$signal\"");
-    LogPerm("F:lonc: $$ on $RemoteHost signalled to death: "
-	    ."\"$signal\"");
+    #LogPerm("F:lonc: $$ on $RemoteHost signalled to death: "
+#	    ."\"$signal\"");
     exit 0;
 
 }
 
+=pod
+
 =head2 ToggleDebug
 
 This sub toggles trace debugging on and off.
@@ -1512,18 +1641,54 @@ sub ToggleDebug {
 
 }
 
+=pod
+
 =head2 ChildProcess
 
 This sub implements a child process for a single lonc daemon.
+Optional parameter:
+   $socket  - if provided, this is a socket already open for listen
+              on the client socket. Otherwise, a new listen is set up.
 
 =cut
 
 sub ChildProcess {
+    #  If we are in DieWhenIdle mode, we've inherited all the
+    #  events of our parent and those have to be cancelled or else
+    #  all holy bloody chaos will result.. trust me, I already made
+    #  >that< mistake.
+
+    my $host = GetServerHost();
+    foreach my $listener (keys %parent_dispatchers) {
+	my $watcher = $parent_dispatchers{$listener};
+	my $s       = $watcher->fd;
+	if ($listener ne $host) { # Close everyone but me.
+	    Debug(5, "Closing listen socket for $listener");
+	    $s->close();
+	}
+	Debug(5, "Killing watcher for $listener");
+
+	$watcher->cancel();
+	delete($parent_dispatchers{$listener});
+
+    }
+
+    #  kill off the parent's signal handlers too!  
+    #
+
+    for my $handler (keys %parent_handlers) {
+	my $watcher = $parent_handlers{$handler};
+	$watcher->cancel();
+	delete($parent_handlers{$handler});
+    }
+
+    $I_am_child    = 1;		# Seems like in spite of it all I may still getting
+                                # parent event dispatches.. flag I'm a child.
 
 
     #
     #  Signals must be handled by the Event framework...
-#
+    #
 
     Event->signal(signal   => "QUIT",
 		  cb       => \&SignalledToDeath,
@@ -1540,8 +1705,21 @@ sub ChildProcess {
 		  cb       => \&ToggleDebug,
 		  data     => "INT");
 
-    
-    SetupLoncListener();
+    #  Figure out if we got passed a socket or need to open one to listen for
+    #  client requests.
+
+    my ($socket) = @_;
+    if (!$socket) {
+
+	$socket =  SetupLoncListener();
+    }
+    #  Establish an event to listen for client connection requests.
+
+
+    Event->io(cb   => \&NewClient,
+	      poll => 'r',
+	      desc => 'Lonc Listener Unix Socket',
+	      fd   => $socket);
     
     $Event::Debuglevel = $DebugLevel;
     
@@ -1549,20 +1727,26 @@ sub ChildProcess {
 
 # Setup the initial server connection:
     
-     # &MakeLondConnection(); // let first work requirest do� it.
+     # &MakeLondConnection(); // let first work request do it.
 
+    #  If We are in diwhenidle, need to accept the connection since the
+    #  event may  not fire.
+
+    if ($DieWhenIdle) {
+	&accept_client($socket);
+    }
 
     Debug(9,"Entering event loop");
     my $ret = Event::loop();		#  Start the main event loop.
     
     
-    die "Main event loop exited!!!";
+    &child_exit (-1,"Main event loop exited!!!");
 }
 
 #  Create a new child for host passed in:
 
 sub CreateChild {
-    my $host = shift;
+    my ($host, $socket) = @_;
 
     my $sigset = POSIX::SigSet->new(SIGINT);
     sigprocmask(SIG_BLOCK, $sigset);
@@ -1579,10 +1763,157 @@ sub CreateChild {
 	ShowStatus("Connected to ".$RemoteHost);
 	$SIG{INT} = 'DEFAULT';
 	sigprocmask(SIG_UNBLOCK, $sigset);
-	ChildProcess;		# Does not return.
+	if(defined $socket) {
+	    &ChildProcess($socket);
+	} else {
+	    ChildProcess;		# Does not return.
+	}
+    }
+}
+
+# parent_client_connection:
+#    Event handler that processes client connections for the parent process.
+#    This sub is called when the parent is listening on a socket and
+#    a connection request arrives.  We must:
+#     Start a child process to accept the connection request.
+#     Kill our listen on the socket.
+# Parameter:
+#    event       - The event object that was created to monitor this socket.
+#                  event->w->fd is the socket.
+# Returns:
+#    NONE
+#
+sub parent_client_connection {
+    if ($I_am_child) {
+	#  Should not get here, but seem to anyway:
+	&Debug(5," Child caught parent client connection event!!");
+	my ($event) = @_;
+	my $watcher = $event->w;
+	$watcher->cancel();	# Try to kill it off again!!
+    } else {
+	&Debug(9, "parent_client_connection");
+	my ($event)   = @_;
+	my $watcher   = $event->w;
+	my $socket    = $watcher->fd;
+	
+	# Lookup the host associated with this socket:
+	
+	my $host = $listening_to{$socket};
+	
+	# Start the child:
+	
+	
+	
+	&Debug(9,"Creating child for $host (parent_client_connection)");
+	&CreateChild($host, $socket);
+	
+	# Clean up the listen since now the child takes over until it exits.
+	
+	$watcher->cancel();		# Nolonger listening to this event
+	delete($listening_to{$socket});
+	delete($parent_dispatchers{$host});
+	$socket->close();
+    }
+}
+
+# parent_listen:
+#    Opens a socket and starts a listen for the parent process on a client UNIX
+#    domain socket.
+#
+#    This involves:
+#       Creating a socket for listen.
+#       Removing any socket lock file
+#       Adding an event handler for this socket becoming readable
+#         To the parent's event dispatcher.
+# Parameters:
+#    loncapa_host    - LonCAPA cluster name of the host represented by the client
+#                      socket.
+# Returns:
+#    NONE
+#
+sub parent_listen {
+    my ($loncapa_host) = @_;
+    Debug(5, "parent_listen: $loncapa_host");
+
+    my $socket    = &SetupLoncListener($loncapa_host);
+    $listening_to{$socket} = $loncapa_host;
+    if (!$socket) {
+	die "Unable to create a listen socket for $loncapa_host";
+    }
+    
+    my $lock_file = &GetLoncSocketPath($loncapa_host).".lock";
+    unlink($lock_file);		# No problem if it doesn't exist yet [startup e.g.]
+
+    my $watcher = Event->io(cb    => \&parent_client_connection,
+	      poll  => 'r',
+	      desc  => "Parent listener unix socket ($loncapa_host)",
+	      fd    => $socket);
+    $parent_dispatchers{$loncapa_host} = $watcher;
+
+}
+
+
+# listen_on_all_unix_sockets:
+#    This sub initiates a listen on all unix domain lonc client sockets.
+#    This will be called in the case where we are trimming idle processes.
+#    When idle processes are trimmed, loncnew starts up with no children,
+#    and only spawns off children when a connection request occurs on the
+#    client unix socket.  The spawned child continues to run until it has
+#    been idle a while at which point it eventually exits and once more
+#    the parent picks up the listen.
+#
+#  Parameters:
+#      NONE
+#  Implicit Inputs:
+#    The configuration file that has been read in by LondConnection.
+#  Returns:
+#     NONE
+#
+sub listen_on_all_unix_sockets {
+    Debug(5, "listen_on_all_unix_sockets");
+    my $host_iterator      =   &LondConnection::GetHostIterator();
+    while (!$host_iterator->end()) {
+	my $host_entry_ref =   $host_iterator->get();
+	my $host_name      = $host_entry_ref->[0];
+	Debug(9, "Listen for $host_name");
+	&parent_listen($host_name);
+	$host_iterator->next();
+    }
+}
+
+#   server_died is called whenever a child process exits.
+#   Since this is dispatched via a signal, we must process all
+#   dead children until there are no more left.  The action
+#   is to:
+#      - Remove the child from the bookeeping hashes
+#      - Re-establish a listen on the unix domain socket associated
+#        with that host.
+# Parameters:
+#    The event, but we don't actually care about it.
+sub server_died {
+    &Debug(9, "server_died called...");
+    
+    while(1) {			# Loop until waitpid nowait fails.
+	my $pid = waitpid(-1, WNOHANG);
+	if($pid <= 0) {
+	    return;		# Nothing left to wait for.
+	}
+	# need the host to restart:
+
+	my $host = $ChildHash{$pid};
+	if($host) {		# It's for real...
+	    &Debug(9, "Caught sigchild for $host");
+	    delete($ChildHash{$pid});
+	    delete($HostToPid{$host});
+	    &parent_listen($host);
+
+	} else {
+	    &Debug(5, "Caught sigchild for pid not in hosts hash: $pid");
+	}
     }
 
 }
+
 #
 #  Parent process logic pass 1:
 #   For each entry in the hosts table, we will
@@ -1632,44 +1963,91 @@ Log("CRITICAL", "--------------- Startin
 
 LondConnection::ReadConfig;               # Read standard config files.
 my $HostIterator = LondConnection::GetHostIterator;
-while (! $HostIterator->end()) {
 
-    my $hostentryref = $HostIterator->get();
-    CreateChild($hostentryref->[0]);
-    $HostHash{$hostentryref->[0]} = $hostentryref->[4];
-    $HostIterator->next();
+if ($DieWhenIdle) {
+    $RemoteHost = "[parent]";
+    &listen_on_all_unix_sockets();
+} else {
+    
+    while (! $HostIterator->end()) {
+	
+	my $hostentryref = $HostIterator->get();
+	CreateChild($hostentryref->[0]);
+	$HostHash{$hostentryref->[0]} = $hostentryref->[4];
+	$HostIterator->next();
+    }
 }
+
 $RemoteHost = "Parent Server";
 
 # Maintain the population:
 
 ShowStatus("Parent keeping the flock");
 
-#
-#   Set up parent signals:
-#
 
-$SIG{INT}  = \&Terminate;
-$SIG{TERM} = \&Terminate; 
-$SIG{HUP}  = \&Restart;
-$SIG{USR1} = \&CheckKids; 
-$SIG{USR2} = \&UpdateKids;	# LonManage update request.
-
-while(1) {
-    my $deadchild = wait();
-    if(exists $ChildHash{$deadchild}) {	# need to restart.
-	my $deadhost = $ChildHash{$deadchild};
-	delete($HostToPid{$deadhost});
-	delete($ChildHash{$deadchild});
-	Log("WARNING","Lost child pid= ".$deadchild.
-	      "Connected to host ".$deadhost);
-	Log("INFO", "Restarting child procesing ".$deadhost);
-	CreateChild($deadhost);
+if ($DieWhenIdle) {
+    # We need to setup a SIGChild event to handle the exit (natural or otherwise)
+    # of the children.
+
+    Event->signal(cb       => \&server_died,
+		   desc     => "Child exit handler",
+		   signal   => "CHLD");
+
+
+    # Set up all the other signals we set up.  We'll vector them off to the
+    # same subs as we would for DieWhenIdle false and, if necessary, conditionalize
+    # the code there.
+
+    $parent_handlers{INT} = Event->signal(cb       => \&Terminate,
+					  desc     => "Parent INT handler",
+					  signal   => "INT");
+    $parent_handlers{TERM} = Event->signal(cb       => \&Terminate,
+					   desc     => "Parent TERM handler",
+					   signal   => "TERM");
+    $parent_handlers{HUP}  = Event->signal(cb       => \&Restart,
+					   desc     => "Parent HUP handler.",
+					   signal   => "HUP");
+    $parent_handlers{USR1} = Event->signal(cb       => \&CheckKids,
+					   desc     => "Parent USR1 handler",
+					   signal   => "USR1");
+    $parent_handlers{USR2} = Event->signal(cb       => \&UpdateKids,
+					   desc     => "Parent USR2 handler.",
+					   signal   => "USR2");
+    
+    #  Start procdesing events.
+
+    $Event::DebugLevel = $DebugLevel;
+    Debug(9, "Parent entering event loop");
+    my $ret = Event::loop();
+    die "Main Event loop exited: $ret";
+
+
+} else {
+    #
+    #   Set up parent signals:
+    #
+    
+    $SIG{INT}  = \&Terminate;
+    $SIG{TERM} = \&Terminate; 
+    $SIG{HUP}  = \&Restart;
+    $SIG{USR1} = \&CheckKids; 
+    $SIG{USR2} = \&UpdateKids;	# LonManage update request.
+    
+    while(1) {
+	my $deadchild = wait();
+	if(exists $ChildHash{$deadchild}) {	# need to restart.
+	    my $deadhost = $ChildHash{$deadchild};
+	    delete($HostToPid{$deadhost});
+	    delete($ChildHash{$deadchild});
+	    Log("WARNING","Lost child pid= ".$deadchild.
+		"Connected to host ".$deadhost);
+	    Log("INFO", "Restarting child procesing ".$deadhost);
+	    CreateChild($deadhost);
+	}
     }
 }
 
 
-
 =pod
 
 =head1 CheckKids
@@ -1689,11 +2067,14 @@ sub CheckKids {
     my $now=time;
     my $local=localtime($now);
     print $fh "LONC status $local - parent $$ \n\n";
+    foreach my $host (keys %parent_dispatchers) {
+	print $fh "LONC Parent process listening for $host\n";
+    }
     foreach my $pid (keys %ChildHash) {
 	Debug(2, "Sending USR1 -> $pid");
 	kill 'USR1' => $pid;	# Tell Child to report status.
-	sleep 1;		# Wait so file doesn't intermix.
     }
+
 }
 
 =pod
@@ -1726,81 +2107,15 @@ sub UpdateKids {
 
     Log("INFO", "Updating connections via SIGUSR2");
 
-    #  Just in case we need to kill our own lonc, we wait a few seconds to
-    #  give it a chance to receive and relay lond's response to the 
-    #  re-init command.
-    #
-
-    sleep(2);			# Wait a couple of seconds.
-
-    my %hosts;                   # Indexed by loncapa hostname, value=ip.
-    
-    # Need to re-read  the host table:
-    
-    
-    LondConnection::ReadConfig();
-    my $I = LondConnection::GetHostIterator;
-    while (! $I->end()) {
-	my $item = $I->get();
-	$hosts{$item->[0]} = $item->[4];
-	$I->next();
-    }
-
-    #  The logic below is written for clarity not for efficiency.
-    #  Since I anticipate that this function is only rarely called, that's
-    #  appropriate.  There are certainly ways to combine the loops below,
-    #  and anyone wishing to obscure the logic is welcome to go for it.
-    #  Note that we don't re-direct sigchild.  Instead we do what's needed
-    #  to the data structures that keep track of children to ensure that
-    #  when sigchild is honored, no new child is born.
-    #
-
-    #  For each existing child; if it's host doesn't exist, kill the child.
-
-    foreach my $child (keys %ChildHash) {
-	my $oldhost = $ChildHash{$child};
-	if (!(exists $hosts{$oldhost})) {
-	    Log("CRITICAL", "Killing child for $oldhost  host no longer exists");
-	    delete $ChildHash{$child};
-	    delete $HostToPid{$oldhost};
-	    kill 'QUIT' => $child;
-	}
-    }
-    # For each remaining existing child; if it's host's ip has changed,
-    # Restart the child on the new IP.
-
-    foreach my $child (keys %ChildHash) {
-	my $oldhost = $ChildHash{$child};
-	my $oldip   = $HostHash{$oldhost};
-	if ($hosts{$oldhost} ne $oldip) {
-
-	    # kill the old child.
+    #  I'm not sure what I was thinking in the first implementation.
+    # someone will have to work hard to convince me the effect is any
+    # different than Restart, especially now that we don't start up 
+    # per host servers automatically, may as well just restart.
+    # The down side is transactions that are in flight will get timed out
+    # (lost unless they are critical).
 
-	    Log("CRITICAL", "Killing child for $oldhost host ip has changed...");
-	    delete $ChildHash{$child};
-	    delete $HostToPid{$oldhost};
-	    kill 'QUIT' => $child;
+    &Restart();
 
-	    # Do the book-keeping needed to start a new child on the
-	    # new ip.
-
-	    $HostHash{$oldhost} = $hosts{$oldhost};
-	    CreateChild($oldhost);
-	}
-    }
-    # Finally, for each new host, not in the host hash, create a
-    # enter the host and create a new child.
-    # Force a status display of any existing process.
-
-    foreach my $host (keys %hosts) {
-	if(!(exists $HostHash{$host})) {
-	    Log("INFO", "New host $host discovered in hosts.tab...");
-	    $HostHash{$host} = $hosts{$host};
-	    CreateChild($host);
-	} else {
-	    kill 'HUP' => $HostToPid{$host};    # status display.
-	}
-    }
 }
 
 
@@ -1819,7 +2134,7 @@ sub Restart {
     Log("CRITICAL", "Restarting");
     my $execdir = $perlvar{'lonDaemons'};
     unlink("$execdir/logs/lonc.pid");
-    exec("$execdir/loncnew");
+    exec("$executable");
 }
 
 =pod
@@ -1863,6 +2178,7 @@ sub really_kill_them_all_dammit
 	unlink("$execdir/logs/lonc.pid");
     }
 }
+
 =pod
 
 =head1 Terminate